Quote fromYou can always play the game while they're not in the house
Would feel to much like I was hiding it. That and they are in the house a heck of a lot more than I ever am.
Quote from "Paladin88" »You can always play the game while they're not in the house
Quote from "Paladin88" »You can always play the game while they're not in the house
Quote from "SFJake" »...Seriously?
You let your wife decide for you if a game can even get in the house?
I have nothing against prioritizing the wife over games, I would do the same, but thats just ridiculous. I guess you know what you are doing with a girl like that... but I would seriously hold no respect for anyone forcing me to not have a game because its too bloody. Its simply ridiculous.
Wilson: We intend to have people to be able to tone down the actual gore levels. In terms of whether we go beyond that, we?ll probably do something. But we haven?t really gotten into a specific design for it yet, so it?s hard to say.
Wired: Are you thinking it?s possible to turn off the blood completely? Or simply change the blood color?
Wilson: Yeah, we?re going to have to be able to turn off blood, change the color and things like that, because you can?t have red blood in some regions, regions that we would very much like to sell the game in. So we definitely build everything, that every bit of gore, in a deposited manner so that at a future date, we can go through and change it all or turn it off. In terms of what kind options we give, we actually give within a particular version. We?ve haven?t nailed it down, but if you turn down the gore, you can actually change it to not have red blood. That seems to be really the sticking point for a lot of people because a lot of times we use blood as feedback. And so if we take that out, that actually hurts the gameplay. But we can change the note of that feedback so that it?s something that people are more okay with.
Wired: Do you think they?ll be controversy over the parental controls, like we saw with the new art style?
Wilson: I?m sure someone will be controversial about it. I don?t think they should though, the idea that people put parental controls and allow for option of turning down the blood. It?s not like we?re doing it across the board. It?s not like we?re forcing it on everyone. We?re making it an option, and not the default option. Will some people complain about it? I?m sure they will. But ultimately, that?s the world we live in.
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That said, an idea has occurred to me. Is it possible that someone who was once one class may find their way into another? For example (and this is my idea). Lets say the last class is the paladin, but with a twist. After the fall of Kurast back in D2, the Paladins fell on hard times. Zakarum probably isn't very much loved, and neither do they wish to re-align themselves with that past. Instead they take to exile. Exiled Knights, living in the forest as Rangers and protectors to people who no longer see them the way they used to and who no longer look up to them as Knights in Shining Armor. They take up the bow, and the hunt.
Just a thought. Probably nothing.
Oh, and I'll bet it will be female. 3 males, 2 females, thats how D2 did it.
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I never said Angels only focused on that aspect of Death. I was pointing out an aspect of death that Angels value more than Demons. The others still apply.
Killing: Angels have done plenty of killing, and will continue to do such. Whether they like it or not, it's part of what they've been doing for eternity. Don't forget they were actively contemplating Genocide. Intentions mean nothing compared to actions.
Dying: As I've pointed out before, Angels are probaby more willing to die for a cause than demons (with the exceptions of those who do so under duress and those who are simply designed to die, which need not be mutually exclusive).
The Dead: Angels have more respect for them, where as Demons only value them so much as they can use them (both for fodder, be it cannon fodder or just plain fodder, or fun).
By your logic, Angels have more to do with Death than Demons if you take all three aspects into account. The only aspect of Death that Demons really go into more than Angels is Undeath, which is more of a perversion and defiance of Death rather than an Aspect thereof.
Also, while you may not give the title of Death to an Angel, plenty of others have, as I've pointed out before. Tolkien gave it to Mandos, the Vala (for those who aren't schooled in the Lore of Tolkien, the Valar are somewhere between Demi-Gods and Arch-Angels), and the Valar seem to be somewhat more benevolent than Diablos Angels. The writers of Forgotten Realms gave it to the god Kelemvor, who was LN (closer to Angels than to Demons). Islamic, Jewish, and Christian culture all have Angels of Death, some Good some Evil. Does this prove that the Diablo Franchise has done it? No, nor does it need to. It has done it already by the rule of a duck (If it looks like an Angel of Death and sounds like an Angel of Death, and feels like an Angel of Death, it probably is one, and if you disagree, find a shoe that fits better). These just prove that it's really not all that strange.
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Perhaps, but as I said earlier, it stands to reason that any Angel would probably be very willing to die for a cause, whilst most Demons would probably rather not (there are two exceptions that I can think of: the demons that explode, and demons that, whilst they don't particularly want to die, they'd rather that then face the wrath of their masters; the two need not be mutually exclusive). There's a lot more to death than killing, even for Angels and Demons. There's dying, and resting in peace(hopefully), both of which can easily be associated with Angels.
EDIT: Let me put it for you this way. Which side is likely to do what with their dead (or even their enemies in certain circumstances)?
Angels are more likely to perform last rites for the dead (assuming such a thing exists), as well as give them a proper burial, including some sort of monument, be it anywhere from a tombstone to a statue, protect the remains from defilement, and at the very least, remember their own dead and honor them.
Demons are likely to defile the remains of either theirs or their enemies, raise them as zombies, raise them for the sport of torturing them, eat the corpse, and/or forget about those whom have died who are of no use to them.
Whilst we don't necessarily have examples of all of these things taking place (although their are some), I'm merely referencing character. You tell me, based off of this, which one is more likey to respect Death and the Dead.
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Aah, but Tyrael is the Angel of Justice, not Death. Just because they are part of the same organization, doesn't mean they necessarily agree on things (as has been referenced before). Undeath can actually serve justice sometimes. That and Tyrael has been shown to be somewhat more tolerant in some cases than his brethren.
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Oh, and a religious fellow wanting to be reunited with his God has less to do with pain and more to do with hope.
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Even without torture involved, death can be welcomed. For the old Widow/Widower, Death can be a reunification with lost loved ones. For a devoutly religious person, Death can be the opportunity to meet one's God and be relieved of a world of sin. It can be relief from a long hard life. It can be the next great adventure. Death can take many forms. In the end, Death is something that everyone deals with in their own way. Whilst I am in no hurry to die, I hope to face death without fear, but rather looking forward to what is to come.
At any rate, Angels of Death are not at all uncommon. For Blizzard to have one would be neither a stretch or a leap.
In Malthael's case, Death is characterized as the law that all must fallow. It is inevitable, dispationate, takes the rich, the poor, the bond, the free, the good and the bad, and takes them when it is their time. It's an enemy to some, an old friend to others. Sounds like an Angel in the Diablo Franchise to me. I'm not saying Angels like death, but as law they respect and honor it.
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Again you forget that, as this article has outlined, these angels aren't necessarily good, at least not by our standards. Also, you, like many, mis-characterize death as bad. Death is death. It can be good, it can be bad, but in the end, it takes both. Whether you be religious or atheist, or of any creed, death is a fact of life, not necessarily an enemy. In many cases, Death is only as bad as the lives of those it takes, or the inverse thereof.
And again, the concept of an "Angel of Death" is ancient and prevalent. It can be found in Judaism, Islam, and Christianity, in good, evil and neutral forms. It can be found in fantasy in Lawful to Good forms.
Angel of Death really isn't a stretch at all, and considering that the book in which we meet this character is the first time we see Angels with specific domains, we really don't have any precedence that says what domains they can and can't have.
For what it's worth, "Destroying Angels" have been around for a while as well.
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Who says all death is killing? Death covers a broad spectrum beyond murder and malice. I imagine angels would want to uphold the natural order, and that order includes death.
Also, you forget that these Angels aren't necessarily benevolent (although some of them are). It seems they prize order. They're closer to Lawful or Lawful Good and not so much Neutral good (with the exceptions of maybe Auriel and Itherael). Therefore, I don't think they have any problems with death and people dying. They were actively contemplating wiping out a whole world, and Malthael didn't oppose it.
Anyway, as I said earlier, death being personified as lawful is nothing new. Blizzard certainly wouldn't be original in making death an angel.
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Whilst Demons do deal in death, they also are against the natural order. That order includes death. That's why demons occasionally employ necromancy. I sincerely doubt that Malthael would ever touch Necromancy. He probably likes death to be final (similar to Kelemvor). He probably wouldn't think much of the balance oriented necromancers either. He's the lawful representation of death: inevitable and final.
Good article. I very much enjoyed it.
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To continue going off topic, I'd say Phili is a poor example to judge the rest of us by. I have never once seen a fist-fight at the bus stop, and I've lived in a wide variety of neighborhoods. Try somewhere that's not a huge city with a large murder-rate-per-capita. There are plenty of them.
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