post what you have seen/experienced
item mods i noticed from the demo:
magic find was there
+life or mana
+lightning damage fire damage
+ individual stats were there
+ all attributes
increased casting speed
increased spell damage
+ .06 attacks per second
+ 8 more experience per mob killed
(last three were new/surprising)
lots of stuff that would give bonuses then say (witchdoctor or wizard only)
weapons would show a range but display the average damage at the top
lots of scrolls:
scroll of increased strength
scroll of rejuvenation (increased mana regen i think.. can't remember 100%)
other things:
shrines (they said wouldn't be returning) were plentiful in the demo
potions have (a minute?) cooldown
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blood-doll posted a message on demo/gameplay reflectionsPosted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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So yeah. The challenge is there. Blizzard just didn't want to make it so that new players were totally turned off by the game because of a very hard first difficulty. Try hardcore if you want some added difficulty.
Also, something I've noticed on the wizard especially.. it's pretty easy to get a high DPS, kill everything onscreen, and feel godlike, but the second your gear gets just a little outdated you're gonna get creamed. Other classes stay a bit more consistent I think,
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I got the Diablo Archive for 50 cents.. hooray. But the Sin War trilogy cost me $7.99 per book, yowza.
On a related subject, I heard that the books in the Diablo archive aren't in chronological order? Can someone confirm this? I'm trying to read the books chronologically, but am wondering if it's best to read the book in the order presented, or in some other way.