You people would never be happy, even if u got 100% what you want.Quote from Fungineering»
The fact that it only had one panel whereas every other Blizzard product has two or more gave me the impression that nothing ground breaking would come out of Blizzcon when they first showed the list. Just more fluff which will have the lasting appeal of an apple left on the counter.
Move along, nothing to see here...
- Esspiritu
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Member for 9 years, 2 months, and 25 days
Last active Mon, Feb, 1 2016 01:27:17
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Nov 6, 2015Esspiritu posted a message on BlizzCon 2015 - Day 1Posted in: News
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Nov 6, 2015Esspiritu posted a message on BlizzCon 2015 - Day 1Posted in: News
I came on just to say 10/10 panel very happy with the updates coming.
And for the people saying how bad it is and RIP ect, go play some thing else this is a great update coming for 2.4
And plz don't give me the power creep talk again, power creep does not mean what people say it is when we can push 100+ Grift level
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Sep 27, 2015Esspiritu posted a message on Fan Creation - NecromancerPosted in: News
I just want a new X-pack ASAP! hire them! DAMMIT!
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Mar 6, 2015Esspiritu posted a message on D3's Panel at GDC 2015, PTR Buff May Return, Blizzcon Ring VisualsPosted in: News
Blizzard is not 100% to blame, The players were to blame just as much, we asked for a lot of the things we then cried and said we hated so much.
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D3 does have end game content, BUT! that does not mean D3 does still need more. Over all the simple reason D3 in its state can not have a AH is because of the lack of number of different sets and normal legendary in the game. Once D3 have more class sets, and normal legendary & new gear slots been what ever blizzard wish's to call them. The the game would be ready for a AH, the game would still need some other work in adding more affix's and class, but over all D3 has been going in a good path.
Some people don't always like my point of view, and that is mainly because I point out goods and bads to even games that I love, and yes I love D3 as a game, but it does still need work.
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I can tell your new to these types of games. or ur trying too hard.
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Trading is not an end game.
And we do have Loot Hunting, the fact your pretending it does not ether means you don't play the game or your fishing for bites.
And lastly PVP is not an end game, it is just a mode which allows people to attack each other and cry that they have better gear / more paragon levels or they are OP.
End game is farming for exp/loot/crafting mats/gems, and fighting over leader board spots, which yes is part like PVP, but the difference is the leader baord system is more balanced because it is based off of PVE not PVP.
Try hard next time.
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Yes D3 needs still a lot of work and more content, but listening to every cry baby will not do the game any better, What we need is a better system were we can ask blizzard why they do thinks and understand what and why changes are happening to get a deeper understanding of the design of the game.
But seeing you 2 posts I get the feeling you just want to listen to streamers who spend there life playing a games, and thinking they know every thing.
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I would rather see Legendary Gems for weapons more then higher effects on the ones we have for rings/neck.
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Would you still be upset if this was put into the Legendary Power Affixes? rather then the Primary Affixes? No you would not because you would see it like most other Legendary items, which would mean most people will cube it for the bonus damage and just use a set over that gear slot.
Blizzard doing what they are doing does many different things, I'm not going to go over it because the fun of theory crafting is working this stuff out your self, But to give a hint, This does a couple small things 1) adds more tail end to gearing as you now have to roll a new Affixes and hope for a good % 2) it stops all these Affixes been just rolled into the Legendary Power, But from Quins crying he wants it too or just keep buffing the skills, which will not work out the way he thinks it does. Those are two points rest you guys can work out your self.
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As I made a post above a idea on how to use crafting mats for end game system, I was also thinking over how to make getting crafting mats less painful.
My idea was: Been able to get a Pet though Achievements that all players can get, that when summoned picks up all gear other then Sets and Legendary's, when this pet picks up Gray's, Whites, Blues and yellows it will brake it down into crafting mats and also put them into your bag space.
This gives you the choice if you wanted to do this or not, so fresh 70's don't have the night mare of not finding good base line yellows to do T1 with.
http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/140000-idea-empowerment-system
Link above is also about my idea for using these crafting mats you farm, kind of links into the idea of why making picking up mats easier would be better too.
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The point of it!: The point of this idea is to give an end game system that is a bit like gambling, while not tying all of the system behind Greater Rifts as right now Diablo 3 has become. Diablo 3 has become a game all about greater rifts, which has left players feeling a little burnt out and bored from doing the same thing a million times over.
Power Creep: I know a lot of people will always bring up power creep, which I think a lot that do fail to understand in Patch 2.4 we will have two systems that will have an over powering amount of power creep coming all from Greater Rifts.
This idea would have a Cap to it, but a cap that is very hard to get too, and feels not too over rewarding but still rewarding in a sense like you have worked hard for your time put in. This system also works very well with Bounty’s, and allows for the Bounty system to come bigger and more used.
The TLTR part of this is a gambling system that sinks all different forms of crafting mats, while giving an end game system not linked to Greater Rifts but to Bounty’s and farming crafting mats.
What does it do? : The idea of this system is to sink crafting mats to give a +1 and above to all forms of loot you wear and use, each type of loot giving different things based on it, shown below.
(Note) All numbers can change based on balance, the point of the idea is a give a base look at what the system does not say what all numbers and %’s it should be.
The point of the idea does many things first it gives a small reward for putting in hard amount of work in adding power to each gear slot, while the system does not give much power creep. The system also makes paragon levels a little less powerful after paragon 800 as you will gain a small amount of Str/Int/Dex.
Limits: Yes there should be some limits to the system, like only been able to put the “+” on Legendry’s. So say you can only go up to Plus 5 on a normal Legendary, while an Ancient can go to cap.
Each Rank: Each rank as it goes up higher should have a less chance to work, but does not remove a “+” just uses the crafting mats, shown below the % chances.
Ranks:
(Note) Depending on numbers and how many ranks blizzard wishing to add they can change the % chanced based on all that, the point of the idea is to make gaining this power harder as you gain more ranks, which gives an end game time/mat sink for your time.
Cost: All Ranks cost the same, but again as time goes on the % chance does down, which then makes the overall mat cost more, Numbers below again are just an idea and can change.
Over all thoughts: The point again of this idea is to give an end game reward that is capped and is not 100% linked to Greater rifts, because right now Bounty’s could use a bigger reason to be used. Plus giving something that sinks crafting mats, and adds a fun bit of gambling that does not feel punishing if it fails, but also feels rewarding without giving a mass amount of power creep.
I do have many other ideas that could make this system work better or even little things to make players life easier when it comes to looting and crafting mats, but I might post that after people just see the base idea first. Thank you.
Sorry about bad spelling and grammar. And please don’t come into here just posting one line with “power creep” or But this is only good for hard core players. Feedback is always welcomed.
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Ah yeap I understand ty heaps mate yeah I just want the Season Journey, just thought the speed demon would be some how part of it all. And yes I'm on the NA servers.
I would love to ask how does the "On A Good Day" work for the Conquest, because I need a 2nd Conquest done for my Season journey and I swear I have done over 5 different level 50 Legendary gems.
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So I have asked around a lot, used pugged groups, geranal chat, LFG chat, even clans I have gone to and asked around. But I have found no one wanting to do the Conquest "Speed Demon" I wanted to get it done so I could get my Season Journey, but sadly all my friends stopped playing D3 till next season.
I would like to ask, who would like to team up to finish this content? willing to help u if u help me
I hate asking people like this on the forums here, but I have no were else, I even asked the D3 forums and only post I got on my thread was to "Solo it".
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Folloers should have most of the gear slots, so we can use more gems on them, and even augment there gear too. Plus sets would allow for things to mix up combos with the class ur playing and the follow u pick.
BUT! I would like to add Followers need to be account wide so we only have to gear the 3 once, rather then gear them for ever new char we play, just is a pain in the ass and boring and un-fun play style.
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This is what I read " WAHHHH I WANT MORE FREE STUFF WAHHH" If you want better updates then tell them ur willing to pay real money for it. Grow up and learn that money does not grow on a tree little boy.
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Story of the day it, D3 is getting cool stuff, but the fans are never happy... u got every thing u asked for! EVERY THING, yet here we are listening to the crying again of unhappy babys, I give up with u people.