• 0

    posted a message on Game deals, heads up!
    Quote from "Gap" »
    It's due to the fact that they're releasing "The Passing" DLC this week or next week, thus the use of the pun "Passing the Savings on to You!" :cute:




    Good to know, I think I'll definitely wait for a bundle that has the DLC and both games.
    Posted in: Other Games
  • 0

    posted a message on Game deals, heads up!
    Quote from "Shatterer" »
    New Game Deal, and it's a doozy.

    Midweek Madness Sale: Left 4 Dead 2 50% off

    Left 4 Dead 2 is available for 50% off until Thursday at 4 PM PDT!
    49,99€ 24,99€

    I've heard plenty of good things about this series. I don't know what the difference between one and two is though.


    Hmm that is a nice deal. The Left 4 Dead games are a lot of fun but very short. The main difference between 1 and 2 is the setting and melee weapons from what I've seen(only played a demo of two). Two seems to be a minor improvement in gameplay and a bit of a step back in setting(zombies in broad day light in New Orleans? no thanks)
    Posted in: Other Games
  • 0

    posted a message on sword suggestions? I'm writing a book
    Noted, though I'd like to know why you caution against swords for the age group. If it's concerns about violence, there are plot devices in place so that characters wont be hacking each other apart or anything of the sort. Essentially it wouldn't be much more violent than the earlier Harry Potter books. I suppose the risk of imitation is always present, though in this case it would probably be less than your standard Saturday morning cartoons.

    Neat katana. I think I'm bound to have at least one important character use one, though the bulk of the swords I've considered so far have been European and African(there have been some awesome looking Turkish swords I've found).
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on sword suggestions? I'm writing a book
    If you aren't interested in my personal ramblings and just wanna cut to the chase, skip the spoiler button:

    Well I've been saying forever that I wanted to write a book and I've had some specific ideas floating around for years. Recently I've finally gotten geared up and started compiling my ideas and begun planning out a few books that I intend to write and hopefully publish(also researched the process of getting the works published).

    I've started 3 projects that I'm bouncing between (helps me avoid writers block) and the one I'm currently the most excited about is to be a novel or short series targeting kids of late elementary school age and perhaps early middle school kids. I don't want to share details about it online, but a significant portion of the characters will each have a sword that is unique and personal to them.

    So, what I've found to be a great source of inspiration is looking at different types of swords in order to develop ideas for characters both major and minor.

    What I would like from you guys are descriptions or, even better yet, pictures of swords that you find interesting. They can be real or highly stylized, although I'm not really considering any sci-fi types(lightsabers, etc).

    So feel free to post pics from games, movies, actual swords or even your own sketches. :thumbsup:
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Spring Break!
    We actually had spring break around here last week. Since I'm working as a private tutor, it basically just meant a week without any income:(

    Although the time off was nice, I got to go visit some family.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on DiabloIII and SC2 release dates? LOL
    I think mid 2011 is a reasonable guess for D3. Perhaps I'm just trying to be optimistic though.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The uses of Gold.
    Quote from "Rawrior" »
    The havn't balanced yet, most of the items in the game currently are just items to play with, think of them as test items.

    They threw in a random amount of gold drops in the game, they will tone it down once they near the end of development.


    Not to mention that we don't know what things cost yet. 300 gold could end up being practically worthless or a huge amount of money depending on how they set the prices on goods and services.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Post your desktop!


    and just the picture in case anyone wants it:

    http://i210.photobucket.com/albums/bb291/stoaster/mota_ru_9112504-1024x768.jpg

    edit- oh yeah, I've been watching Gargoyles. I loved that cartoon when I was a kid and it's still quite awesome.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Standing Down Wind
    Cool, this makes me want to get screenshots of my favorite characters to share. I never even really considered a staff for my hammerdin, I guess I was just stuck in the 1h/shield mindset from having previously played my zeal/shock pally.

    Is that something often suggested or was it just a switch you made for that particularly nice staff? I honestly never read any character guides, I've always hated the idea of them for some reason.
    Posted in: Diablo II
  • 0

    posted a message on Set/Legendary/Unique reappearances you want again
    Honestly I wasn't that big on sets as much as rares and later uniques, but I would like to see some sets that reference NPCs from D2 like perhaps Jamella, Halabu, Greiz and Ormus.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Standing Down Wind
    Congrats.

    Yeah, a hammerdin was the only way I beat D2 LoD through sp hell mode. Although I did use gear I had found previously with other characters(transferring with ATMA). The ancients really were the hardest part, Baal was a bit of a push over compared to them and some of the mobs in-between.

    The only other offline character I played through hell was a zeal/shock paladin that I used exclusively when playing LAN with my then girlfriend, now fiancee. She used a frozen orb/firewall sorc, so we had a nice variety to attack with. Normally we would only play through normal or nightmare before starting new characters, hell mode just wasn't as fun because of the one hit kills and excessive immunes.
    Posted in: Diablo II
  • 0

    posted a message on Boss difficulty
    I don't think there should be anything in the game that cannot be solo'd. The difficulty should increase when more players are in the game either by giving more health to monsters and bosses and/or make more monsters appear. I hated that hell mode on D2 was essentially unplayable in single player for the vast majority of otherwise good builds.

    I don't think the bosses should be easy to beat, regardless of how many party members you have but on the same note, they shouldn't be impossibly hard either.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Herro
    Welcome welcome. The forums have been a bit slow recently since there hasn't been much big news recently, but I hope you'll still enjoy it here. If you've got a topic to discuss, please do start a thread and get the ball rolling.

    Have fun.
    Posted in: Introduction
  • 0

    posted a message on is D3 becoming less like Diablo?
    Quote from "Kracov" »
    hmm... all of you do have some valid points, but still i thought i wasn't the only one that liked many of the things D1 and D2 had. i guess i'm an oldschool old fart.


    Nah, you're not alone at all. There have been plenty of people that have taken issue with just about every change that's been made. It's just that most people with complaints and concerns brought them up as the announcement was made and have since either come to accept the change or got tired of talking about it.

    I think the vast majority have been disappointed by some changes along the way. I was certainly unhappy about the lack of traditional, offline LAN support, but there's no sense in me complaining about it after I've voiced my opinion on the matter several times already.

    Another example for me was the original video's lack of "tetris" style inventory. I didn't really like the change, felt it took away from the feel of the game a little. Luckily for myself and others that were unhappy with the change, they've since changed the inventory system a couple times and seem to have found something most people are happy with.

    After all, these forums are all about sharing thoughts, questions, concerns, etc. about the game. People agreed with you on some points, not on others. That's just how things go.:)

    edit- good topic by the way.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on item transfers?
    Yeah, I expect a shared stash much like what Titan Quest had. It isn't what I'd prefer, but probably what we'll get. I would rather have something without such a limited amount of space though, since even with the shared stash in Titan Quest I ended up making mules and eventually getting a transfer program to make vaults. Perhaps being able to buy more space indefinitely at an increasing rate would work. At least it would provide a gold sink.

    I would like to see a vault system or at least a transfer program like ATMA built into D3, loading mule after mule shuffle things is no fun.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.