- sanctus
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Member for 15 years and 9 days
Last active Tue, Oct, 4 2011 09:19:54
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- 311 Total Posts
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Oct 8, 2009sanctus posted a message on Auras to Return in Diablo III?I don't see what all the hubbub is about.Posted in: News
So they want to add support to a class. Big deal? If you're not already aware the Barbarian has retained his combat shouts from Diablo 2, such as battle cry which increases the defense of the party.
They never said how the auras would work, or how instrumental they would be in a particular class design.
Every class will have some sort of support. If it's not auras and battle shouts, it's buffs, debuffs, or area of effect support like a wizard's slow time ability.
Relax. -
Oct 1, 2009sanctus posted a message on Diablo III, the Female MonkSo it's basically short hair with long bangs.Posted in: News
Hot. -
Sep 30, 2009sanctus posted a message on Ready the Speculation Wheel: Diablo III Monsters and that Elusive MMONext-gen MMO is in fact their unannounced next-gen MMO. For WoW job postings, they simply have the tag World of Warcraft. Cataclysm is anything but a next-gen mmo. It's still Warcraft, it's still very much last generation.Posted in: News
There's another posting I saw on there that raised an eyebrow or six.
It's not labeled as next-gen mmo, or WoW, or Starcraft, or D3.
3D Production Artist
United States-CA-Irvine
Unannounced Game Title
Apply
Oh the implications are staggering! Yet another game in development over at Blizzard! What could it be! Warcraft 4? Blackthorne 2? Rock N Roll Racing: The Revival!!?? Only Blizzard knows.
Production artist would imply that this particular game is still very early in development: conceptual stage early. -
Sep 29, 2009sanctus posted a message on What Do YOU Want To Know About Diablo 3?Posted in: NewsCan we still manipulate iTunes from within the game with the stroke of a hotkey we set up ourselves?
Winamp has been doing this for years. It's called global hotkeys, and it works with every game. I still use iTunes since I have an iphone, but for gaming Winamp has no equal. It's lightweight, hotkey controllable while minimized to your system tray, and the community plugins make it incredibly versatile.
Anyway, getting off course here...
My questions:
"You said that the siege beast in the early gameplay trailer was not, in fact, a boss. It looked pretty dynamic when the barbarian was insta-gibbed by being grabbed and his head being bitten off. Will actual boss fights contain events of this nature? Can bosses instant-kill you in this more scripted way, or is it going to be all hack n slash like the previous Diablo games?"
"On that note, will killing bosses ever require more than hacking and slashing? Will there be more strategy involved in Diablo 3?"
"Are there any situations, through scripts or spells, where a player briefly loses control of his character in combat? Such as, bosses who mind control in World of Warcraft." -
Sep 18, 2009sanctus posted a message on Blizzard's Next MMO Will Have "Broader Appeal".Really? WoW is easy?Posted in: News
So... how many hard modes have you completed on Heroic Raid difficulty? -
Sep 15, 2009sanctus posted a message on Blizzard's Next MMO Will Have "Broader Appeal".I cannot for the life of me imagine Blizzard putting out a game like the Sims. It just doesn't fit into the game library.Posted in: News
Lets conquer planets and destroy alien races as we delve into the dark secrets of the ancient Xel'Naga while making tenuous pacts with rebellious alien factions pursuing their own hidden agenda!
Lets engage the demonic hordes as mankind dwindles on the verge of utter extinction or assimilation! Lets take the fight to HELL!
For the Horde or for the Alliance! Let's bring honor to our faction whilst fighting back against the horrific Burning Legion, the Lich King and his dark undead army of corpses, frost wyrms, and cultists!
Lets try on this pretty new outfit. Oooh look this one comes with a bow tie! Oh I could TOTALLY accessorize with this brand new sofa that compliments the new clothes I bought today! Ooooo look at those SHOES!! Must have! Now lets go mingle with the local players and maybe have a barbecue together! Yippee hurray!! -
Sep 11, 2009sanctus posted a message on Why Blizzard Could Soon Return to Game Consoles.I guess people forgot that Diablo 1 was ported to Playstation 1. It played just fine. Diablo to consoles is not a stretch by any means.Posted in: News
RTS like Warcraft or Starcraft however, is another matter entirely. RTS games do not have a positive history on consoles, most notably due to the control scheme and interface. -
Jul 10, 2009sanctus posted a message on A bit of cool info about loot systemIt's news to me. I'm sure it's news to other people as well. Good post.Posted in: News
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Jun 30, 2009sanctus posted a message on Diablo 3 Loading ScreensPosted in: NewsQuote from "RoBHnK" »I jizzed in my parts after reading this, so sexy....
Blizzard said no loading screens and I. Jizzed. In. My pants. -
Apr 27, 2009sanctus posted a message on How Long Is Too Long For Game Development?I don't care how long it takes for a company to develop a game.Posted in: News
I am tired of the market being saturated year after year with terrible, unpolished games. I would rather wait and play an awesome game 5 years from now, than play that same game tomorrow before it's gone through it's complete, polished development cycle.
It's a problem from publishers mostly. Developers generally want as much time as they can afford to make their game. But publishers push release dates because they will only spend a certain amount of money on a project in order to maximize their capital. Other times well, developers just suck, and their project shouldn't have been green lighted in the first place lol.
Thank goodness Blizzard doesn't have this problem. - To post a comment, please login or register a new account.
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This would continue the trend of farming specific bosses, and hopefully get rid of the "only farm this boss because it's the fastest/easiest" (I don't care that you want to farm mephisto, i want to farm baal, dammit!). It would also allow for surprises from loot drops and would be in the spirit of the classic D3 randomization.
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In game design, often the game engine and code is laid out before any art assets go in. Programmers put in filler images until the artists are complete. You could follow that and assume most art assets are simply swappable making their development cycle virtually unhindered while they wait for the art team to nail down a suitable art direction for D3.
That's not to say they haven't had their hiccups. But, I think, despite all of their setbacks during development, they are probably further along than we perceive.
A few screenshots and web pages do little justice in showing us just how far they are. Rather, look at their track record for average development cycle, and then compare that with how long they mentioned they've already been working on the game.
"Greater than 3 years" means this year will complete 4 years, and next year is 5, pinning a 2010 release. Sounds about right.
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No, shhh sh shsh, stop talking. Just go, now.
http://kotaku.com/gaming/clip/dead-fantasy-i-310536.php
http://kotaku.com/371647/dead-fantasy-ii-return-of-video-game-girls-kicking-the-crap-out-of-each-other
http://kotaku.com/5313636/dead-fantasy-iii-the-epic-final-fantasy-doa-cat-fight-continues?autoplay=true
Credits to Monty Oum.
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You're talking about marketing in general, not just the iPhone. Every company does that, for everything they're trying to sell. Why do you think 12 year old girls are wearing make-up? Because the pretty lady on the moving picture tube are telling them that they want make-up.
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And sadly only for $5.00 less than the non-used copy.
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Afraid of cyber zombies?
I am too.
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It's what police do when human corpses are burnt or rotted beyond recognition. Teeth can survive anything.
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Recently switched from my Rogue to my Death Knight. It's still a good game.
I've been playing the game since 2004 release, and I don't understand how people say they messed up the raiding. On the other hand, the PVP I do agree with. I'm not a fan of Arena matches, and BGs are diminished in importance, unfortunately. The raiding is better than ever though.
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But that was a long time ago. We had an administrator that was a phpnuke genius, he did all the necessary coding/scripts himself. The forums are no longer around.
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Your Predator 2 quote did not go wasted, I assure you.
I always figured the Witchdoctor would dissipate into a black fog and seethe across open spaces.
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Like... teabagging?
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And don't even mention the red health orbs, that only appear after a creature is killed.
You have to stand toe to toe with a boss for a couple of minutes at least, assuming he has no minions to kill, you'll be going a while without any health recovery.