I am probably sure this has been covered at some stage in the long history of this site...
All this beta news and streaming has gotten me really questioning which character I am going to play first when D3 hits the shelves! I would massively appreciate if someone could create (or direct me to) a presentation comparing character classes from the 3 diablo games and the common themes within characters:
Essentially what I was after was along the lines of:
"If you were interested in the wizard in D1 and the necromancer in D2, the summoner style Witch Doctor class will probably fit your character preferences better than a tanking class like the Barbarian."
http://yfrog.com/f/2ptyrael2j/
Tried to take all the criticism into consideration
NB: Thanks for that guys, I am not offended by anyone critiquing my work, so any form of criticism is really helpful and will be taken into account. Just trying to build my CS skills.
Yeah I based it off of Tyrael in-game with the colour scheme and stuff...
Other than that I just collected and edited with Photoshop cs4. Just a skill building exercise.
The Assassin's creed thing is indeed what I used. However, you may be able to see all the minor things I changed along the way. i.e. the cummerbund around the waist and both hands now have gloves.
Posted Today, 01:10 AM
Thats a cool picture although I feel that the wings should be bigger? They should be longer.
As for the wings, again, I went off of in game, where they looked that big, and a bit metalic.
Or did you mean the tentacles?
You guys are missing the top of his head!!! Check the picture... think monk skills.
How is it the guest is the only one that gets it!?! geeze guys.. I expected better.. Blue tracker has been talking extensively about EXPLODING PALM.... *facepalms himself*..
I read a while back some questions as to whether there would be scaling of elemental effects on weapons depending upon the specific elemental damage.
This just made me wonder... Has anyone talked about similar scaling for skill/spell level? Surely there would be some mechanic for high leveled spells to make them more satisfying then their nerfed lower level counterparts...?
1. Diablo III (Blizzard)
"Blizzard are certainly well represented in our top ten for 2010, but who can deny that the third coming of Diablo is a major victory for the PC platform? We’re already limbering up our mouse-clicking finger to take on the hordes of Hell one more time. Have at you! Due: Year end.' "
What is the point of killing bosses if they can only drop what they are wearing? Should the Thousand Pounder only be able to drop his maces?
HAHAHA LOL...
I thought you said "Should the Thousand Pounder only be able to drop Maccas?"
I was like YES, YES HE SHOULD, THOUSANDS of POUNDERS
In a slightly related, yet still digressing story, I recently ate a McKilo, 2 & 1/4 POUNDERS.
Oblivion Had A REALLY boring l00t system, and it led me to ultimately drop the game. Being able to check online where to go to get the best sword in the game just destroyed the immersion. Granted it WAS technically self-inflicted, but I prefer the concept that there is a possibility that ANY creature could drop that Rune that I am so desperately after, even if it is like a 5x10^-45 chance that I will find it in the stony field...
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Maybe I will just roll a dice...
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All this beta news and streaming has gotten me really questioning which character I am going to play first when D3 hits the shelves! I would massively appreciate if someone could create (or direct me to) a presentation comparing character classes from the 3 diablo games and the common themes within characters:
Essentially what I was after was along the lines of:
"If you were interested in the wizard in D1 and the necromancer in D2, the summoner style Witch Doctor class will probably fit your character preferences better than a tanking class like the Barbarian."
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I gave him armour!
Probably my final edition/addition!
Uploaded with ImageShack.us
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Uploaded with ImageShack.us
http://img59.imageshack.us/img59/9894/tyrael4.jpg
Let us know if it is better or worse?
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Tried to take all the criticism into consideration
NB: Thanks for that guys, I am not offended by anyone critiquing my work, so any form of criticism is really helpful and will be taken into account. Just trying to build my CS skills.
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Other than that I just collected and edited with Photoshop cs4. Just a skill building exercise.
The Assassin's creed thing is indeed what I used. However, you may be able to see all the minor things I changed along the way. i.e. the cummerbund around the waist and both hands now have gloves.
As for the wings, again, I went off of in game, where they looked that big, and a bit metalic.
Or did you mean the tentacles?
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How is it the guest is the only one that gets it!?! geeze guys.. I expected better.. Blue tracker has been talking extensively about EXPLODING PALM.... *facepalms himself*..
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Not long... Not long now...
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This just made me wonder... Has anyone talked about similar scaling for skill/spell level? Surely there would be some mechanic for high leveled spells to make them more satisfying then their nerfed lower level counterparts...?
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"Blizzard are certainly well represented in our top ten for 2010, but who can deny that the third coming of Diablo is a major victory for the PC platform? We’re already limbering up our mouse-clicking finger to take on the hordes of Hell one more time. Have at you! Due: Year end.' "
Source:
http://digihub.theage.com.au/node/1507
They know something we don't?
Or just over-excited journalism...
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HAHAHA LOL...
I thought you said "Should the Thousand Pounder only be able to drop Maccas?"
I was like YES, YES HE SHOULD, THOUSANDS of POUNDERS
In a slightly related, yet still digressing story, I recently ate a McKilo, 2 & 1/4 POUNDERS.
I would not recommend it...
http://img27.imageshack.us/i/dsc00821hc.jpg/
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