Hammerfall.
- DragonHaze97
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Member for 8 years, 8 months, and 20 days
Last active Thu, Sep, 1 2022 02:53:14
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user-17103597 posted a message on The Ultimate D3 Farming Playlist!Posted in: Off-Topic -
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xxGROOxx posted a message on The Ultimate D3 Farming Playlist!Posted in: Off-TopicPsychostick is always good for some laughs while playing.
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Chibosader posted a message on Rainbow Goblin Farming DataPosted in: Diablo III General DiscussionI have started collecting farming data on Goblins, in order to better track down Rainbow Goblins. Over the last 10 days I have run 32 different maps 10 times each, doing full clears until I find a goblin or run out of places to look. I'm posting my results to help people decide which maps to run, but keep in mind that clear times are the important thing, and we are all going to have different clear times.
I chose maps that I've heard people talk about in goblin farming communities, Both good and bad.
Act 1:
1. Festering Woods - 11/100 (1 Rainbow Goblin)
2. Cathedral 1 - 31/100 (1 Rainbow Goblin)
3. Leoric's Passage - 30/100
4. Cathedral 2 - 14/100
5. Cathedral 3 - 16/100
6. Cathedral 4 - 21/100
7. Royal Crypts - 17/100
8. Southern Highlands - 9/100
9. Cave of the Moon Clan Level 1 - 25/100
10. Cave of the Moon Clan Level 2 - 29/100 (2 Rainbow Goblins)
11. Northern Highlands - 48/100
12. Leoric's Hunting Ground - 26/100
13. Fields of Misery - 0/100
Act 2:
14. Howling Plateau - 36/100 (1 Rainbow Goblin)
15. Stinging Winds - 21/100
16. Ancient Waterways West Level 1 - 13/100 (1 Rainbow Goblin)
17. Ancient Waterways West Level 2 - 19/100
18. Ancient Waterways East Level 1 - 16/100
19. Ancient Waterways East Level 2 - 17/100 (1 Rainbow Goblin)
20. Dahlgur Oasis - 0/100
Act 3:
21. The Battlefields - 18/100
22. The Fields of Slaughter (Bridge of Korsikk Waypoint) - 17/100
23. Rakkis Crossing - 29/100
24. Underbridge - 16/100 (1 Rainbow Goblin)
25. Tower of the Damned Level 1 - 39/100
26. Tower of the Damned Level 2 - 27/10027. Heart of the Damned - 11/100
28. Core of Arreat - 33/100
29. Stonefort - 17/100
Act 4:
30. Gardens of Hope Level 1 - 31/100
31. Gardens of Hope Level 2 - 13/100
Act 5:
32. Pandemonium Fortress Level 1* - 46/100 (1 Rainbow Goblin)
*Pandemonium Fortress Level 1 had 23 Goblin Encounters, for a total of 46 Goblins. This level contains 0 or 2 Goblins.
Total Rainbow Goblin Encounters = 9
Total Goblin Encounters = 651
Please feel free to test out maps and post results as well, 100 is a fairly small sample size and I'd love for more people to collect goblin data.
The next step in the process of determining which routes to take, or which single map to run, would come down to clear times. Clear times are basically from Clicking "Start Game" until the next time you can click "Start Game." Loading in AND out is part of clear times and has a huge impact on single map runs! I'd love to start posting average times of different class' farming setups to help people pick a class and route... but that will be a project for the future.
TL;DR -
Goblins are most common on these individual maps: Tower of the Damned, Core of Arreat, Gardens of Hope Level 1, Cathedral Level 1, Leoric's Passage, Northern Highlands, and Pandemonium Level 1.
Goblins are also fairly common in these multi-level maps: Ancient Waterways, Rakkis Crossing + Underbridge, Cave of the Moon Clan.
The frequency of encountering goblins does matter, but only when balanced with clear times.
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Bagstone posted a message on Fastest (T13) class/build atm?Posted in: Diablo III General DiscussionWizard consistently clears GR80s in 3-4 minutes... with no augments. Wizard can run T13 off the bat with all non-ancient, mediocre gear.
Anyways, this thread is interesting: I didn't think so many people would be willing to champion their class and be so defensive about it. If you want a *real* answer though, you need to clarify a few things.
First, running T13 isn't smart. Streamers only do this to show off, but really efficient players run at most T12 (you can watch the paragon 1500+ seasonal streamers these days running T12, so when you think you can run T13 at paragon 800 fast enough to justify T13 that's your opinion, but you're definitely not being as efficient as you could be).
Second, which class is best depends a lot on power level, your playstyle, and preferences. But there is unanimous agreement among the top players that wizard is the fastest class for speed farming, by a margin. That's why every paragon farming group is running 3 wizards with a support monk. Nothing else. Think about it: if that is so fast on GR80+, why would anyone else run something else? Inspect a few top players and you'll notice that almost all of them have a wizard, even if it's not their main class. That's how good it is.
Close second to the wizard is the monk, and some say it's even as good as the wizard. In T13 clearing competitions, the monk is the closest thing to the wizard; however, the wizard still reigns supreme for a few reasons: 1) The wizard's beam just clears the entire screen, once you have enough Archon stacks and therefore enough damage. Just circle around and everything's dead. 2) The wizard's scaling is just insane. While every other class relies on the typical skill+items+sets+gems multiplicators, the wizard adds the Archon stacks - if you're playing on the right difficulty you should have 100-150 Archon stacks all the time, and with overlap that's 200-300 combined Archon stacks. Everything melts, you don't even need the Manald Heal proc. 3) In the beginning of the rift many classes struggle a bit to "get things going", and that includes the non-MH wizard. But Manald Heal is the solution here: once it procs, the first elite is dead, In-Geom is up, and the party begins. Basically, the wizard has infinite power scaling, and the lower you go the faster it is; if you think it's not fast enough then you're either playing the build wrong, or playing on a difficulty too high (i.e., not gaining enough stacks).
After that follow Necro and DH. DH has two builds that both have issues: Impale one-shots elites but you'll struggle to kill trash. UE is the "most fun" build for many, but you need insane power (paragon 2000+ with full augments) to be able to clear T13, and even then it's questionable. As for the necro, its damage spikes are ridiculous, but it's just too unreliable in certain situations (doors are you mortal enemy, sometimes long cooldowns hold you back, no corpses = no damage in many builds, and pet builds lack AoE compared to monk/wiz). I love Fluffy for all his guides and his compassion for the necro, but on "even ground", i.e., comparing necro to wiz/monk with similar gear level, it doesn't hold a candle. It's still viable enough (if you enjoy it) to farm on the necro if you want.
Crusader is in-between. It's still insanely powerful and fast, and especially the most laid-back class as you just ride through everything and it dies. The problem is that you're either only killing stuff you ride through or have to rely on the ridiculously long Bombardment cooldown. The damage a LoN Bomb crusader can deal every few seconds, wiz/monk dish out multiple times *per second*. If you feel crusader is fast that's good for you! But as numerous competitions have shown us, it's fallen behind. It was once the fastest class, but others have caught up now.
Barb has the usual power struggles. And WD just isn't made for speeds at all. WDs either farm on wizard or pay their duty as "rift closer" in groups.
So basically:
Wizard > monk > necro = DH > crusader > barb > WD.
Note: this is mostly not my perception or opinion, but that of the top players who have min/maxed everything and who recently discussed this on streams. Some of them would put monk ahead of wiz, but on that I'd disagree simply because of streamer "Baudusau's" competitions which has been won by a wizard the last 438958 times (despite a lot of high-paragon monk participants).
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Mob Dylan posted a message on What is this(video)Posted in: Diablo III General DiscussionThree possibilities crossed my mind:
1. Just some machina that someone made to troll.
2. Someone made this just to make it, there is no rhyme or reason.
3. This is indeed a hint for the next Diablo Expansion that will take place in the Eastern Kingdoms (Xiansai, Skovos Isles, Torajan Jungles, Etc). Why? Well Murlocs are from the Eastern Sea/ Eastern Lands, Pandas the same, and the last thing we saw could reference Ao Guang- the Chinese Dragon King of the Eastern Sea.
I'm kinda leaning toward the first one but who knows...
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I think it's safe to say that we all enjoy listening to music while farming in diablo, so I wanted to make a playlist of many different songs where the lyrics can be "related" to something in the diablo universe. So, if you're farming for a rare legendary, we have the song "Get lucky" by Daft Punk Or if you're playing Hardcore, "I will survive" by Gloria Gaynor or "Stayin' Alive" by Bee Gees fits well into this playlist!?
We can use this thread to help each other form the "Ultimate D3 Farming Playlist".
Every suggestion is well appriciated! Happy farming!