HC in all diablo's has never had boosted drops/exp, cheaper items, etc. The point is to actually lose something when you die. Making things twice as fast to obtain or level contradicts this philosophy. If anything they should do the opposite.. I think drops should be lowered and prices increased, or add even harder difficulties (i.e. higher torments) only in HC.
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HC in all diablo's has never had boosted drops/exp, cheaper items, etc. The point is to actually lose something when you die. Making things twice as fast to obtain or level contradicts this philosophy. If anything they should do the opposite.. I think drops should be lowered and prices increased, or add even harder difficulties (i.e. higher torments) only in HC.