These guys aren't thinking very far outside the box. This is an expansion, not an update! Think bigger
1. Unique Builds - Make more builds viable at level 60. Buff the unused weaker spells so we can use them! Let's face it 90% of people use the cookie cutter builds, let's be honest.
2. Paragon Spell Points - Paragon Levels allow you to put ONE stat point into a spell (Max 50 per spell). As these spells gain stat points, they become stronger AND visually more elaborate. Eg. For 100 Paragon levels, you could pump 50 points into something like Gargantuan and the rest spread into others. Have this epic giant tank that is indestructable. He grows in height for every 10 stat points until his head is out of the screen. THIS would be fun as hell. Imagine all the different builds you could have. Archon beam that goes in 6 directions anyone?
Point 2 WILL help with point 1.
3. Monster Power 20 (or more) for this to stay challenging with the above suggestions.
4. Demonic & Heavenly Weapons - (A level above legendary and set items) Weapons crafted outside the known universe in hell and heaven. They will have 100% NEW and UNIQUE affixes attached to them. When one drops and is picked up there is a cinematic. 5 Million gold showers from the sky (don't laugh i'm being serious). These weapons have a 0.1% chance to IRRADICATE. Calling apon a power from either heaven and hell to deal 10000% weapon damage within 20 yards.
5. 2 New characters minimum
That is all.
- Trustfire
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Member for 14 years, 6 months, and 14 days
Last active Wed, Jun, 11 2014 19:12:43
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Nov 16, 2012Trustfire posted a message on Future Updates, What Would You Like to See in an Expansion?, Top 10 Wanted Features, Community Commentary: Gearing up Your FolloPosted in: News
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Nov 8, 2012Trustfire posted a message on Ban Wave For Hackers, Treasure Goblin Hit Points, Community Commentary, Does Anyone Still Farm Whimshire?, Blue PostsYeh those goblins are a tease for me, MP3-5 I can get through pretty easily, but i can't down those goblins at all, maybe 75% down at best. That's even with a monk and teleport punches. That's with 42k dps, 65k burst dps.Posted in: News
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Aug 30, 2012Trustfire posted a message on Making Legendary Drops More Noticeable, Magic Find and Death, Sword of Justice - Issue #5, Curse Weekly RoundupMake it epic, like a massive fanfare of light beams like when you level up. Then a huge glow around it and an icon on the map.Posted in: News
Why not i say. -
Jul 3, 2012Trustfire posted a message on Magic Find Set Swapping Developer Blog Tomorrow, 1.0.3 Demon Hunter Tips, Scheduled Maintenance, Blue Posts, Curse Weekly RounduCharms.Posted in: News
That is all. -
Jun 25, 2012Trustfire posted a message on Patch 1.0.3a Tomorrow - Official Patch Notes, 1.0.3b SoonYeh i killed 2 elite packs last night, got 0 magic find buff and no items. Thought that was odd.Posted in: News
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If at all possible can we please get some versions to suit the iMac 27" monitor (2560 x 1440). That would be badass.
Regards,
T
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+1
I can't see it being too much larger than D2, I mean the base for D's longevity is gameplay, fun, balance and atmosphere. However another whole 'ACT' longer would be a very nice sweetener for the wait we have had to endure.
Thinking about it now. D2 is 4 disks (incl LOD) if i remember? Imagine the content they could fit into say 4 DVD's! That is also not to mention DLC!
Wowawiwa.
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oh wow, ok so they have said Q2? I have been awol over the weekend and missed the conference call. Lol, but still, we have been given these release "dates" before... :/ Can you link me to the call? i did search it quickly to no avail. cheers.
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So yeh in front of a screen for the majority of my life lolol.
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ah right, so i wasn't checking my account everyday for nothing lol.
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I think i speak for most of us when I say, in the most polite way, WHO GIVES A F**K. Let's have Diablo 3 first please.
It is getting beyond the joke now. Just looked at the online multiplayer gameplay video they released. It was in 2008. Yep, that video was 4 years ago, i coudn't believe it either.
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I think the question is why 'shouldn't' they give beta access to places like Australia and NZ, surely running with connections from these areas is a good 'test' for the beta. Testing in one country alone isn't really a good test imo.
However I could swear i saw a guy on this forum from Australia post up that he has the beta. hmmm.
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Trusty
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Releasception.
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Oh I agree, no doubt the first few play through's will be epic, and a lot MORE fun as you say due to that freedom to change. How could it not be! And yeh I will dabble in the other builds but will prob stick with one anyway as you say. I was more thinking about the longevity as in, instead of 8-10 years life D2 had, D3 might only have about 3 or 4. But hey we don't really know much yet till it comes out, and who really cares. It is likely to be the best game of our lifetime so far, so yeh these are just thoughts spewing out of my brain really.
You watch these forums go dead silent when it releases, that's including the haters who are gonna hand over the $100 anyway haha
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Firstly, how can you even know if these 90% of builds are going to be viable? If I'm not mistaken the game is not out yet.
Secondly, Surely you can see what I'm getting at, say you are playing a Wizard, but you can swap and change your character build at anytime, therefore being able to try multiple builds within one play through. Or do you still not understand what I am getting at?
Thirdly, I am not bagging the game, I fucking love diablo and the new one will be amazing, and i will play the shit out of it no matter what. I was merely trying to put some context into what is otherwise done and dusted gripes about D3. Don't get me wrong, by no means am I saying the new system isn't good, just trying to shed some light on why people are worried about the change.
Please don't throw anymore facts and figures at me about the game, cheers.
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Omfg are you serious, I don't mean unique builds as in the amount of different possible combinations, I mean general builds, like 'hammerdin' etc. Of course there are millions of actual 'unique' builds, ffs.
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In terms of numbers. (These are just example numbers)
- Say there are 5 characters
- With for example 3 different proper builds each.
= That is 15 builds right?
With D2 system that would equal 15 unique play throughs.
With D3 system that would equal 5 unique play throughs.
Which looking at it this way, is a shorter life span of the game. But that is not to say it will be much more enjoyable and flexible with add-ons and a heap of dlc content. I suppose I am just trying to simplify these points into a possible scenario.
Or........maybe i've had too much coffee, either way lol