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    posted a message on Answer a question with another question game
    As I was saying that, should I mention that I was trying not to mention it?
    Posted in: Off-Topic
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    posted a message on Answer a question with another question game
    Wasn't I saying that both of these things happened?

    (P.S. Also explaining things in question form takes brain powa!) xD
    Posted in: Off-Topic
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    posted a message on Answer a question with another question game
    Don't you see I had no choice and that everything I said was deliberate?
    Posted in: Off-Topic
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    posted a message on monk armor should be as epic as barbarian armor
    Well you know guys they could just leave it like D2 where you have to invest in stats to wear armour and thus what you look like comes down to what you can wear, yet no class is limited in their ability to wear things.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Answer a question with another question game
    Why would I? Why can't I go offf on a tangent of my own? Isn't explaining things in question form enough for you?
    Posted in: Off-Topic
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    posted a message on Answer a question with another question game
    Why don't you realise that that would be admitting to ignorance that I don't know why you wanted to change the subject?
    Posted in: Off-Topic
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    posted a message on Answer a question with another question game
    So basically we're perfectly normal people? Is that what you're saying?
    Posted in: Off-Topic
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    posted a message on Answer a question with another question game
    Can't men sit around a forum and talk about important philosophies without being told that they're insignificant beings who just sound perverted?
    Posted in: Off-Topic
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    posted a message on What if they increased player cap?
    Quote from "thechampion" »
    they need to have the player cap at 5 so at least every character class is playing.


    lol they have the player cap at 8 in D2 with 7 classes and 99% of games not every class will be playing (that's actually pretty rare).

    As it is, it's not action rpg if you make the games bigger. Simple as that.
    Posted in: Diablo III General Discussion
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    posted a message on Can we know what was left behind?
    While it would be nice, I don't think that they want to tell us. :P
    Posted in: Diablo III General Discussion
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    posted a message on Answer a question with another question game
    Should I have been?

    BRUSH YOUR TEETH
    Posted in: Off-Topic
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    posted a message on Subliminal Messages
    Quote from "ScyberDragon" »
    Sometimes I just sit here and wonder WHY?


    Well I didn't realise what was in your message till I quoted you, but to be honest I think the reason is that the game is very simple, quite repetitive, but not in a way that makes you think so due to the random nature of item drops and monster spawns and randomisation of dungeons.

    I mean, take the quest system and difficulty system for example, the first time you play the game you play it, then you get nightmare, which is same thing except harder, then hell. Then, you have 7 different character classes, all completely unique, which you will want to play, then, getting lvl 99 is so ridiculously time consuming (for example it will take you roughly 800 Hell baal runs to lvl from lvl 95 to 96) that you never feel that you 'completed' your character. Then, you can always try to play the same character in a different way (A cold or lightning sorc is the most obvious example). Then, the search for better items and gear is always there. The randomness of the dungeons means that each time you enter them it's different thus you feel as if it's a totally new playing experience every different class and every different difficulty level.

    Then, the game operates on short-term based rewards. You can always say "I'm going to keep playing this session till I get deckard cain or I finish act 2 or I get that p shako helm."

    You set long term goals as far as character development goes (so your skill progression and skill trees and abilities) and gear (will it be an mf character, a pvp or pvm, thus what gear will it need to be awesomesauce) and you set short term goals that are relatively easily completed "I'm going to do pindleskin and mephisto magic find runs for a few hours in the hope of getting good items or I'm going to complete this quest and get Deckard Cain"

    Now, all of this doesn't mean that the game isn't fun, but that's the way it works and one or a combination of or all of these things are probably what makes it fun for you and makes you come back to it.
    Give me your p shako helm
    Posted in: General Discussion (non-Diablo)
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    posted a message on FPS and The Human Eye
    Interesting, I generally never get frames above 30 and 15-18 fps is perfectly playable. So therefore fps never really affects your gameplay all that much as long as your computer can run the game.

    Also nice reply Don.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Static electricity reduces mf?
    Kk thanks guys
    Posted in: Diablo II
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    posted a message on Static electricity reduces mf?
    Well does it? There is nothing supporting this rumour other than the fact that the last two games I played just then I was asked to not static electricity on Baal because it would reduce the chance of uniques and rares dropping.

    Just wondering if this has any basis in fact and I can't find it anywhere else online.

    Also, proof would be very helpful in swaying me, I hate internet rumours!
    Posted in: Diablo II
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