• 1

    posted a message on The Sword of Justice Comic Book Giveaway
    Alright, I know it's supposed to be 2-3 frames, but this one wouldn't work without the 2 extra. This one is for fun:

    Posted in: News & Announcements
  • 1

    posted a message on I thought beta was back up?
    I just hope this doesn't happen in 23 days...
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Patch 17 Information
    Quote from lorien1973

    How do you guys get this advance patch information? Do they send an early patch out to fansites?
    It's a little known secret is that the owners of various fan sites actually write the patch info. Blizzard just says, "Yes Master" and implements it. That's why tuning took 2 years. Fan site owners couldn't come to a census on 134% weapon damage and 136% weapon damage on various skills. Maddening!

    Actually, this is only partially true. What we could never come to a census on was whether or not to keep Scrolls of Companion in the game. Took us this long to finally pull the plug on that one.
    Posted in: News & Announcements
  • 1

    posted a message on Epic 1h Bow
    Nice bow.

    Can't wait for this damn game to come out.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Why is in-game content taken outside of the game?
    Ugh... You're crying because they're promoting their game by handing out an exclusive banner by participating in their program? Really?

    I mean, give me a break. You have every opportunity to win, just like everyone else.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on An IMPORTANT and (finally)constructive post from the Bnet forums
    I've said this before and I stand by it [holds flame war shield in-hand] - I'm willing to wait a month or 2 longer for them to make the chat channels epic as they were in D2.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo 3 box with images
    So is it basically the same text from here? http://us.blizzard.com/en-us/games/d3/
    Posted in: Diablo III General Discussion
  • 1

    posted a message on ENTIRE ACT 1 now available for Beta testing
    I don't even know what to do about this...





    *Goes to consult the rulebook*
    Posted in: Diablo III General Discussion
  • 12

    posted a message on How to chat with colors and icons
    Hey folks, I found this cool trick where you can change your text and add built-in icons to your text in the D3 beta. Here's how:

    For different colors, you can do standard colors such as

    {c_red}This is my red text{/c}
    {c_blue}This is my blue text{/c}
    {c_green}This is my green text{/c}

    You can also use hex:

    {c:FF000000}This is my black text{/c}
    {c:FFFF8C00}This is my orange text{/c}





    You can also use the colors of the item types and other text:

    {c_magic}text{/c_magic}
    {c_inferior}text{/c_inferior}
    {c_rare}text{/c_rare}
    {c_epic}text{/c_epic}
    {c_legendary}text{/c_legendary}
    {c_questlog}text{/c_questlog}
    {c_whisper}text{/c_whisper}
    {c_bonus}text{/c_bonus}


    There are also some icon you can display:

    {icon:lmb}
    {icon:rmb}
    {icon:bullet}
    {icon:audio}
    {icon:platinum}
    {icon:gold}




    Additionally, you can chat with a different or smaller font size:

    {f_alpha_tiny}This is smaller text{/f_alpha_tiny}
    Posted in: Diablo III General Discussion
  • 2

    posted a message on How DPS and Damage Works
    Oddly enough, I don't believe this topic has been addressed, and if it has, please let me know.

    I've been doing some research about how dps works, and I think I have (sortof) figured it out. Most of this info is based on actual in-game numbers.

    I'd like to start this off by saying damage is not DPS. This may seem obvious to most, but it's important to distinguish the two.

    According to Jay Wilson, your damage is based on your weapon. Simple enough:


    Official Blizzard Quote:



    @Bashiok @angryrobotics It looks like each point in Intel increases base damage by 1%, but I can't find base damage :(


    @CherubDown @Bashiok Damage is based on your weapon, so look at it's damage. Although we'll probably add it to detailed stats.

    You can figure out your actual weapon DPS by

    (W_lower+W_higher)*(W_speed_factor)/2

    where W_lower is the lowest dmg your weapon can do, W_higher is the highest, and W_speed_factor is your weapon speed.

    Or you can figure it out by simply looking at that giant number the game throws at you :). That settles damage and weapon DPS, but what about overall DPS? According to the game,




    Interestingly, Blizzard has decided to include your crit factor and crit chance into your overall DPS. So I decided to try to figure out a formula for the whole thing, and this is what I've come up with:

    (W_dps)+(W_dps * dmg_increase_factor) + (W_dps) * (crit_factor) * (crit_chance)

    where W_dps is your weapon's dps, dmg_increase_factor is the factor by which your damage is increased (based on your primary attribute), crit_factor is your crit damage increase, and crit_chance is obviously your chance to crit.

    My calculation isn't perfect unfortunately. It's about 0.2 off and I'm not exactly sure why. If anyone can figure it out, I'd love to know what I've got wrong.


    As for equipping two weapons (duel wielding), there's a thread here on the matter and the formula is quite simple:

    1.15*(W1_dps + W2_dps)/2

    The output of this formula can be replaced by the W_dps in the previous formula. (Thanks chippydip and romique for the correction and clarification) The 15% increase is an incentive to use 2-handed weapons.
    Posted in: Diablo III General Discussion
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