- Tilt_17
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Member for 13 years, 8 months, and 24 days
Last active Sat, Nov, 26 2011 20:18:20
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Aug 10, 2010Tilt_17 posted a message on Do You Believe In Life After Hell?The wave defense idea sounds awesome, they could turn it into a mini-game almost where you would set up defenses like walls and guard towers to help you defend the town. It reminds me of all the custom tower defense games from Warcraft 3 that i love to play. The dungeons also sounds really cool and for the sake of not taking up too much space on the map it makes sense, since its practically 99% underground but it would be nice for some variation to the dungeons. If they made an extension to the map they could put a massive mausoleum to go into or perhaps a huge tower.Posted in: News
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Diablo 2 Box
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Your second point wouldn't really work, continuing your example, to make bigger tusks for legendary elephant armor they would still have to completely redraw the whole armor with the difference being the size of the tusks. The only thing that this style has going for it is that it would take a lot less work to make compared to a new armor but its still one more drawing to be done. I feel that if I was on the design team I'd rather design a completely new bad-ass looking legendary armor, compared to just altering armor that already exists. If you just alter existing armor its not really legendary, its just unique.
What they could do is reserve a colour (I'm Canadian, all you Americans spell colour wrong) for legendary items, say gold. So when you put on the legendary armor it becomes gold and its the only armor that will be gold. That save them from drawing 500 new pieces of armor.
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Thats the whole point to hardcore PvP, when you dual someone else its the ultimate battle because when you lose, your character is literally dead.
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