Quote from CherubDown
If the DD and the hard copy versions come out the same day, wouldn't it be faster if you bought the hard copy on opening night? Installing via disk is much faster than via download.Quote from WingedI know this may sound like in bad taste, but unless there is something truly awesome in the CE, I likely will be getting the DD over Bnet. My reason for this being that the awesome names I could get (If D3 works like D2) from jumping in the game much sooner than getting a hard copy will last much longer, and make me much happier than w/e extras could be included in a CE.Now on the other hand D3 names could work like SC2 and you can bet your life Ill be getting the CE lolEDIT: Btw in that case I'd rather a In Game Exclusive
Unless you're thinking the DD will be available before opening night.
I'm hoping the DD will be available at 12 midnight EST to all of the US.. Though I have my doubts it'll work out that way. Hopefully we'll get an answer to this question before release..
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If you've been out of the loop, there's lots of good reading to do!
(That was a lot of exclamation points)
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I'll be playing as the Barb, and prob won't play any other classes for a while, I really enjoy that class :D. The WD looks very interesting, and I can't wait to see a summon build on one.
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Either way I too am eager to test this :).
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I do see your point of view, I just feel you're over exaggerating how bad players will be.
I guess we just have two different views on the matter, upon release we'll just have to test it. At this point we're just debating over your view against the official word of Blizzard, the very people developing the game. Until you get to test this yourself, and report your theory as correct, I feel sticking with the words of the people making the game is a good bet ;).
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Seeing as there are level requirements for each difficulty, you'll never be stuck with a brand new level 5 player in Inferno, since the level requirement is 60. This system is partially in place to make sure it's always beneficial to party up, even with "scrubs/newbs". Considering you'll only be partying with players who are also in Inferno, they obviously at least know how to attack enemies, and thus will make it beneficial to party with them.
I'm not sure exactly what classifies a "scrub/newb" to you. Are you referring to players not as well geared as you? Or players who run around in circles doing absolutely nothing. Anyone other than players running around not helping attack mobs will benefit the speed in which you kill. Thankfully, those players are extremely rare, and I personally have yet to come across even one. If those rare type of players are what you're basing your definition of "scrub/newb" on, than yes, obviously it will never be good to party with them.
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My bet is on it being the "greater evil" Cain speaks of. It looks like a big, more powerful Grotesque to me.
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As for Blizzard saying otherwise, I have to ask you to please site where you're getting this information, because the opposite is stated right on Blizzards' new Diablo 3 site homepage in an article detailing cooperative played, and monster scaling among blue posts on the official forums, and at Blizzcon.
This is the most up-to-date word we have on this topic, and considering it's in an article on the very homepage of Blizzards' brand new site, it would be foolish to overlook it as something they plan to change, or overshadow it with your own theories on a topic they have clearly stated how they plan to handle. When you combine the many times they have publicly stated this in Blue posts by Bashiok, Blizzcon 2010, and now home page articles, I don't see how it can be overlooked.
As for this very latest time we've seen this stated, I'm refering to the second parigraph, which states:
Official Blizzard Quote:
Most importantly, although monsters get tougher as additional friends come to help bash the demonic hell spawn lumbering toward you, you’ll kill more monsters faster as long as you stick together, which means playing with others is going to result in more loot for each player.
Bashiok has also stated this directly in response to a thread on the official forums titled, "SO... IS THERE ANY POINT TO MULTIPLAYER?" His response was as follows:
Official Blizzard Quote:
The difficulty is tuned so that while it ramps up with each additional player you add, your combined power is faster at killing enemies than if you were to play alone.
Playing co-op means more monsters killed in less time, which means you're getting more chances at loot drops for time invested. As the game is largely based on hunting for loot and maximizing efficiency, it's a significant bonus. We don't foresee the need to incentivize co-op in any additional ways for the time being.
If you have evidence to make all of this official word incorrect, please site it.
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Well while we're living up the old icon threads, I vote we bring back this one!
Those were some juicy icons :Thumbs Up:.
EDIT: Ooor if I had paid more attention to the sticked threads I would have seen it was there.. At least I caught it before someone beat me over the head with it.. means my brain saw it, but my mind didn't..
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... for there is always something peering back.
Today Blizzard released two pictures which look to be cut from a cinematic scene in Diablo III. One portraying Leah looking rather bewildered, and another introducing an enormous creature who doesn't look too friendly. With right around the corner, one could imagine this is a sign of things to come. With the Beta released and much about the game now on display at the Diablo III site, what else could Blizzard wow us with while not giving too much away? Could these images be leading up to our first look at the introduction cinematic, or a trailer of some sort? We'll have to wait and see.
Special thanks to Doomscream for promptly bringing these images to light.
While we don't have any solid information on this creature, we do have a portrait of it, which suggests it will have dialog in the game. One could also suggest this creature is the "greater evil" Cain speaks of, which supposedly constructs the Grotesques.
"The grotesques may seem slow and senseless, but they hide many dangers within their hideously malformed bodies. A set of spikes lurks beneath the monsters' flesh and foul parasites nest within them. It is said that these horrors themselves are constructed by a greater evil... a darkness that I cannot even fathom."
- Deckard Cain
Creature portrait
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I personally don't see much foundation to your view. Everything we know of now points to faster killing in a group atmosphere, be it a small difference or not.
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That being said, yes Normal won't reflect the same scaling as the other three difficulties will have. Just because normal scales to 3.75% HP monster heath at four players doesn't mean that will hold true in other difficulties. There are too many numerical differences that will likely take place to make such confident assumptions right now.
Looking at this concept of creature scaling from a developer point of view, one would think they would rather entice people to play with others rather than play alone. Especially considering how hard they push the notion of Diablo being a cooperative game. So in that light, it would make sense for them to adjust scaling so it would be beneficial to play with others even if they are not as well geared, or skilled as you.
It wouldn't make much sense to scale creatues so it would only be beneficial if you are partied with equally progressed players now would it?
If your point is if you get stuck with very bad players you're better off playing alone, than yes I can agree with that. But, the chances of you getting stuck play 3 players who are so bad it would be better off to just play alone as it stands now is extremely rare.
It is only logical to support the notion of a cooperative game with the added benefits of playing with others to be universal, and if anything more so in later difficulties.
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It's only when the group splits up, or isn't all focusing on the same group of mobiles that the rate in which you kill monsters drops low enough to where soloing could be a better option.
EDIT: Good post indeed.