Other (Please specify)
Blizzard should design the loot system so the set/unqiue items drop in/off a lower zone/mob are for a few levels higher, or a later zone. That way you dont always come across a level 8 item at level 12 for instance. This way the items you find will as least be viable for your current character, rather than an alternate or later character.
Scaleable items could defeat the purpose of finding alot of items, hence taking alot of fun out of finding upgrades and new gear. I don't want to use the same item all game.
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Blizzard should design the loot system so the set/unqiue items drop in/off a lower zone/mob are for a few levels higher, or a later zone. That way you dont always come across a level 8 item at level 12 for instance. This way the items you find will as least be viable for your current character, rather than an alternate or later character.
Scaleable items could defeat the purpose of finding alot of items, hence taking alot of fun out of finding upgrades and new gear. I don't want to use the same item all game.