I am concerned about the skill usabilty of blizzard and energy twister. although i cannot test this myself wihout a key. i have watched over 50 hours of diablo 3 stream and every streamer i have seen confirmed my thoughts that this type of skill is too weak.
my concern is the mechanic of "X" damage per second for "y" seconds
energy twister currently deals 46% damage per second and blizzard deals 50% damage per second for 3 seconds.
these are Damage over time skills.
but when we compare these to skils such as
ray of frost or disentegrate which deal 135% damage and 155% damage. and are also constant "streams of damage"
then we can consider meteor
which deals 305% weapon damage on a single hit and then 50% for 3 seconds.
the secondary effect of metor is already more powerful than the entire blizzard spell
I am concerned that a spell which is the companies namesake bight end up being useless.
and that i have yet to see few if any posts about what i think maybe be a huge issue if its stays in its current state.
I am curios as to how other pople think the current system is and if these are indeed issues that need to be adress or if i am missing some key point that makes these skills viable
i see for likes his mana regen doll but honestly its not what is giving him the insane mana. the mana regen without it is still absurd fast. the 9% one would be more effetive.
and whats with you picing a skill and NEVER checking the damage upgrades of the other skills. i saw him swap to zombie charger once he got it and NEVER once looked back at plague of toads to see how that damage scaled compared to zombie. i want to see see the differences of the skill damage and their damage upgrades per level.
I'm been notice that your not using ANY normal attacks on your Demon hunter since early part 1. which us why your getting starved at certain points. maybe if you threw some normal attacks into the instead of just spamming skills nonstop you wouldn't lose it all so fast
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my concern is the mechanic of "X" damage per second for "y" seconds
energy twister currently deals 46% damage per second and blizzard deals 50% damage per second for 3 seconds.
these are Damage over time skills.
but when we compare these to skils such as
ray of frost or disentegrate which deal 135% damage and 155% damage. and are also constant "streams of damage"
then we can consider meteor
which deals 305% weapon damage on a single hit and then 50% for 3 seconds.
the secondary effect of metor is already more powerful than the entire blizzard spell
I am concerned that a spell which is the companies namesake bight end up being useless.
and that i have yet to see few if any posts about what i think maybe be a huge issue if its stays in its current state.
I am curios as to how other pople think the current system is and if these are indeed issues that need to be adress or if i am missing some key point that makes these skills viable
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and whats with you picing a skill and NEVER checking the damage upgrades of the other skills. i saw him swap to zombie charger once he got it and NEVER once looked back at plague of toads to see how that damage scaled compared to zombie. i want to see see the differences of the skill damage and their damage upgrades per level.
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