- Kodachii
- Registered User
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Member for 12 years, 8 months, and 19 days
Last active Tue, Feb, 26 2013 10:27:16
- 4 Followers
- 1,019 Total Posts
- 30 Thanks
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Apr 12, 2012Kodachii posted a message on Diablo III Armor Set Previews, Buying Items and the RMAH, Monster Melee Range, Blue Posts, PremiumWell as bad as the male DH is, he's still nowhere near as bad as the male wizard.Posted in: News
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Apr 12, 2012Kodachii posted a message on Diablo III Armor Set Previews, Buying Items and the RMAH, Monster Melee Range, Blue Posts, PremiumThe last half dozen of barb tiers look absolutely menacing on his physique. Rolling a barb first now for this alone.Posted in: News
I'm a little disappointed in the demon hunter rag tag capes and scarfs. What the hell is that all about. Also the male wizard looks rediculous. Not only does he have the posture and figure of a female demon hunter, he has the face of a boy. -
Apr 1, 2012Kodachii posted a message on Diablo III is Coming to the WiiI feel stupid. It is pretty late though so that's my excuse for having bought this, while thinking I was living in March 31st.Posted in: News
Nah I failed. -
Nov 9, 2011Kodachii posted a message on Blizzcon 2011 Costume ContestJudgement was pretty good, granted that was for another game. The tyrael costume has to be the worst, and I'm male. I won't get into the ethics, but not everyone thinks solely with their member stuck in a permanent pre teen mentality, just pointing it out, a few weeks late albeit, but I've been busy.Posted in: News
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Sep 23, 2011Kodachii posted a message on Runic Revision?I don't understand it very well myself. Why would we want to randomly specialize our characters? It's comparable to going to the auction house and buying a completely random jewel, who knows what you're going to get. Except this is our character's skill build plan.... This doesn't make sense. If players should have ease of control it should be one thing, the way in which they specialize their skills through customization.Posted in: News
I don't like the system jay put forwards. The fact that the runes drop randomly to begin with is already enough randomization. If you -have- to take it a step further, I'd settle for random minor affixes for the hardcore players who have no lives and can spend every waking moment sitting in town messing with artisans. We already have completely random item drops, random item affixes, random crafting item affixes, random jewel/rune drop chance etc. If you factor in random dropping charms with random stats into all of this with an expansion it's just too much.
The more I hear about this rune system the less involved I feel I'm able going to be in the diablo universe. I have to go to school, work, maintain relationships and support family and friends. I don't have time for that crap. -
Aug 17, 2011Kodachii posted a message on It Ends with DiabloLet's be honest with ourselves. Was there any chance diablo wouldn't be an end-all boss at least during one point in d3/expansions.Posted in: News
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Chill out. It's called a running joke.
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I guess the reason I don't have a problem with the current system is because I will rarely *ever* enter a "public" quest game.
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D3 will launch with absolutely zero pvp. Once this nuts and bolts arena 3v3 (maybe 4v4) system is added, we're still talking about the least pvp in any blizzard game released over the past 12+ years. You could make 1v1, 2v2, 3v3, 4v4, 5v3, 6v2, 7v1, ffa and fight all over diablo 2. Wow launched with open world pvp, gained bgs and arenas. Starcraft is a game where you only really ever play vs other people.
I seriously doubt they will stop at 3v3/4v4 though it is *likely* all we will see within the next year. They may give us such a lackluster system but introduce more functionality to it in an expansion etc.
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You've made some pretty big assumptions and accusations concerning me, even talking about my IRL personality. Don't act like you know me. Don't base your argument off an incorrect assumption because I'm anything but what you described. Get your facts straight sir.
Calm down. Everything's going to be alright. For how much I read the posts from contributors (such as Ecutruin) which try and label pvper's as hot headed and prone to personal attacks and insults etc you sure are not helping to prove his point with posts like these.
There's no reason to be angry, we're trying to have a discussion here. Also If the pvp forum doesn't draw in pvm-specific players what are people like you doing here, and why are ~half the posts in this topic from people who specifically want to slay monsters and monsters basically alone. You may wish to rethink your points sir for they are flawed.
Also, I'd appreciate it if you'd stop telling other people how they should think or what they should or should not do/post about.
Thanks again,
Kodachi.
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+1 for every time I see the term dead horse.
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That'd tick me off way more than anything else.
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Their stance on diablo becoming an esport platform, not pvp. In other words the kinds of discussions we've been having here in the pvp forums (for the most part maybe this topic aside) are not going to stop because there is no reason for them to because what we've been discussing would not further esports.
Think about it. They already have their esport game SC2 with 2 planned expansions. SC2 leagues are picking up the old broodwar leagues and growing even now. There is hype, and the venues have been established. I'm not sure as to how sc2 being an esport grows blizz's revenue exactly but I know it has to, probably paid for the rights for starters.
Then they have their annual subscription MMO game, wow, and they found ways to make extra money with microtransactions therein. There have been 3 expansions thus for with at least another 2 on the way.
Now they have Diablo 3 which will make additional money through the RMAH with 2 planned expansions. I imagine that mass use of the RMAH will be key, and cosmetic DLC etc may be added in time... which means they will need to just have a large player base constantly fueling the economy bit by insignificant bit. This means the 25%+ pvp population that would otherwise quit after "beating the game" in each individual's definition needs to also be attended to.
They aren't going to make 3 esports games and have them compete with each other. They were terrified of diablo 3 killing wow as it was, remember all the surveys etc we got on that matter, let alone the annual pass feature?
One thing is for sure. (activision) blizzard knows exactly what they're doing. Each of these games has been designed to continue gathering revenue beyond box sales, and the games themselves are so popular and timeless that they continue to appear on store shelves for a decade and beyond once released. I saw sc2 was still the same price it was during launch, it's been a couple years.
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As far as the "arena experience" goes what we've been told about the arena looked fairly completed back in 2008 so I don't know how hard it could possibly be to implement an existing working system.
I have a feeling that a lot more people revert to pvp when the "game" is "beaten" than you might believe. Even people hating on pvp now may ultimately change their opinion of it over time when they need a reason to continue endlessly grinding mobs for items. It's almost like clockwork. It's around that time I expect to see a little more loving come pvp's way.
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