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    posted a message on Stockholders say "no more bullshit"
    Basic question for stock people: How much do you expect the price/share to increase when D3 releases?
    Posted in: Diablo III General Discussion
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    posted a message on Why do you wait?
    I'm also secretly praying that it won't come out until summer so I can be on break. Studying EE in college leaves me very little free time.
    Posted in: Diablo III General Discussion
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    posted a message on Why do you wait?
    1. I have nothing better to do.

    2. As sad as this may be, Diablo 2 has been a large part of my life. Through elementary, middle, and high school (and even a couple girlfriends), there was always Diablo. All of its loot grind, kill-everything-in-sight glory. It never got old. I played plenty of new releases on PS2, 360, Wii and my PC, and none of them have ever hooked me like D2 did. I crave to feel that again. I crave to be excited to wake up just because I know that Diablo and his horde of minions will be waiting for me. I crave to play a game that no matter what I happen to be doing, even playing by myself, I feel connected to a legion of demon slayers like myself. I want to have that excuse of "5 MORE MINUTES" actually mean something to me again. I wait because I worry that every single day, I grow older and more mature, and video games will never mean to me what they used to. I hope, nay, I pray that Diablo 3 can make me feel that way again.

    I wait because I don't want to grow up.
    Posted in: Diablo III General Discussion
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    posted a message on Go to Diablo 3 Snacks
    Gallons upon gallons of Arizona Green Tea. I like to avoid greasy/salty or any foods that get stuff on my fingers because I like to keep things clean as well. I do enjoy beef jerky quite a lot though, also stuff like nuts and dried fruit tend to disappear while I'm playing video games.


    If I'm feeling particularly fat I'll get some sour gummy worms.
    Posted in: Diablo III General Discussion
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    posted a message on single player online
    Quote from SFJake

    Quote from Vagelis4VP

    if u dont have a good internet connection its bad...
    but i dont think Blizz. will go back to offer offline mode... times change, and things changes too..
    Stop sucking it up. Its disgusting and pathetic.

    You're the perfect example of that comic.
    Posted in: Diablo III General Discussion
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    posted a message on Caster Spells Nerfed?!?
    Anyone else enjoying how much this has ruined his day?
    Posted in: Diablo III General Discussion
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    posted a message on HD Diablo 3 Everyday!
    Nice videos, any Wizard vids going up soon?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 War Room
    Honestly, even though they are a severe waste of money, you should get an alienware. Once I have enough money (ie when i graduate), thats first on my personal christmas list. Although I should probably start paying back student loans first.... <_<
    Posted in: Diablo III General Discussion
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    This thread can be closed.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    Congratulations, you've defined argument.

    If by definition, you can break a wall and a barricade with an axe, then there serves no purpose in separating the two. So there is absolutely no merit in calling it either or. And once again, if your suggesting that imbuing the skill with the indigo rune changes the function of the skill, then we've come full circle, and you're point is mute.

    Why does the skill have a time duration? If the zombie wall could be destroyed, this duration serves no purpose. If the Zombies could be destroyed, and it takes enemies of scaled level less than 5 seconds to destroy it, aren't you better served using a different skill that could buy you more time? If it takes the enemies longer than 5 seconds to destroy it, then the skill is OP since the wall would always last the full duration anyways. The only way to make this skill viable is to make it impenetrable for a short duration and deal a small amount of damage.

    No rune extends the duration of the skill. Why? Because extending the duration prevents close-range physical monsters for longer thus probably making the skill OP.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    My comments on the barricade argument are in my last post.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    The AI doesn't have anything to do with the width argument, correct, but it does matter to the initial point of this topic.

    And from everything you've said? Key word there being you said. I disagree with you, making it 10x more likely that the width increases. See what I did there? You can't quantify an opinion to make it fact, it's still just an opinion.

    Also, the only thing we've seen is the original gameplay video in which only 1 of 20 or so enemies (including the second zombie wall cast) gets "through" the wall. However the monster immediately performs its death animation. This could be due to lag or clipping. Or it could be that the monsters can pass through the wall, the rest just died. But if you're asking for an observation based on that one video alone, I would say that is a solid wall with a glitch on the one monster.

    Also, if the wall was capable of being broken, why wouldn't the animation have the section of the wall fall apart/get destroyed? As far as I can see in the video, the zombies flail around and the monster seems to just skip through them. This refutes your barricade argument. Things don't slowly move through a barricade, they break the barricade then move through it.

    Would it kill you to treat another poster with respect?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    Just like how you ignored my AI paragraph? You're arguing particulars with particulars. Once again you resort to insults because that some how makes your opinion better.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    A wall is not a shape.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    Although, look at it this way, the original skill is called wall, which doesn't allow objects to pass. So are you implying that applying the indigo rune thickens the wall but now allows objects to pass?
    Posted in: Witch Doctor: The Mbwiru Eikura
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