So you saying once the game got released they should just focus on server maintenance and nothing else? Also how much time is much for you? I don't believe they are spending much time on Diablo III at all, compared to other games.Quote from SilverMagnum2
I really dont understand the need for all the balancing that goes on in this game. I get it that they should fix potentially fatal bugs, but as far as character balancing, whats the point. This isnt a competitive game in the sense where we are fighting eachother. And with the removal of trading, it doesnt really matter how many legendaries you get cause you either equip them or salvage them. I guess im just confused as to why bliz spends so much time fixing stats and skills that "arent working as intended".
Of course they should fix things that aren't working as intended, because those are bugs.
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I don't see why this would happen. I would never give up something that is an upgrade for someone's alt since that doesn't even make sense to do. Plus they can't know its an upgrade to their alt to begin with, since the legendary won't be identified so you can't even see the stats on it when it drops.
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As for the topic, I see no reason why there shouldn't be a button to loot everything close by. Mostly as people pointed out because we can salvage/sell straight from our inventory. I know I will feel really annoyed after a while. So as to make people have to live in both worlds, once you completed the game atleast one time you should be able to enable auto looting or a button to automatically loot everything close to you.
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Why is yours bigger than mine?
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This is my opinion and is not confirmed by Blizzard I just see no reason why it wouldn't work.
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Though a pure +ALL dmg build for Monks would give a 20% increase and a 16% increase and also increase damage taken on enemies by both 80% and 55%. Just not sure how they stack
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