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    posted a message on One week and botters are p900+...

    Actually, people that play 10-15 hours a day with a 4 person group will completely decimate the botters in paragon levels. So, actually playing the game with other people beats botting. Honestly, if I actually cared enough I probably would bot because I, like many people, only have maybe 1-3 hours a day to play games and don't have a steady group that I can run 4 mans with to explode my paragon levels. I had some extra time last season and even playing most days only made it to 800 by the very end of the season and still didn't even have a full ancient set of gear. I know I won't ever rank, so I really don't care what other people do with their accounts.

    Posted in: Diablo III General Discussion
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    posted a message on Question about new cube recipe..

    My general strategy from PTR is to level gems up to 50ish (which is fairly easy if you play somewhat consistently), enchant your ancients to boost your GR potential, then level them up again to 70ish and boost your gear again. I was soloing up to grift 75 with paragon 825ish pretty easily and I'm certainly not a pro player by any stretch of the imagination.

    Back to the original question, yes you can use it on every slot, but as mentioned previously, each item type has minimum gem level requirement and they have to be ancient. If you are having problems finding ancients, you can grind out regular rifts and bounties to get crafting mats and try your luck crafting. You can also try re-rolling legendaries with the cube, but that is very expensive and extremely RNG. I've had items that I re-rolled ancient with one attempt and some that I re-rolled 30+ times and never got an ancient version.


    If you didn't try the PTR, I think you are really going to enjoy 2.4. Try out some LoN gear combos once you get ancients, there's some really fun builds out there. Good luck in season 5!

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    Quote from sergeix

    Believe or not, in over 400 hour of play I didn´t see any set legendaries.
    This evening one run on -74 (one green ring) and one run on -78 (one green monk 2H weapon).

    So you think in 400 hours of play you never once were placed into a server that meets this criteria? Sure, sounds plausible. After 20 minutes of throwing darts at a dartboard I shifted my foot to the left 1 centimeter and then hit the bullseye. It must be magic.
    Posted in: Diablo III General Discussion
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    posted a message on Rate The Last Movie You've Seen
    Total Recall: 7/10

    I saw the original in theaters back when I was a teenager. The new one definitely has better action sequences and fight scenes...and has Kate Beckinsale. But I wasn't quite as impressed as I had hoped. Perhaps it was just missing all those cheesy one-liners from Arnold.
    Posted in: General Discussion (non-Diablo)
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    posted a message on If you never used any MF would your loot always suck?
    Quote from thomasmgp30

    Well i can faceroll Act 2 with a MF of 231 so is that better than doing Act 3 with only NV stacks? Im getting 63s off trash mobs sometimes. I dont think that would happen without MF gear. Im starting to think this is a mandatory stat Blizzard has forced on us all and anyone not using it is just an idiot who wants to fail.

    MF doesn't have any affect on the item level. I get 63s all the time off trash mobs in Act 1. But...they are white quality because I have crap for MF. If I had 250% MF to go with my 5 stack NV then I'd have a much higher chance that the white piece of crap becomes a magic or rare item. So having high MF in Act 1 won't give you more level 63s, but the ones that do drop will have a better chance of being rare...which is an infinitely better chance of a good item than a white quality item.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Web API
    Quote from TheRidDler

    I wonder if it would be possible to create an Optimiser like RawR for all those people with 300 pieces of gear and no idea which combination will fit together best for their char. I read somewhere someone was going to attempt it, but for the life of me i cant recall where.

    That thing could take ages to parse through all the items. In RawR you only had maybe 2-3 items per slot that were even remotely viable. In D3 you could have dozens per slot to test. Given that brute force is the only way to test every combination, I'm not sure anyone really wants to wait 6 to 8 weeks to find out which group of items gives them the best dps/survivability.
    Posted in: Diablo Tools
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    posted a message on Can/should AH barons be controlled?
    Quote from shaggy

    My biggest problem with doing so in the GAH would be surrounding the fact that it's difficult to actually research the value of your item. It's absolutely not anything close to an exact science. The listing fee works in WoW because it's brutally simple to see your competition. This is not the case in D3, and it's almost certainly the driving motivator behind there being no listing fee.

    This is another reason they need to update the auction house. If an item can drop with 6 affixes which could actually include 8 or 9 total stats, then why the hell is there only the ability to search for 3? I should be able to get as granular as I want to on my search even if it was a separate "advanced search" option. There are plenty of times that I want to search for something that has str, vit, physical resist, all resist, and maybe one more stat like magic find or a socket. Instead I have to pick 3 stats and do a search and if that search has 12 pages maybe I try a different search until I get something reasonable like 2 pages where I can then try to figure out how much I could possibly get from selling my item.

    I think if the AH was updated to be usable by human beings that don't have one hour to waste on each search they do it might make selling things at an appropriate price easier. I have 2 full tabs of crap I'd like to sell, but I hate the hassle of trying to figure out how much it's worth.
    Posted in: Diablo III General Discussion
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    posted a message on Community's HC progression
    Quote from hoot80

    Name: Crash
    Class: Barbarian
    Status: Dead
    Level: 53
    Progression: Act 1 Hell (Died to Waller, Arcane, Horde)

    Name: Hootian
    Class: Monk
    Status: Dead
    Level: 33
    Progression: Act 1 Nightmare (server lag)

    Name: Smash
    Class: Barbarian
    Status: Dead
    Level 60
    Progression: Act 1 Inferno (Fields of misery, pulled 2 elite packs with jailer, frozen, vortex, couldn't move at all)

    Name: Hoot
    Class: Demon Hunter
    Status: Alive
    Level: 26
    Progression: Act 3 Normal
    Posted in: Hardcore Discussion
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    posted a message on New 60 Barb Advice?
    I'm looking to start inferno soon. I managed to get some decent gear off the AH, but nothing to write home to mom about. I think I'm close to having good enough gear to start Inferno Act 1 but am looking for some input.

    Current stats:
    http://imageshack.us...rentstatsb.jpg/

    Current build:
    http://us.battle.net...XSkP!bce!acaccZ

    I'll probably switch out Berserker Rage for Tough as Nails and maybe replace Furious Charge with Ignore Pain?

    I was thinking I need more health and more resistances as well. I could probably get by with my current dps, but I'd like a little better weapon. It's just hard to find a decent one in the hardcore AH. Any suggestions from hardcore inferno veterans would be appreciated.
    Posted in: Hardcore Discussion
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    posted a message on God Mode for the barb also
    Quote from Zero(pS)

    Don't worry guys, they're releasing one god mode at a time, so each class can have their own fun time :P

    Monks are up next ;)

    Monks already had godmode. Remember Athene's first attempt to get world first Inferno Diablo? 4 monks combined to create constant immunity.
    Posted in: Diablo III General Discussion
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    posted a message on The end of Shanto The Wizard
    Barbarian is a lot of fun to play...imho. I took my first one to 53 and recently hit 60 with my second. There's a pretty good margin for error with the extra damage reduction so if you DC you actually stand a chance to survive. There are several fun ways to play as well. I just like seeing my barb flash all over the screen with Leap and Charge.
    Posted in: Hardcore Discussion
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    posted a message on Did the GAH die?
    Go to hardcore. The gold AH is alive and well. I put things up before I go to bed and when I wake up about 5 to 7 items have already sold. I put more stuff up and when I come back from work I usually have only 2 or 3 items left on the AH. I am doing price comparisons before putting them up so I know I'm not completely undervaluing them, although I do undercut by a small margin on similar items.

    On softcore the prices are drastically lower, but the RMAH and the fact that you can die while farming and continue to farm with the same character have a lot to do with that. Gold is so easy to come by in softcore even if you aren't buying it.
    Posted in: Diablo III General Discussion
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    posted a message on Community's HC progression
    Name: Crash
    Class: Barbarian
    Status: Dead
    Level: 53
    Progression: Act 1 Hell (Died to Waller, Arcane, Horde)

    Name: Hootian
    Class: Monk
    Status: Dead
    Level: 33
    Progression: Act 1 Nightmare (server lag)

    Name: Smash
    Class: Barbarian
    Status: Alive
    Level 60
    Progression: Act 1 Inferno (Just started)
    Posted in: Hardcore Discussion
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    posted a message on Community's HC progression
    Quote from hoot80

    Name: Crash
    Class: Barbarian
    Status: Alive
    Level: 48
    Progression: nightmare act 4 (just killed azmodan)

    Update:

    RIP Crash
    Level: 53
    Progression: hell act 1, Leoric's Manor

    Name: Hootian
    Class: Monk
    Status: Alive
    Level: 3
    Progression: Act 1 Normal
    Posted in: Hardcore Discussion
  • 0

    posted a message on Community's HC progression
    Name: Crash
    Class: Barbarian
    Status: Alive
    Level: 48
    Progression: nightmare act 4 (just killed azmodan)
    Posted in: Hardcore Discussion
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