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    posted a message on I've defeated the Error 37 boss!
    You know what's more offensive than the launch (which I thought was going to be difficult)? Stuff like this from Blizzards twitter...

    "We've compiled a list of #D3 Errors that may help troubleshoot various issues. See this forum post for info: http://bit.ly/KiY7F1"

    "Error 37 = Please wait & try again. This is the result of high login traffic. Kind of like this: http://bit.ly/KXRAPf"

    Really? You're going to try to make US trouble shoot when the problems are mostly on your end? Come on.
    Posted in: Diablo III General Discussion
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    posted a message on Battle.net website down
    Well, I WAS at character creation. Now it booted me back to login. Bastards. I will not quit. I'm too loaded up on caffeine to go back to bed.
    Posted in: Diablo III General Discussion
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    posted a message on Battle.net website down
    We should get an achievement for waiting so patiently :)

    The "you're up at the ass crack of dawn waiting for a video game to load and you're past your mid 20's in age. But we admire your persistence" achievement
    Posted in: Diablo III General Discussion
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    posted a message on Battle.net website down
    This 3006 error boss has a crap ton of hp. It just won't die. I want it's phat lootz.
    Posted in: Diablo III General Discussion
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    posted a message on Battle.net website down
    So much for the stress tests being reliable. Hahah. They had to know how many people had bought the game. Ah well. Kinda figured this would happen.
    Posted in: Diablo III General Discussion
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    posted a message on Where can I get the strategy guide online? I'll buy it off you...
    Just read the Diablo 3 Game Guide on diablo3.com for now. It's got a ton of info.
    Posted in: Diablo III General Discussion
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    posted a message on Come figure out good build "foundations" with me
    You know, I might toy around with all three shouts in a build.

    My current build idea is: Frenzy, WW, Battle Rage, War Cry, Revenge, Furious Charge...

    So if I added Threatening Shout, I'd have to remove Furious Charge which is my "get out of trouble" skill. But it may be viable. I don't know. I have until level 60 to figure it out, but all three shouts + Inspiring Presence is a neat idea.

    Only question I have, though, is does Inspiring Presence make each shout stack? Meaning, every time I use a shout is it an additional 1% of health per second? So if I use all three shouts, is it 3% of health per second?

    As for a crit build, it's defensive capabilities seem kinda low for the higher levels of difficulties, but we'll find out in a few hours! (well, no we won't. It'll be at least a couple days until we find that out, I guess haha)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    Quote from Kelderoth

    Well I'll go with ench, just of the AC buff and some other nice skills, but totally because of armor buff

    Either way, whichever choice you make you might be able to get away with a more focused build. If I get armor buffs, I can def. get away with one armor passive, at least until inferno. If I do heals, I can do less regen, etc. We'll see how the mechanic works.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    Quote from Levocapt

    Great build, just one thing. If you use frenzy u cant use WW. WW is a skill which u might use 2 3 times in a row, and by doing that u will loose your frenzy stacks..(unless u use ww 1 time and then attack 1 time and then WW again, but doesnt sound perfekt to me) I would say go for rend for aoe dammage and life steal(rune) or go Seismic slam for knockback. appart from that i like the build.

    Only issue there is a total lack of single target skills.

    Frenzy was a choice I made for attack speed + single targets. Rend is also a fury sink, so both of my main abilities (Rend + Seismic Slam as you suggest) would be fury costers. Can't have that.

    Frenzy is going to stay for now (I'll probably change my mind 100 times between now and inferno).

    I'm totally okay with frenzying and then whirlwinding each time. I'll get my stacks up fairly quickly and then whirlwind and continue.

    Going with Kelderoth's suggestions, too, until game mechanics show me otherwise.

    Here's my current build:

    http://us.battle.net/d3/en/calculator/barbarian#WhSkiV!bgY!ccccaZ

    The only other thing to consider is followers. The templar could be a HUGE addition with his heals and would allow me to perhaps switch out some regen abilities for more armor/damage. We'll have to see how the mechanics work with that one, too.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on So does armor mitigate ALL damage types, or just physical?
    Wow, I had no idea it mitigated everything. Makes armor even more important in Hell/Inferno it seems.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    There's a good chance I go with Revenge instead of Overpower, although that's going to be one that I can utilize. Then again, I think my original idea of swapping Battle Rage out for Revenge may be a major damage booster and it will help life regen.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    Quote from Firehært

    Quote from Grinde

    Thanks for all the replies. I think I will get rid of Tough as Nails. Weapon Master is a great idea.

    Kelderoth, I need single target attacks, so frenzy comes into play there for me. I like cleave, but I'll accomplish AoE stuff elsewhere, so I think I'm sticking with frenzy (for now). I'll change brawler to Berserker Rage for now.

    Great point on Battle Rage/Marauder's Rage. I think I'll be making that change in place of Threatening Shout.

    Also a great call on Leap. Furious Charge does fit the bill.

    I debated with myself on Overpower/Revenge as well, so that may be something I change out once I see how game mechanics work.

    Here's an updated version:

    http://us.battle.net...SQki!bYc!ccccca

    Great discussion here. Thank you all!
    Durrh.... Why do some of you suggest some crazy things when they make no sense at all.

    You will benefit from brawler much more often than berserker rage unless you intend to stay at max fury while spinning.
    If you are going with overpower, you would rather want more critical chance ie ruthless instead of berserker rage.

    The range on brawler scares me a bit. But then again, if WW works anything like I'm thinking it will, I should have 3 enemies within 8 yards of me pretty much all the time unless they're really scattered around. I can WW right to them. But, that's speculation, seeing how we don't quite know how WW works yet. So what you're saying makes sense, too. I am worried about being at max fury all the time. So in that sense, Berserker Rage may not make all that much sense. Thanks for the critical thinking, I think I'm going to go back to Brawler and see how that pans out.

    Also, for SnB, I do think Tough as Nails will be better than Nerves of Steel. This is something you can play around with later though.

    Why? Nerves of steel is a pretty solid armor boost. Not asking why because I don't think you know what you're talking about, more because I think I might have missed a game mechanic somewhere.

    Also, to everyone, do you see any skills (current build is frenzy, WW, Overpower, Furious Charge, Battle Rage, War Cry) that I should swap out for Revenge. The proc on revenge could be an excellent addition. I'm tempted to almost get rid of Battle Rage. Not that Battle Rage isn't good, but the fact that Revenge is a passive is pretty cool, but I guess it would depend on the proc rate. Has anyone gone through the numbers on that? I'm not smart enough to do that :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    Thanks for all the replies. I think I will get rid of Tough as Nails. Weapon Master is a great idea.

    Kelderoth, I need single target attacks, so frenzy comes into play there for me. I like cleave, but I'll accomplish AoE stuff elsewhere, so I think I'm sticking with frenzy (for now). I'll change brawler to Berserker Rage for now.

    Great point on Battle Rage/Marauder's Rage. I think I'll be making that change in place of Threatening Shout.

    Also a great call on Leap. Furious Charge does fit the bill.

    I debated with myself on Overpower/Revenge as well, so that may be something I change out once I see how game mechanics work.

    Here's an updated version:

    http://us.battle.net/d3/en/calculator/barbarian#WhSQki!bYc!ccccca

    Great discussion here. Thank you all!
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    Quote from Kyoob


    That's a solid build, lots of passive armor. Hope you can kill rares fast enough. And bosses.

    That was my concern as well. If not, you have any suggestions for changes? Maybe replace Tough as Nails with Berserker Rage and WW with HotA?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Leaping Overpowered Frenzy Whirlwinder - Opinions wanted please
    I'm hoping the build will be workable in the hell/inferno area. It's a level 60 build, so it's not for NM or Normal.

    WW has less fury cost. That's a skill that can be changed once I see how WW actually works.
    Posted in: Barbarian: Bastion's Keep
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