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    posted a message on Bossing like a boss - 380kdps fastest inferno wd boss kills
    That guy uses gear swapping macros on his monk if you follow the videos he posted with the same name on youtube, he has 3 characters with more than 200 million worth of gear on each. I dont know how much he farmed. But if he uses gear swapping macros wouldnt surprise me, that he also botted at one point. If u bot to get 200 million early on, it is easy to own with all classes, no skill required there.
    Posted in: Diablo III General Discussion
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    posted a message on WTT 992.9 DPS (870 LoH) Spear!!!!!
    To ghostload yes it does have a socket, i dont wanna a pic but add me in game to see i m gonna post the exact stats :
    736.5 dps 1 mace with 172-463 lightning damage 5% attack speed 97% crit hit and a socket that i put 70% crit hit in. I am online right now prompt #1722
    Posted in: US Servers Trading
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    posted a message on WTT 992.9 DPS (870 LoH) Spear!!!!!
    i have a weapon with 720ish dps with 163% crit hit(no perfect emerald) 93% crit hit damage base. add me to see if u want to trade prompt#1722
    Posted in: US Servers Trading
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    posted a message on P/C on high end Barb Bracers. Take a look!
    1 mil prompt #1722
    Posted in: US Servers Trading
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    posted a message on Ridiculous stash clearance!!
    #24 50k prompt #1722
    Posted in: US Servers Trading
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    posted a message on Barbarian Furious Charge Exploit Guide!
    I did it yesterday till 2 am it worked really well, i did it with stun it is much better than LoH. As the LoH doesnt stop tremors and all the "heavy hitters". I ran with WoTB with thrive of chaos so it was just impossible for any elite pack to kill me except if they were horde with arcane sentry and got enough of them around when i ran to them. Stats : 2k str, 290% crit hit-> thats low because i have a high dps weapon without crit hit, 41% crit, 1040 all res, 1000 vit, 41k health and 1300 loh with 3 % lifesteal. It was really fun for the time it was there as normal mobs would get critted for 200k and die instantly. So it was really easy to just clear elite packs. act 3(full clear with all sub-dungeons) in 1h30mins.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Explanations for Diablo gameplay or UI issues.
    I am making this thread, because i have seen a lot of player demands that Blizzard won't be able to implement easily and players just have to live with it. Computer engineer opinion, i dont know their implementation but i guess:
    Auction House with ONLY 3 affixes search :
    That's because of the SQL requests take way longer to parse through a database when the number of key elements, we are looking for increases. So adding more parameters in the search at the Auction house would greatly increase the computation time and thus for players : it would take like 2-3 sec to refresh or load the AH results. Would you like that when you bid on something and it takes 3 sec for the AH to respond ? Not to consider possible AH huge increase in delay on peek time.
    So forget about AH having way more affixes, except if they find a way to separate servers by item search that i doubt is being done. But then it would be harder to look across multiple types of gear.
    Rubber Banding - Coming back to an earlier positions :

    Thats actually a really impressive implementation for game stability. It probably reverts to a recently stable state after collisions started to register unproperly between the server and the client. The more often the collision happen like with WW barb or some DH attacks, the more likely the rubber banding is to happen as it is harder for the game simulation to be rendered and stay in a stable state: Lets not forget any computer game has internal limitations, so dont expect to go as a WW barb into 40 mobs spawning 7 tornadoes that individually deals damage to a certain number of mobs close to it, to be always be computed perfectly. I am taking the WW barb example because i think it is the spec-class the most susceptible to it (because WW barb have no mob collision during WW). Monks knock them aside which is slightly better. As you barbs might notice, when you computer isnt really good WW might cause you to purely and simply disconnect. Don't expect a fix for that soon.

    Bot detection on character stats:
    I think blizzard started doing so, but if they add the option to lookup for character stats on webpage, there should be a way to classify and register character achievement, so that players themselves could report possible bot characters. I think that would be an easy way for blizzard to eliminate botters. Like character having picked up 160 million gold are highly suspicious.
    If you guys have any more questions about how they might have implemented something, i will try to answer within my knowledge of game programming.

    An easy implementation : Safe trading :
    -Why doesnt blizzard implement a double trade window where both players should agree upon the content being traded with pressing ok once and another button finalise to finalise the transaction otherwise it gets canceled. That would be a safe way to get rid of people taking off a zero, or taking off items. You shouldn't have to worry about stuff like that when doing an in-game transaction.
    - Prevent item dropping when a trade window is open to prevent that type of scamming.
    ProMPT
    Posted in: Diablo III General Discussion
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    posted a message on WW been dc'ing anyone else?
    If you are in software developpment,it should be easy to grasp DC or dc'ing= disconnecting from the server in this context in others on the general internet, it means i dont care as well.
    I did experience some lag while using WW. It causes some extensive rubber banding. You get desynchronised from the server and come back to an earlier position(=rubber banding). Is there anyway to stop the animation on female barbs " i got hurt" thats annoying as hell. Losing 1/4 of a second everytime. That kind of problem with tornadoes is to be expected... From a programmer point of view, the collision are harder to determine, and as it happens fast, the tornadoes might trigger the minimum response time from player based action to prevent game inconsistency= thats why you are getting booted.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Huge Weapons Sale: High Crit + Open Socket!
    #7 c/0 3mil prompt #1722
    Posted in: US Servers Trading
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    posted a message on Big Sale - Gloves, Bracers, And Belts! Come Look!
    ProMPT # 1722 500k glove 1
    Posted in: US Servers Trading
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    posted a message on Sell: Whole Monk Gear Set (Unbuffed 43K DPS)
    Drjdred 3-4 mil for both ? Are you insane thats more like 40 mil for both at least in gold... Anyway he needs money probably because he is quitting so, what would he do with gold.
    Posted in: US Servers Trading
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    posted a message on 800 dps 1H for less than 2M?
    If you are on US servs, you should defintetely settle for more. With 2M now u should be able to acquire an 840 ish 1 hander but dont expect crit damage or LoH u could settle for massive amounts of your primary stats tho.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on [PC] Belt: 300 STR 85 DEX 52 INT 36 Light Res
    That's because 300 str is the max base amount of str, but you are not lucky the rest of the stats are really not great.
    Posted in: US Servers Trading
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    posted a message on Barbarian Wishlist for 1.04
    I play barb and i think, instead of building up a wishlist for next patch, we should instead brace ourselves for a nerf. Many of the barbs abilities like WotB with insanity and Earthquake scale too well together. As the WotB increases the damage of the aoe by more than 100%. I dont know if u guys noticed, but when getting geared it is normal for content to get easier. But with the nerf to mob damage from act2-3 across the board it got pretty easy for barb with decent gear to just streamroll through anything. Well,i could barely do act3 inferno dying once per 8-9 mins pre 1.03 as barb, now i simply die once per hour or so to arcane enchanted and waller jailer or something as such in between wotb cds. Hence playing hardcore since then 50ish now.
    Most other classes have an easier time too like monks but they need more gear to do damage and not cooldowns only like barb. But if it happens that they nerf barbs WotB and earthquake, the damage might really become too low for us. I mean, it really costs a lot of gold too get 1000 all res as barb with impunity, as all res geared is basically the same for all barbs and shared with the monks.
    So my wishlist for 1.04, dont nerf our damage too hard, i d rather we lose a bit more control(too many stuns) and gain a bit more survivability for pvp.(Like buffing relentless to a higher value, lowering the WW and sprint spec tick spec that is really too overpowered if you have the gear for it).
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Experiences with the new drop rates?
    I farmed act3 inferno for 3 hours yesterday, really looks like either they nerfed barb and monk or act3+ mobs were buffed 1 of either, i didnt have to kite so much before. It is less than pre 1.0.3 but still like a 25% more damage than pre hotfixes. So 1.0.3 around 50% damage reduction then now ealth mob buff another 25%ish increase so overall seems like they compared to before they deal 37.5% less damage. Items are so much better in act3 but for almost all classes i d say except really geared barbs farming act2 is way faster and less deaths than act3. I run 1200 physical resist 1000 all res 50k health 4% melee daamge reduction and elites, 21k dps. 10k armor
    Posted in: Diablo III General Discussion
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