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    posted a message on Rate the Demon Hunter above you
    @ WizArt
    Nice gear and AR - looks well balanced. Congrats on the upgrades.

    I've got low AR, but with perfectionist and boar it keeps me alive. I get 18k health from globes as well which helps.

    http://us.battle.net/d3/en/profile/pscyzo-1887/hero/3881000
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Rate the Demon Hunter above you
    ^ Nice gear, only a few spots that I see could use some upgrading to higher dex and you have a piece or two missing dex completely. Boots would be the first thing I would look for as you're missing dex completely on those. Nat's chest could use a higher dex roll also, otherwise the rest of the items I would just work on as you can afford.
    I've upgraded a few things since last time. I have a better single socket Manticore equipped now than what my profile shows. In game dmg is at 89292.
    Still trying to find upgrades on a non-existant budget just by playing the AH bid war game.
    http://us.battle.net/d3/en/profile/Pscyzo-1887/hero/3881000
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [Price Check] Rare ring with str/vit/life%/as/crit dmg
    checked the AH a few days ago and saw only 2 similar rings with huge variances in price. Looking for a more realistic idea of what this is worth.

    Posted in: US Servers Trading
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    posted a message on After 475 hours the drought is over
    I had time to do 2 runs @ MP 1 in act 1 last night and on my 2nd run I found. Previously I was lucky to see one in every 50 games. I do not have high mf, running at Plvl 16, with 0 mf.

    So far that is definitely the best thing I have found since release.
    Posted in: Diablo III General Discussion
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    posted a message on Looking for some input
    Good morning folks. I have been playing this build for a while and now that 1.05 is out and MP is available I was wondering what some trade off skills would be for the gear I have. I don't have a budget to buy stuff on the AH so I am just looking to tweak my current skill setup until I do have some gold to work with. My main thing is I am looking to improve my survivability. I realize I will be kiting more than I did in 1.04.

    http://us.battle.net/d3/en/profile/Pscyzo-1887/hero/3881000

    I play my DH as a solo character mainly and he is not my main focus but I would like him to be my main farming character. Thanks in advance.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Patch 1.0.5
    turn off any firewalls you have running. The launcher was doing the same thing to me this morning before I disabled my firewalls.
    Posted in: Diablo III General Discussion
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    posted a message on Rate the Demon Hunter above you
    Nice setup, I definitely like your gear and skill setup. i give you an 9/10 all around.

    http://us.battle.net/d3/en/profile/Pscyzo-1887/hero/3881000

    I use Vault mainly to get away from things, occasionally for the damage. Otherwise this character is a constant work in progress.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Gunslingers ~ The Diablo III Clan for Adults.
    Been a member for close to a month now and enjoying every bit of it. Lots of active D3 players and tons of other active games for when D3 gets boring a night or two a week.
    Posted in: Clans [NA] [PC]
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    posted a message on Looking for some help with gear
    Quote from legendarz

    Not too sure on what you want to do on your barb. You want to stand there and take the punches while your WD friend kills them?

    Basically just this. I have a DH that I farm with and a Wiz I am working on to also farm with. My barb is just my stand in the thick of it and take damage character. I will try what you have suggested and see how it works out for me. I will also look for that build, I think I saw it a little bit ago. Thanks again
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Does Rend Stack?
    I agree that the "multiple" applications of rend on a mob are actually just a critical application and not "stacking" as some have said already. I have been using rend since 1.0.4 and the only difference I notice is when I get a critical application vs a non critical. But never a stacking effect
    Posted in: Barbarian: Bastion's Keep
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    posted a message on FASTEST Paragon Farming Act 2 Route
    thanks for the info ill try this out on my dh and wiz tomorrow
    Posted in: Diablo III General Discussion
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    posted a message on Looking for some help with gear
    Hello folks, I have been progressing through Inferno with a WD friend of mine and have tried several different builds and gear sets. I do not die often, however, I feel that I could improve my survivability more if I made some other changes to my gear. What I am looking at is getting somewhere between 1500-2500 regen and wanted to know if that coupled with my current life steal (3.00%), and life on hit (745), would be enough to sustain the amount of damage incoming. I currently have between 1000-1150 AR across the board with Warcry up and 46.5k life.


    What changes should I be looking at making to either gear or build. I can survive as long as I am kiting, which I know shouldn't be a necessity as a melee class. Any ideas would be good to hear/try.
    I am not looking to be a WW barb with a shield.
    Any ideas for build changes would be helpful as well. Thank you

    Pscyzo#1887 @ us armory
    Posted in: Barbarian: Bastion's Keep
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    posted a message on d3Jutsu - graphical online Diablo3 calculator
    This is what I was talking about specifically:
    Defense
    Block Amount 0-0 Block Chance
    0%
    The issue is it is not displaying the block amount in defense stats. Sorry for not being clearer in my original reply. The item itself displays 20% and the correct amount of damage blocked. It just doesn't show up in Defense Stats.
    Posted in: Theorycrafting and Analysis
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    posted a message on d3Jutsu - graphical online Diablo3 calculator
    Great job I really like the graphical interface vs a spreadsheet. However I had one problem. I noticed that it did not add block% or block amount from my shield when I was finished. Is this something still being worked on?
    Posted in: Theorycrafting and Analysis
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