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    posted a message on Can't progress beyond Tier 3

    First off wear the full set.

    Next focus on raising your CHD. CHC and CHD greater elemental % greater socket

    90 to 100% CHD greater 20% cold dmg on the ammy.

    Elemental dmg multiplies off your average dps. CHD affects your average dps. If you CHD was at 500% the 20% cold would be best.

    You dont need that much HP. 400k is a good number. less if your All Res and armor are higher.

    Toughness doesnt equal EHP. In Blizzard's world vit jacks up your toughness more than All Res and armor. But Effectively AR and armor mitigate damage,

    you can have 300k HP and 80% AR and 80% armor and thatll be way better than a crap load of vit.


    Posted in: Wizard: The Ancient Repositories
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    posted a message on charge and strong arms

    Only thing that changed was the lightning rune from a pull effect to 2 charge effect. Unless that rune had an extra knockback effect, then the answer is yes. strong arm do still proc from FC.

    Posted in: Diablo III General Discussion
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    posted a message on A real attempt at addressing the stash space dilemma
    You guys fail to even thing in their perspective. All of you suggestions require at least 1 extra server per (US, EU, Asia). I would rather have acti blizz add more servers to split the cluster load that their current servers receive. This would effectively allow for higher density mobs without increasing the lag. There is a reason why we stopped seeing Decaying Crypt runs once 2.0 hit. also a reason why the Tesla Coil DH build got nerfed.

    You want a solution. Start salvaging the crap you dont use at all. Unless your secondary gear has amazing natural rolls, it is pointless to horde gear. I have yet to create a mule for a reason. The only gear I actually horde are immunity ammies, CHC RORG, other rings, and some legacy gear from D3v.

    If you havent touched any of a particular gear for over 1 month of play. Its time to trash it for a forgotten soul.
    Posted in: Diablo III General Discussion
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    posted a message on Is it true ?
    RNG IS RNG NUFF SAID
    Posted in: Diablo III General Discussion
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    posted a message on Gear/build advise needed to push further
    Quote from Jamoose»

    Quote from Monsrud»
    Not really sure why 33 cdr but that's just what "everyone" is recommending. You should test for yourself and see why low cdr can suck.


    Quote from Jamoose»

    [quote=Monsrud;/members/341645-monsrud;/forums/diablo-iii-class-forums/barbarian-bastions-keep/105646-gear-build-advise-needed-to-push-further?comment=3]Thanks alot for the great feedback jamoose, havent really considered "hunting" for specific rift guardians before now as i find it tedious to just give up on a rift if i dont see certain bosses, but surely i'll give it a try, anything to push the leaderboards.changed arround some gear and looking at the poison resist neck it comes with 8% cdr on it, rolled ias -> socket. so now ( without changing my vile vards fc damage ) and changing leorics to reakors im running with 33,33% cdr.

    Out of curiosity, is the 33% a cap of x mobs needs to be hit for 0 cooldown?

    and do you have anything to share regarding my question of movement speed? Is it worth investing paragon points in it aswell as having 12% on the boots?
    Max movement speed. Always. So if you have 12% ms from gear, get 13% from paragon.

    Not really sure why 33 cdr but that's just what "everyone" is recommending. You should test for yourself and see why low cdr can suck.

    The ideal amulet is elemental damage, chd, cc, socket. You can live without a 3rd socket so a possible good mara has str instead of a socket. So your mara amulet now has str, cdr, soc and? anyway, you need to replace this eventually.

    The thing with Ghom hunting is that you kind of need to use Mirnae's gem so 3 gems could actually be a requirement. I would rate the gems (when hunting for Ghom) as so: Bane of the trapped, Mirnae, Pain enhancer. If not hunting for Ghom, probably go for Toxin instead of Mirnae.

    If you use Bk ring + toxin + PE, your dot damage along with the dot from FC will be quite insane but you really need the right stats on your rings and amulet.

    I would link my barb but its geared for T6 atm.
    33% is the min for hit 3 enemies. do the math. (10*.66)/2 = 3.3 this get rounded to 3 enemies hit.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on flying Dragon Droprate
    Its a 10% drop rate. it isnt rare at all quite common. loot tables are equivalent across the board. I've gotten like 5 on a non monk class.

    But...

    RNG is RNG. you could get smk and furnaces up the wa zoo and never get a flying dragon.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on -= and the RESULTS are in =-
    damage / toughness = time remaining in a Grfit

    coin => new - current = gained

    drop = open inventory and start counting.



    Sorry but this is a waste of code to do this when this script could easily go to fixing net code to fine tune the servers. I have lived with it if someone says "are you lagging" my response is this is D3 you always lag.
    Posted in: Diablo III General Discussion
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    posted a message on Boob of the Hoader - dropped by Urshi
    did you already receive the gem prior to this rift. I bet you 1 million bucks you did. If you received the gem in HC, seasonal, etc you can get the gem in grifts. it is a fail safe Blizz created just in case you Nuke you Hardcore Toon.
    Posted in: Diablo III General Discussion
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    posted a message on Ancient SOJ Gem slot, Or Elemental Damage
    Well first off you F***ed up if you were going for a socket. The smart choice wouldve been to reroll the LoF (w/e that is) Love to fight? That 4th affix only rolls: IAS, CHC, CHD, RCR, CDR, socket, LoH.

    If you re-rolled the 17% to fire Its still worthless. because you essentially lost a socket, CHD, and CHC. do the math a ring with 6% CHC and 50% CHD with a socket will out class you current re-rolled ring.



    You have a forgotten Soul
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Can't create ANY cyclones with sweeping wind last tune! WTF!!
    Link us you Battletag. we cannot help you at all.

    Look

    8-10% CHC gloves
    4.5-6% CHC bracers
    4.5-6% CHC helm
    4.5-6% CHC rings
    8-10% CHC ammy



    MIN you can achieve is 35% easily You can craft all of these. infact zero point in having any CHD if you are below 40% CHC. Socket all weapons with a ruby.

    New players should focus on CHC and CHD first socket will come after. Zero point in having a socket if you have 0% CHC and CHD.
    Posted in: Diablo III General Discussion
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    posted a message on Ancient Etrayu reroll
    Your choice, you either reroll to RCR (resource cost reduction) or 10% dmg. RCR is better IMO. a DH goal is to get to the point where they do not have to rely on a Primary generator or a Kridershot. And without using hexing pants.which is possible, but not many can get RCR, CHC, CHD, and a socket on an ammy.

    Weap, off hand, gloves, shoulders, helm, cindercoat/pride's fall, ammy, rings. swiftness.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Why finish rifts after guardian is dead?
    Look the original purpose of "kill close open" was for shard farming. Thats it. But with the introduction of new gobs and 2x gob week, ideally you should always full clear. The probability of bumping into a shard gob is like 50% of the time you open a rift.

    Do you know what kind of loot I get from killing a RG? a free forgotten soul and 90-100 SHARDS.



    full clear i get at least 6-10 legs per run and waste less key frags. You want to close it go play anything but T2-T6. if you close it i will vote to kick you. and I guarantee the two other randoms will agree.
    Posted in: Diablo III General Discussion
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    posted a message on how rare is the rarest?
    http://us.battle.net/d3/en/item/the-star-of-azkaranth



    0.50% drop chance or something low like that. Then its the Lightning immunity and the set daggers (0.70% drop).

    Next are the class weapons. each having a 1.64% drop. Kridershot, WoW, SMK, etc and the furnace.



    all the ultra rares get a buff of 2.5% multiplicative to the drop rate. because the pool got bigger. If you think about it the only way to shrink the pool is to play non Torment but the problem with that is the drop rate is less frequent. So you loose no matter what.
    Posted in: Diablo III General Discussion
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    posted a message on Mont 2.1.2. Furnace vs Incense Torch
    Just do the Math man. If you are super lazy put it into an excel sheet. Furnace = up to 50% max again elites. 635% and 785% DoT. with lets say 30% Lightning bonus. 1.6 APS (with the leg gem)

    You need to launch twice as many WoL to equate to the power of the furnace on elites. spirit regen and/or 56% RCR. 56% RCR would mean if you had a perfect incense torch you can infinite spam WoL. And because you can infinite spam you'll be able to space your build to buff WoL.

    Or do what most people do. inventory swap. For trash use incense torch. for elites furnace
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Bring back trading - Clan trading only - Diablo is missing certain social dynamics within the game
    Nope, bagstone has is right on the money. Inviting trading, invites problems. Remember the RMAH. In fact that was a game on its own within d3. I even understand why they will NEVER implement clan trade. The reason being is that ANYONE can join a clan and anyone can leave. So ultimately if it were ever implemented there will be a total of 6 main clans representing each class. You just need a group of people within each clan to farm. This also invites Chinese farms, d2jsp, etc back. This will exponentially destroy the current life of the game. In d3v you could buy your way to the top. AH is the reason why the player base cut in half. If you want trading play the console version
    Posted in: Diablo III General Discussion
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