I'm curious how Mighty Weapons will play out, I would hope in general they have higher damage than normal weapons of the same level, or I wouldn't really consider them Mighty.
I'm more curious into how they work with Weapons Master, If they have to deal damage to proc fury or if skills like Ground Stomp will genenrate fury.
My evil barb bomb plans might ruined... noooooooooooooo
Weapon master will most likely return fury only with basic attacks... It is so logical that it's not even worth questioning.
Everything is worth questioning, even more so with it comes to blizzard, after 4-5 years of top end WoW I learned that pretty fast. It says hit, and you need to hit to stun which to me seems more logical?
I don't understand why there not being crystal clear with stuff, as in there other games they normally are. Similar problem in this thread.
It might be not crystal clear to you, but it is for me. There's no way weapon mastery would be balanced if you could generate fury with any kind of attack. There's just no way. You sum the numbers up and you realize it pretty quickly.
I'm curious how Mighty Weapons will play out, I would hope in general they have higher damage than normal weapons of the same level, or I wouldn't really consider them Mighty.
I'm more curious into how they work with Weapons Master, If they have to deal damage to proc fury or if skills like Ground Stomp will genenrate fury.
My evil barb bomb plans might ruined... noooooooooooooo
Weapon master will most likely return fury only with basic attacks... It is so logical that it's not even worth questioning.
Everything is worth questioning, even more so with it comes to blizzard, after 4-5 years of top end WoW I learned that pretty fast. It says hit, and you need to hit to stun which to me seems more logical?
I don't understand why there not being crystal clear with stuff, as in there other games they normally are. Similar problem in this thread.
It might be not crystal clear to you, but it is for me. There's no way weapon mastery would be balanced if you could generate fury with any kind of attack. There's just no way. You sum the numbers up and you realize it pretty quickly.
While I can agree with you over the balance issue it could cause, can you name me a game that blizzard has made that is actually even close to being balanced?
Im just going by what the skill says, which is all you can do at this stage.
It might be not crystal clear to you, but it is for me. There's no way weapon mastery would be balanced if you could generate fury with any kind of attack. There's just no way. You sum the numbers up and you realize it pretty quickly.
While I can agree with you over the balance issue it could cause, can you name me a game that blizzard has made that is actually even close to being balanced?
Im just going by what the skill says, which is all you can do at this stage.
Maybe not perfectly balanced, but I think it goes against the idea of a fury spender if you gain fury using it. Whether it will be reduced to a per ability fury gain or limited to fury generators, or remains unchanged, is still unsure. Plus there is already a topic on this: http://www.diablofan...getting-nerfed/
So back to theorizing throwing weapons that explode on impact. Or don't.
It might be not crystal clear to you, but it is for me. There's no way weapon mastery would be balanced if you could generate fury with any kind of attack. There's just no way. You sum the numbers up and you realize it pretty quickly.
While I can agree with you over the balance issue it could cause, can you name me a game that blizzard has made that is actually even close to being balanced?
Im just going by what the skill says, which is all you can do at this stage.
Maybe not perfectly balanced, but I think it goes against the idea of a fury spender if you gain fury using it. Whether it will be reduced to a per ability fury gain or limited to fury generators, or remains unchanged, is still unsure. Plus there is already a topic on this: http://www.diablofan...getting-nerfed/
So back to theorizing throwing weapons that explode on impact. Or don't.
01% weapon damage to all enemies within 12 yards andstunStun them for 4 seconds."I guess it will maybe work with Weapons Master - Mighty Weapons now. Its a fury generator and deals damage