Initially I felt no excitement towards path of exile because I assumed it wouldn't be great, but after researching it, I'm starting to wonder if it really is the d3 killer. (not that d3 didn't already kill itself)
Their concept of leagues is lightyears ahead of diablo 3, and they have very little money compared to blizzard.
If it works out as it reads, the ability to pay and buy your own league/economy is the perfect compromise between modding and free, open servers.
On one hand, you have a standardized, centralized game that mods don't run rampant on, effectively trivializing the content.. but on the other hand, no bots could ever get around a privatized server that has an invite-only option.
There is intense replayability, and many great ideas here such as the cut-throat league. I hope to see these ideas flesh out more fully past the open beta.
The game also seems to have much more content, starting off right away with 6 classes and customizable skill trees, and PvP, even before open beta. This is how an ARPG-MMO should look today.
I'm not saying PoE will be the perfect game, but this is more inline with what I expect from blizzard's d3. Blizzard has so much more money than this company and they are even making the game completely free. It's amazing that blizzard has become so transparently casual and greedy when you look at diablo 3 and mists of pandaria (two very fail games.)
I can see blizzard becoming the next FUNcom company, with garbage game after garbage game being released for extremely lazy, casual players and children. In the shortterm, it's great for your wallets, but in the longterm it's not so great for your fanbase. When activision blizzard flops because they alienated a significant portion of their returning users, it will probably give rise to some new better companies.
While I agree POE looks really good, and seems to be in-line with my views on what an ARPG should be, They are not killing Blizzard.
Nothing is killing Blizzard, at least not any time soon. They have a massive fanbase, they make incredible games, they have some of the best talent in the industry. They will continue to be a great company, and D3 will continue to be a powerhouse. Making a post about XX game killing Blizzard has been made for every major MMO, ARPG and Strat game ever made since WOW launched, none have succeeded.
You make yourself look real silly suggesting anything is going to kill any of Blizzards games.
But I do agree so far that POE is putting a lot of effort into pleasing Diablo/ARPG fans, making it the game a lot of us want. I know I am going to be playing it, and it's doubtful I will ever return to D3 with the changes they are making not fixing core issues.
While I agree POE looks really good, and seems to be in-line with my views on what an ARPG should be, They are not killing Blizzard.
Nothing is killing Blizzard, at least not any time soon. They have a massive fanbase, they make incredible games, they have some of the best talent in the industry. They will continue to be a great company, and D3 will continue to be a powerhouse. Making a post about XX game killing Blizzard has been made for every major MMO, ARPG and Strat game ever made since WOW launched, none have succeeded.
You make yourself look real silly suggesting anything is going to kill any of Blizzards games.
But I do agree so far that POE is putting a lot of effort into pleasing Diablo/ARPG fans, making it the game a lot of us want. I know I am going to be playing it, and it's doubtful I will ever return to D3 with the changes they are making not fixing core issues.
While there was a time when I would agree with you about most of what you said, I feel like that time is becoming a thing of the past.
Mists of pandaria and diablo 3 have been really bad for the company in my opinion.. worse than anything before.
I considered WOTLK bad for blizz at the time, but in hindsight, it was great compared to mists of pandaria and diablo 3. These have been total trainwrecks. The company is fresh out of ideas to make new and innovative games.
The other problem is.. what will save them? When WoW lost some popularity, blizzard had SC2 and diablo 3 over the horizon, and that made fans stay around because of so much speculation.
SC2 is stale now, and not very innovative, and diablo 3 is a disaster IMO. This, with MoP being underwheliming, means only titan's release could save them. That's too far away. They may lose MANY users now.
I can't say for sure I'm right, but I feel like this year has been very bad for blizzard. I believe the only reason they're succeeding at the moment is that other big names are staying console. Competition is hard for small companies. They rely on small usersbases and word of mouth advertisement.
While I agree POE looks really good, and seems to be in-line with my views on what an ARPG should be, They are not killing Blizzard.
Nothing is killing Blizzard, at least not any time soon. They have a massive fanbase, they make incredible games, they have some of the best talent in the industry. They will continue to be a great company, and D3 will continue to be a powerhouse. Making a post about XX game killing Blizzard has been made for every major MMO, ARPG and Strat game ever made since WOW launched, none have succeeded.
You make yourself look real silly suggesting anything is going to kill any of Blizzards games.
But I do agree so far that POE is putting a lot of effort into pleasing Diablo/ARPG fans, making it the game a lot of us want. I know I am going to be playing it, and it's doubtful I will ever return to D3 with the changes they are making not fixing core issues.
While there was a time when I would agree with you about most of what you said, I feel like that time is becoming a thing of the past.
Mists of pandaria and diablo 3 have been really bad for the company in my opinion.. worse than anything before.
I considered WOTLK bad for blizz at the time, but in hindsight, it was great compared to mists of pandaria and diablo 3. These have been total trainwrecks. The company is fresh out of ideas to make new and innovative games.
The other problem is.. what will save them? When WoW lost some popularity, blizzard had SC2 and diablo 3 over the horizon, and that made fans stay around because of so much speculation.
SC2 is stale now, and not very innovative, and diablo 3 is a disaster IMO. This, with MoP being underwheliming, means only titan's release could save them. That's too far away. They may lose MANY users now.
I can't say for sure I'm right, but I feel like this year has been very bad for blizzard. I believe the only reason they're succeeding at the moment is that other big names are staying console. Competition is hard for small companies. They rely on small usersbases and word of mouth advertisement.
Well, subscriptions havent dipped at all on WOW, and D3 was the fastest selling PC game of all-time. So it may "appear" it was a bad year for Blizzard, but appearances don't mean anything.
Granted, the money coming in might be from a younger/casual playerbase, but that doesnt matter much. The company will be around a very long time, and continue to dominate it's 3 genres. I am not sayin I think Blizzard hasnt alienated some of its older fanbase....I'm just saying POE, or any other game isnt going to kill Blizzard.
When you're dealing with game companies, the only thing that matters is total sales. Blizzard will not be affected much by POE. When they release an expansion for D3, everyone playing POE will be at the gamestore, ready to buy their copy. Including the "haters".
While I agree POE looks really good, and seems to be in-line with my views on what an ARPG should be, They are not killing Blizzard.
Nothing is killing Blizzard, at least not any time soon. They have a massive fanbase, they make incredible games, they have some of the best talent in the industry. They will continue to be a great company, and D3 will continue to be a powerhouse. Making a post about XX game killing Blizzard has been made for every major MMO, ARPG and Strat game ever made since WOW launched, none have succeeded.
You make yourself look real silly suggesting anything is going to kill any of Blizzards games.
But I do agree so far that POE is putting a lot of effort into pleasing Diablo/ARPG fans, making it the game a lot of us want. I know I am going to be playing it, and it's doubtful I will ever return to D3 with the changes they are making not fixing core issues.
While there was a time when I would agree with you about most of what you said, I feel like that time is becoming a thing of the past.
Mists of pandaria and diablo 3 have been really bad for the company in my opinion.. worse than anything before.
I considered WOTLK bad for blizz at the time, but in hindsight, it was great compared to mists of pandaria and diablo 3. These have been total trainwrecks. The company is fresh out of ideas to make new and innovative games.
The other problem is.. what will save them? When WoW lost some popularity, blizzard had SC2 and diablo 3 over the horizon, and that made fans stay around because of so much speculation.
SC2 is stale now, and not very innovative, and diablo 3 is a disaster IMO. This, with MoP being underwheliming, means only titan's release could save them. That's too far away. They may lose MANY users now.
I can't say for sure I'm right, but I feel like this year has been very bad for blizzard. I believe the only reason they're succeeding at the moment is that other big names are staying console. Competition is hard for small companies. They rely on small usersbases and word of mouth advertisement.
Well, subscriptions havent dipped at all on WOW, and D3 was the fastest selling PC game of all-time. So it may "appear" it was a bad year for Blizzard, but appearances don't mean anything.
Granted, the money coming in might be from a younger/casual playerbase, but that doesnt matter much. The company will be around a very long time, and continue to dominate it's 3 genres. I am not sayin I think Blizzard hasnt alienated some of its older fanbase....I'm just saying POE, or any other game isnt going to kill Blizzard.
When you're dealing with game companies, the only thing that matters is total sales. Blizzard will not be affected much by POE. When they release an expansion for D3, everyone playing POE will be at the gamestore, ready to buy their copy. Including the "haters".
You're right POE wont kill blizz, but I don't think the diablo 3 expansion will do very well.
What matters is:
-Is it full with content?
-How fast will it come out?
If it looks like a single act and class for $60, I don't see anyone buying it when the game is quite boring currently. Or, if it takes 2 years and other games start to develop, I can see it swept under the rug.
I think blizz dominates the RTS genre with no end in sight for that, but I can see their hold on MMO and ARPG gaming slipping. If titan and d3 are not what they should be within 2 years, blizz might move away from this genres.
Torchlight 2 is an example. In the time of diablo 3's development, we saw torchlight 1 + 2 develop fully and be successful. Steam increased sales by 40% on TL2 after d3's unsuccessful first 6 months.
If these companies gain some ground, they will end up releasing exponentially better and more replayable games which will ultimately take ground from blizzard.
Path of exile won't kill diablo for one simple reason.it's too hard to aproach as a casual player and maybe even a player that don't want to do a shit ton of research before even playing the game (talent tree is vast and even if most of it is just stats u still need to know exactly what your doing before you start or you will be forced to reroll a lot because of how expensive it is to respec a character).
Also the graphics isn't as good as diablo (blizzard have a way of making low poly stuff work imo) and this might not be the major problem but it's still a thing that means it won't kill off d3.
And the last important thing bnet friend list. as a former wow player it's actually amazing how much it means (I play games despite not knowing people playing it but would rather not if given the option) to people who maybe played a lot of blizzard games
I think that assumption which all players are retards and casuals are going to hurt a lot of gaming companies. Why did some games succeed in the first place, such as d2? They had things such as skill builds.
I think some players are letting people like jay wilson "tell" them how they feel about games, and they become this blizzards zombies who repeat everything people like jay wilson says. In the end, if they approach a game with some depth, they will most likely remember why they liked this genre of gaming in the first place. It's just a matter of good advertisement and making a strong release.
Also I really like POE's graphics more than d3's, and for me bnet is totally useless - i have 0 friends on playlist. For me, Bnet is just a free connection tool which I would never use when I have ventrilo and skype and MSN messenger.
Actually from what i saw so far only new Lineage (still as development) can outshine D3 in hack&slash genre with aditional features it'll have as MMO. Gameplay looks similar - tons of mobs dieing, flyghting in all directions and stuff. Pretty strange choice from devs since it doesn't resemble previous Lineage games at all. In path of exile only character building feels like fun, whille game dynamic and visual effects are lacking. If they would actually buy a new engine and addapt game to it then it would be hit no doubts, but leading engines (cry, unreal etc.) cost a lot.
But anyway PoE shows how great ideas can't be realised to their full potential without insane cash investments.
Mentioned it many times already.
D3 doesnt need a Killer... they got Jay "FTL" Wilson. He does a fantastic Job ruining the Franchise.
And the reason why PoE gonna own D3 on so many Levels is simple :
* It got created alongside gamers.
* Its open Source.
* Its DRM free.
* artistic freedom, without Publishers making the Calls.
The whole Idea behind Crowdfunding / Kickstarters will explode this/next Year when the first big Games come out.
Publishers gonna have a really hard time in the Future.
So I suppose you've missed the several open trials they've had already.
Alot of good concepts with character building/development and economy, but IMO they are pretty pointless because the core combat is dull. It's even simpler than D2, but with poorer feedback. Not something you can easily figure out from reading about the game, you'd have to try it yourself to see how you feel. Nonetheless I think way too many people would share my opinion for this to be a "D3 killer." TL2 had a better shot on that with combat that wasn't completely terrible, and a practical copy-paste of D2 design to boot.
So I suppose you've missed the several open trials they've had already.
Alot of good concepts with character building/development and economy, but IMO they are pretty pointless because the core combat is dull. It's even simpler than D2, but with poorer feedback. Not something you can easily figure out from reading about the game, you'd have to try it yourself to see how you feel. Nonetheless I think way too many people would share my opinion for this to be a "D3 killer." TL2 had a better shot on that with combat that wasn't completely terrible, and a practical copy-paste of D2 design to boot.
I have missed them, and so far that's the only valid sounding compaint I've heard about PoE. I will still wait for it and try it because d3 is currently just too pointless to log in for me.
I think that assumption which all players are retards and casuals are going to hurt a lot of gaming companies.
You are only as successful as your customers are willing to let you be. WOW found a great increase in playerbase and profitability moving towards LFR, LFD and other casual friendly options. Every player in WOW can realistically get their own personal legend in pandaland just following the LFR and Wrathion questline. Some don't like it and choose to walk away from the game of course but as a whole there are a lot more happy players than unhappy ones. You give the customer what they want as long as it doesn't hurt your profitability.
You can't please everyone but ignoring the majority (which is made up of the unskilled and casuals) is not a good profit maximisation strategy.
WoW's success was a combination of several factors.
1.) They took a concept (MMORPG) which was already cutting edge from other Games like DAoC, Everquest1, UO etc.
2.) 2004-2005 wasnt only the birthyear of WoW. Cheap Internet Connections and Flatrates got affordable for the majority.
The success is a combination of good timing, and a proper up-to-date blockbuster game.
as someone who dislikes how D3 turned out.
PoE is worse.
just played it until i got out of the first city to the beach and uninstalled it.
like i read from another player, the main problem is the "feedback" of the game, it jsut doens't feel like you are hitting anything although your character does the animations.
even a old game like D2, or even Divine Divinity does this way better
another huge flaw is the lack of loot, hardly anything drops.
in the diablo series, they give you the illusion of more loot by dropping whites and gold but in PoE i was killing mobs and wondering what the hell am i suppose to be doing
the gem leveling and skill tree is nice, so is their potions concept but that lack of feedback is what killed it for me
as someone who dislikes how D3 turned out.
PoE is worse.
just played it until i got out of the first city to the beach and uninstalled it.
like i read from another player, the main problem is the "feedback" of the game, it jsut doens't feel like you are hitting anything although your character does the animations.
even a old game like D2, or even Divine Divinity does this way better
another huge flaw is the lack of loot, hardly anything drops.
in the diablo series, they give you the illusion of more loot by dropping whites and gold but in PoE i was killing mobs and wondering what the hell am i suppose to be doing
the gem leveling and skill tree is nice, so is their potions concept but that lack of feedback is what killed it for me
Maybe you made a damn big mistake choosing ARPGs as your genre? Go play WoW.
NO LOOT?! Maybe you had to try leveling more than 1lvl? Don't mislead people here pls.
Its a really good game. The only thing i see coming is, that GGG does not have resources and staff to cope with bots/hacks. Read Blizzhackers or JSP / DB and you know whats ahead of this game.
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Their concept of leagues is lightyears ahead of diablo 3, and they have very little money compared to blizzard.
http://www.pathofexile.com/leagues
If it works out as it reads, the ability to pay and buy your own league/economy is the perfect compromise between modding and free, open servers.
On one hand, you have a standardized, centralized game that mods don't run rampant on, effectively trivializing the content.. but on the other hand, no bots could ever get around a privatized server that has an invite-only option.
There is intense replayability, and many great ideas here such as the cut-throat league. I hope to see these ideas flesh out more fully past the open beta.
The game also seems to have much more content, starting off right away with 6 classes and customizable skill trees, and PvP, even before open beta. This is how an ARPG-MMO should look today.
I'm not saying PoE will be the perfect game, but this is more inline with what I expect from blizzard's d3. Blizzard has so much more money than this company and they are even making the game completely free. It's amazing that blizzard has become so transparently casual and greedy when you look at diablo 3 and mists of pandaria (two very fail games.)
I can see blizzard becoming the next FUNcom company, with garbage game after garbage game being released for extremely lazy, casual players and children. In the shortterm, it's great for your wallets, but in the longterm it's not so great for your fanbase. When activision blizzard flops because they alienated a significant portion of their returning users, it will probably give rise to some new better companies.
Nothing is killing Blizzard, at least not any time soon. They have a massive fanbase, they make incredible games, they have some of the best talent in the industry. They will continue to be a great company, and D3 will continue to be a powerhouse. Making a post about XX game killing Blizzard has been made for every major MMO, ARPG and Strat game ever made since WOW launched, none have succeeded.
You make yourself look real silly suggesting anything is going to kill any of Blizzards games.
But I do agree so far that POE is putting a lot of effort into pleasing Diablo/ARPG fans, making it the game a lot of us want. I know I am going to be playing it, and it's doubtful I will ever return to D3 with the changes they are making not fixing core issues.
Mists of pandaria and diablo 3 have been really bad for the company in my opinion.. worse than anything before.
I considered WOTLK bad for blizz at the time, but in hindsight, it was great compared to mists of pandaria and diablo 3. These have been total trainwrecks. The company is fresh out of ideas to make new and innovative games.
The other problem is.. what will save them? When WoW lost some popularity, blizzard had SC2 and diablo 3 over the horizon, and that made fans stay around because of so much speculation.
SC2 is stale now, and not very innovative, and diablo 3 is a disaster IMO. This, with MoP being underwheliming, means only titan's release could save them. That's too far away. They may lose MANY users now.
I can't say for sure I'm right, but I feel like this year has been very bad for blizzard. I believe the only reason they're succeeding at the moment is that other big names are staying console. Competition is hard for small companies. They rely on small usersbases and word of mouth advertisement.
Well, subscriptions havent dipped at all on WOW, and D3 was the fastest selling PC game of all-time. So it may "appear" it was a bad year for Blizzard, but appearances don't mean anything.
Granted, the money coming in might be from a younger/casual playerbase, but that doesnt matter much. The company will be around a very long time, and continue to dominate it's 3 genres. I am not sayin I think Blizzard hasnt alienated some of its older fanbase....I'm just saying POE, or any other game isnt going to kill Blizzard.
When you're dealing with game companies, the only thing that matters is total sales. Blizzard will not be affected much by POE. When they release an expansion for D3, everyone playing POE will be at the gamestore, ready to buy their copy. Including the "haters".
You're right POE wont kill blizz, but I don't think the diablo 3 expansion will do very well.
What matters is:
-Is it full with content?
-How fast will it come out?
If it looks like a single act and class for $60, I don't see anyone buying it when the game is quite boring currently. Or, if it takes 2 years and other games start to develop, I can see it swept under the rug.
I think blizz dominates the RTS genre with no end in sight for that, but I can see their hold on MMO and ARPG gaming slipping. If titan and d3 are not what they should be within 2 years, blizz might move away from this genres.
Torchlight 2 is an example. In the time of diablo 3's development, we saw torchlight 1 + 2 develop fully and be successful. Steam increased sales by 40% on TL2 after d3's unsuccessful first 6 months.
If these companies gain some ground, they will end up releasing exponentially better and more replayable games which will ultimately take ground from blizzard.
I think that assumption which all players are retards and casuals are going to hurt a lot of gaming companies. Why did some games succeed in the first place, such as d2? They had things such as skill builds.
I think some players are letting people like jay wilson "tell" them how they feel about games, and they become this blizzards zombies who repeat everything people like jay wilson says. In the end, if they approach a game with some depth, they will most likely remember why they liked this genre of gaming in the first place. It's just a matter of good advertisement and making a strong release.
Also I really like POE's graphics more than d3's, and for me bnet is totally useless - i have 0 friends on playlist. For me, Bnet is just a free connection tool which I would never use when I have ventrilo and skype and MSN messenger.
Ha. Bagstone.
But anyway PoE shows how great ideas can't be realised to their full potential without insane cash investments.
D3 doesnt need a Killer... they got Jay "FTL" Wilson. He does a fantastic Job ruining the Franchise.
And the reason why PoE gonna own D3 on so many Levels is simple :
* It got created alongside gamers.
* Its open Source.
* Its DRM free.
* artistic freedom, without Publishers making the Calls.
The whole Idea behind Crowdfunding / Kickstarters will explode this/next Year when the first big Games come out.
Publishers gonna have a really hard time in the Future.
Check out this Games for example :
"Star Citizen" from the Wing Commander Godfather :
http://www.kickstart...izen?ref=bw6yy7
"Double Fine Adventure" from the Maniac Mansion, ZakMcKraken, Indiana Jones Godfather:
http://www.kickstart...ture?ref=bw6yy7
"Wastelands 2"
http://www.kickstart...nd-2?ref=bw6yy7
"Shadowrun returns" what can i say^^
http://www.kickstart...urns?ref=bw6yy7
"Planetary Annihilation" I really cant throw my Money fast enouth at them, this looks so AWSOME!
http://www.kickstart...-rts?ref=bw6yy7
"Project Eternity" a new RPG from the Baldurs Gate / Icewind Dale Creators.
http://www.kickstart...nity?ref=bw6yy7
"Through the Breach" A Malifaux Roleplay Game... small Project, but looks awsome as well.
http://www.kickstart...me?ref=category
"Elite: Dangerous"
http://www.kickstart...elite-dangerous
And of course...
"War of the Overlord" a new DUNGEON KEEPER Game.... awsome!!!
https://subterraneangames.com/
AAA Games?
Fuck that.... all my Money goes to Kickstarter^^
/edit/ Ahh i forgot...
End of the Month comes "Strike Suit Zero", also a Kickstarter Project :
http://www.strikesuitzero.com/
So I suppose you've missed the several open trials they've had already.
Alot of good concepts with character building/development and economy, but IMO they are pretty pointless because the core combat is dull. It's even simpler than D2, but with poorer feedback. Not something you can easily figure out from reading about the game, you'd have to try it yourself to see how you feel. Nonetheless I think way too many people would share my opinion for this to be a "D3 killer." TL2 had a better shot on that with combat that wasn't completely terrible, and a practical copy-paste of D2 design to boot.
http://nerdist.libsyn.com/gabe-newell-valve-the-games
Its quite interesting.
I have missed them, and so far that's the only valid sounding compaint I've heard about PoE. I will still wait for it and try it because d3 is currently just too pointless to log in for me.
You are only as successful as your customers are willing to let you be. WOW found a great increase in playerbase and profitability moving towards LFR, LFD and other casual friendly options. Every player in WOW can realistically get their own personal legend in pandaland just following the LFR and Wrathion questline. Some don't like it and choose to walk away from the game of course but as a whole there are a lot more happy players than unhappy ones. You give the customer what they want as long as it doesn't hurt your profitability.
You can't please everyone but ignoring the majority (which is made up of the unskilled and casuals) is not a good profit maximisation strategy.
1.) They took a concept (MMORPG) which was already cutting edge from other Games like DAoC, Everquest1, UO etc.
2.) 2004-2005 wasnt only the birthyear of WoW. Cheap Internet Connections and Flatrates got affordable for the majority.
The success is a combination of good timing, and a proper up-to-date blockbuster game.
Qn: What is this POE? Is it like D3?
Ans: Its a POE man's D3.
PoE is worse.
just played it until i got out of the first city to the beach and uninstalled it.
like i read from another player, the main problem is the "feedback" of the game, it jsut doens't feel like you are hitting anything although your character does the animations.
even a old game like D2, or even Divine Divinity does this way better
another huge flaw is the lack of loot, hardly anything drops.
in the diablo series, they give you the illusion of more loot by dropping whites and gold but in PoE i was killing mobs and wondering what the hell am i suppose to be doing
the gem leveling and skill tree is nice, so is their potions concept but that lack of feedback is what killed it for me
So basicly you saying "Hey, i haven't played at all...but the Game sucks!"
makes sence^^
Maybe you made a damn big mistake choosing ARPGs as your genre? Go play WoW.
NO LOOT?! Maybe you had to try leveling more than 1lvl? Don't mislead people here pls.