- afi44
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Member for 16 years
Last active Tue, Nov, 15 2011 07:52:48
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Aug 30, 2010afi44 posted a message on Interview Analysis - PvPI wonder if they will have pvp only rooms that allow double the players of pve games.Posted in: News
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Aug 24, 2010afi44 posted a message on New Gem Madness Perks CuriosityPosted in: NewsQuote from Nekrodrac
14 grades? Sounds annoying. Oh well I can't see them spending time on it if they are not useful.
Still coming up with the grades will be a handful.
Cracked ruby
Less cracked ruby
Even less cracked ruby
Finally ok ruby
A little more than ok ruby
normal ruby
Above average ruby
..... and so on and so forth.
I guess it will be easy in the end. 7 grades right there and they are clearly different and not confusing at all.
lol that's what I was thinking.
Ruby chip.
Ruby Fragment.
Ruby Shard
Ruby Portion
Ruby Chunk
Ruby Half
Ruby Tuesday
Ruby Weapon
Chipped Ruby
Flawed Ruby
Ruby
Flawless Ruby
Perfect Ruby
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The reason people did this, it just was so much faster, why do the slow way, when you could have higher levels grind you up to 90s?
I don't see them doing that in D3, they didn't even do it in D2 (except maybe the ancients?) as far as "forced leveling"
They'll probably end up doing something like they have in Diablo II now
Where you do tristram runs for so many levels then you do act 2 runs.
Id like to see like end act rushes for certain level caps like
Normal act I Leoric tomb runs level 13-20 (most exp gain)
Normal act II _ _ _ _ _ runs level 20-28 (ideal exp)
and so forth.
I think of they balance the game around that, it would make it a lot more fun.
A fair, and even transition between a certain level gap and the acts/bosses.
Instead of doing like LVL 1-30 on a lower tier something and then grinding 55-99 on a higher tier which gets old fast in PVM.
If they balanced it out evenly, it would keep the game fresh, and would keep people thinking "man I cant wait to do the next tier dungeon raids, the gear is so much better"
If they did something like that, and kept it somewhat fast (no where near mmo leveling times) You'd have a pretty fun game imo.
AFI - my 2 copper
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2. the other day the blizz rep on the d3 forums said that there is no set-in-stone max number at the moment.
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Another year!
I was looking at Sep/October release :confused:
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But I'll probably roll a witch doctor if there are too many wizard, but it just seems kind of weak casting locust swarm and a few little baby mongrels on a boss that is 15x larger than me.
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Wizard
Barbarian
??x2
Anyone made up there minds yet or going to wait on release of the other 2 classes?
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