There was a blog post on the 3 powers already - it's a good idea, but needs better implementation than their alpha version of it.
Very nice art in this blog!
There was a blog post on the 3 powers already - it's a good idea, but needs better implementation than their alpha version of it.
Very nice art in this blog!
Legendary items are still the top tier from what I read since they STILL offer more properties than rares. In the true endgame, say after 2k hours, you won't have upgraded rare items on you. Upgraded rares would be just the step to perfect legendaries.
Magic -> Rare -> Upgraded rare/set/legendary -> Legendary with perfect rolls/mythics
If D4 is to come 2021 they will show a playable demo at Blizzcon. But I personally doubt it that is the case since their official statement after the fiasco last year was that they did NOT had any plans for D4 reveal at Blizzcon 2018.
Yep, I expect D4 announcement with cinematic and gameplay video.
If I have to predict a release year, I go with 2022 in case D4 has open world, and 2021 if it is classical aRPG like D2 and D3.
We could easily get a D4 announcement at Blizzcon 2019 and it could easily turn out to be an FPS game.
Don't get hyped up until we see a D4 gameplay on PC!
If D4 is indeed already 4 years in development and has changed drastically during this time, this means even worse news - its developers are same level clowns as those of D3.
Meanwhile the new PoE patch notes word count is over 9000 - literally. Not a joke! Precisely 10304 words. It even goes above the paragon cap in D3!
Server slams in 2018. Feels BETA man!
D2: HD mod in 2019.
D3: Maintenance mode, more of the same we already have, power creep.
D4: Possible announcement in 2020. If it is not a top-down view it is a no buy for me and the logic is it won't be. It will look flashy and colorful in a 3d perspective allowing people to spend tons of cash on it for cosmetic items.
aRPG/MMO in another universe: I'd love to see a post-apocalyptic (Fallout-like) setting done by a top studio like Blizzard. I think such setting gives a lot more freedom to its designers and would kind of change our focus from the typical things present in Diablo.
Summary: Whatever comes next, it will be oriented with the idea to make money. It won't be done just for the sake of experimenting with something new, it will be well calculated money machine. That said I don't expect miracles. For such to happen passion and freedom are needed. And money does not have to be your main goal. It has to be the art and the gamers. Kind of unrealistic things for the big studios. But at least one can enjoy the AAA cinematics from them. They seem to sell the products well.
Quote from OSW_Zenkiki»
I believe we will see something next year!
Next year is D2 HD. If they are making D4 or an aRPG in another universe it is 99% not a top-down view like D2/D3 and we might expect the reveal of that not earlier than 2019.
Hi, Chris! Thank you for the giveaway!
#wegottrolled
News about D3 upcoming system changes and new gameplay content in the form of 2nd expansion pack.
Also, thanks to DF for the ticket giveaway and future coverage!
0
Yes, it's fun. In this mod the endgame is going after the charms you need and also jewels (if your character makes use of these).
0
There's nothing special past the Ancients (you don't need to do Baal runs in this mod). The mod intentionally caps the points of skills to 51.
0
Once you've killed the Ancients on Hell, you've beaten the mod. Congrats!
0
You can't proceed after the Ancients due to the level requirement for Hell, which is 60. Ancients are the last Boss on Hell in this mod. They can be replayed as many times as you want, serving the purpose of a dummy to compare different characters dps.
What's the thing you liked most about the mod?
0
I've been making this D2 mod the last two weeks and the result is a pretty fun experience for replaying Diablo 2. You can download it from here: https://www.moddb.com/mods/happy-soloing
I'll be happy to hear whether you enjoyed playing it and what you liked/disliked most. We can further improve things if there are cool ideas.
The mod aims to alter the player experience by making the game less grindy and a lot more friendlier for solo/single playing. At the same time a few game mechanics have been adjusted serving for some tougher challenges. Here is a list with the most important changes:
Major changes:
1) No level requirement on item affixes (everything drops anywhere)
2) Runes and rare/unique items are easier to find
3) 40 levels instead of 99 with 10 stat points per level (the Ancients are the last boss on Hell)
4) Potions are disabled/unusable
5) No mana cost and no cooldowns on skills
6) Attacks always ignore the monsters' defense
7) Only super unique monsters and bosses can have damage immunities
8) Better/easier rolls for rare jewels, which are guaranteed drops from unique monsters
9) New Horadric cube receipts for socketing and runes (read them at the end)
Other changes:
- All runewords are available for single player
- All skills are bindable to left mouse button
- Durability on items removed
- Maximum quantity on stackable items raised
- Token of Absolution sold by Akara
- Tomes stack increased from 20 to 100
- Not needed affixes removed from the drop pool
- Unique charms are possible drops anywhere
- Gems are guaranteed drops from champions
- Reduced pre-requirements for skills
- Improved experience curve in the very early game
- Stamina drain severely reduced
- Only magic items received from gambling
- Hirelings are a lot more expensive
- Town vendors have become greedier
- Town vendors aren't selling armor and potions
- Cows are less generous
- Some shrines have been corrupted (reduced duration of their effects)
- Crafting pool always contains all prefixes and suffixes
- Socketing of superior quality normal items with the existing cube receipts is now possible
New Horadric cube receipts:
4 perfect gems + tsc (scroll of town portal) -> random rune
1 perfect gem + tsc + 1 armor/weapon/helm/shield -> adds 1 socket
1 perfect gem + isc (scroll of identify) + 1 armor/weapon/helm/shield -> adds 2 sockets
1 perfect gem + tsc + isc + 1 armor/weapon/helm/shield -> adds 3 sockets
1 perfect gem + 2 isc + 1 armor/weapon/shield -> adds 4 sockets
1 perfect gem + tsc + 2 isc + 1 weapon -> adds 5 sockets
1 perfect gem + 3 isc + 1 weapon -> adds 6 sockets
0
Greetings friends,
I made a mod for D2 implementing a D3 like paragon system allowing you to level to 20000.
Here it is: Paragon Meme. Mod installation is very easy - just replace a single file in Diablo 2 install directory.
P.S. I am also making another mod (a serious one) changing some of the D2 mechanics to make the game more enjoyable and challenging in some aspects.
2
2022 is late for Diablo 4 release. Its engine isn't that good to face the potential new aRPGs being developed atm. If they delay D4 to 2022 they'll make a mistake. No matter in what state the game is, it has to drop next year or they risk getting smashed by better games and lose a big portion of the player base they aim to get.
The truth is Diablo 4 is a great game for 2020, but it would be mediocre in 2022 since the games market is so dynamic. Diablo 4 has to capitalize on what it is in 2021. That's my personal opinion.
1
D4 open Alpha/Beta is coming after the virtual Blizzcon. Get ready!
0
Made up or not, the important is how accurate they are lol. D4 Beta is coming, there will be a storm after the silence.
0
They are all-in with Diablo 4. Right now more than 85% of their programmers work on that title. If Diablo 4 fails there will be no more Blizzard as we know it. This means two things:
- Their development on the game goes with great speed
- They'll try to release D4 as fast as possible to make up for lost profits from other games and failed projects
And Covid-19 while slowing down their development would increase their sales.
We are getting the D4 BETA after next Blizzcon for sure.
1
Yes, my current prediction (influenced by the covid-19 pandemic) is the same. What we saw at Blizzcon 2019 showed a game in a very good state. At Blizzcon 2021 they would probably announce the open beta of Diablo 4 and a release will follow in late 2021.
The aRPG genre is getting more popular with each and every day, and some other top studios are about to release their games in 2022, so Blizzard hitting the late 2021 is crucial for developing a strong player base and protecting its position on the market.
0
Let's have a poll guys! You can specify why it's so for you in the thread.
Also, on:
https://www.strawpoll.me/20060121/
1
Remaster or remake doesn't matter when the old servers are abolished - this is simply not fair to the people who had purchased the old game.
WC3R was another huge misstep by them. It's messy in the kitchen and that's not good news for D4 - we are to witness more absurdity as the release approaches.
2
Classic D2 Blizzard servers go *poof* the moment D2 HD drops.
0
Also, a global tracker of all games.