Quote from Modmannen
Quote from Akuma Seijin
Quote from Modmannen
Inferno <3 will be spending a lot (too much) time there ^^
I'm also guessing from the slide, and previous screen someone linked on these forums earlier this week, that we're down to just 4 types of gems? It's rather logical, seeing as all elemental damage on weapons is coming from enchantments (or maybe preexisting pre/affixes. This would be news to me, though it's not much to go on ^^
Well they only showed 3 runes so either they are just picking some things to show all of or they cut back our customization alot.
True. The thing is, I severely doubt they'd cut the runes down to 3, it's all about not putting to much on the screen. The gems however, as said, would be logical.
The previous screens I mentioned, did show ruby adding spelldmg when socked in a weapon. Likewise the sapphire added magic find in helmets, and amethyst added attacks per second in wep and move speed in helm.
I do agree we don't need too many gem types.
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"Like most classes in Diablo 3, his mana-like resource, Spirit, generates quickly enough to use a skill like Deadly Reach as your primary attack. You can assign skills to either mouse button, so I kept Reach as my left-click, and a teleport skill on the right. I’d zip into the fray, shred whole crowds of enemies with my extendo-punching, then zap back out if my health ever threatened to drop."
He obviously was just categorizing the move, not saying it was actually teleport, but you get the gist of what he meant.
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1. Did no one at the press release write down an updated list of actives and passives? I thought, if nothing else, that would be a big topic.
2. In the b-roll, If you watch the monk closely sometimes he will pull off this quick dash that makes him blue, which is diff from the dash thats part of a combo wheres hes just normal colored. I'm thinking this is his movement skill, thoughts?
3. Kinda wish we could've seen all the characters resources in action in the b-roll footage. Any comments from the ones who tested them? How they look?
4. I love the banner idea and I hope they have many customization options. What I don't get tho are the class crests. What is the purpose of these? Just for show I'm guessing? Seems kinda unneeded.
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They seem to have all the skills from the blizzcon demo for the monk!