- Shiniku
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Member for 15 years, 9 months, and 28 days
Last active Mon, Oct, 1 2012 07:34:16
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- 318 Total Posts
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Feb 5, 2010Shiniku posted a message on Female Monk RevealedWhy can't I see the image? I see 'click to enlarge' but there's no image anywhere. It's not there whether I'm logged in or not.Posted in: News
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Dec 9, 2009Shiniku posted a message on Location similarities in Diablo II and IIILet's read this post with one extra comma:Posted in: News
"Diablo: @Midnightact We'll have five classes and no we're not creating the entire world in. We're visiting specific locations, similar to Diablo II."
I think that's what they meant. Not that they'll be visiting locations specifically similar to the ones in Diablo II (which would be a pretty poor choice, in my opinion) but that they are letting us playing in several select locations as opposed to the whole world (like in Diablo II.) -
Aug 28, 2009Shiniku posted a message on Tyrael Sings "Hotel California".Posted by Dauroth on the 24th, apparently.Posted in: News
http://diablofans.com/forums/showpost.php?p=478241&postcount=6
He was also the one who posted it on the official forums. -
Aug 28, 2009Shiniku posted a message on Tyrael Sings "Hotel California".Didn't somebody on this Forum post this a few days before it was posted on the official forum? I thought so. Can't recall who it was.Posted in: News
Still, nice find by whomever. -
Aug 26, 2009Shiniku posted a message on Why Jay Wilson Lets His Daughter Play Diablo 3.Posted in: News
Indeed. I read this interview like Ron Burgundy, can't help but make everything sound like a question.Quote from "Eldritch" »That? was an? amusing interview?, thanks for? sharing.
Anyway, yes, interesting read. I think censorship sucks, and personally wouldn't ever want to tone down gore for audiences like Germany or Australia, but, that is kind of cruel to the people who live in those places who want to play the game, even if it is wildly censored.
As for his daughter playing D3... my first PC game was DOOM, followed by the original Diablo. It never really phased me, I turned out alright, right? Yeah, sure, let's go with yes. But it is refreshing to see a parent that actually does pay attention to what they're children are playing, instead of those parents who let their kids play M games and then get mad at the developers when it turns out there's blood in it. -
Aug 25, 2009Shiniku posted a message on Bashiok Explains Monk Class Not From 'Hellfire'.Posted in: News
I wouldn't be so harsh on people. I'm sure a lot of them realized Hellfire wasn't developed by Blizzard, but that doesn't rule out the possibility of this class being a continuation of that one, and also just because it had a different developer doesn't always mean it's non-canon (in this case it does, but not everyone is aware of that.)Quote from "Kazamu" »This is one of the things that really annoyed me when I was reading web articles regarding Diablo III's new class. Everyone always talks about / compares with the "old" Monk from Hellfire, but if you look at the Hellfire disc (and/or box), there is NO mention of Blizzard. Rather, what you'll find is that Sierra, NOT Blizzard, developed Diablo: Hellfire. Blizzard only gave them the okay to make it.
Additionally, another way people could have found this out is by checking Blizzard's website. Nowhere can support for Diablo: Hellfire be found. This is actually kind of disappointing though, because as it turns out Sierra hasn't really been supporting it either, so with all of the Diablo patches, Hellfire has gotten rather bugged as a result.
It is kind of clear right off the bat that these monks share nothing but the name, but I still wouldn't be too harsh on the people who didn't realize Hellfire was non-canon. -
Aug 21, 2009Shiniku posted a message on New Diablo 3 Character Class: The Monk!I hope these guys aren't just like, healing monks, because... well, Diablo isn't an MMO. It will be cool if they have hand to hand skills, maybe some paladin-esque auras or whatever.. some good offensive stuff, is what I mean.Posted in: News
Just watched videos: yeah, looks like it'll be like what I hoped - cool. Still, not as cool as I'd like. I'm tired of robes and rags, give me some fucking armor! -
Aug 20, 2009Shiniku posted a message on Has the Tetris Inventory and Magic Find Returned?Woo! I am thrilled. Don't care too much about MF.. I did use it in Diablo II, but it never struck me as fun to do nothing but farm.Posted in: News
I love that the tetris inventory is back though, at least in some form. I mean, it looks like there are only two sizes of item (one slot, and two slot) so it's not exactly the same, but still a nice throwback to my precious memories. And will probably be easier to organize. -
May 24, 2009Shiniku posted a message on Diablo III Bestiary Update- Return of the Fallen!Posted in: News
Well yeah. And I hope they do the color changes in DIII as well.Quote from "Pjanoo" »Ofcorse, because they wanted the fallen to become stronger when you advance further into the game. And they obviously had to change the appearance a bit too so they just changed the colors.
I'm just saying maybe Smudge had a point, and the color choices weren't just arbitrary for a need to make a new color, but maybe it had something to do with where they were located. -
May 24, 2009Shiniku posted a message on Diablo III Bestiary Update- Return of the Fallen!Posted in: News
Weren't the Fallen ones in Diablo more greyish/purplish black? And they were under the monastary.Quote from "Dauroth" »They were always red! I think the color is just fine! :thumbsup:
Also worth noting that the fallen in Diablo II are dark (black) under the monastary.
So, I think it's a legitimate gripe, you could argue a case that the color of the fallen ones was at least somewhat based on their location. -
May 22, 2009Shiniku posted a message on Diablo III Bestiary Update- Return of the Fallen!Cool, an update! Cool, Fallen!Posted in: News
..and it's all downhill from there. I don't know. The hounds, lunatics, and overseers are okay additions I guess, but why? I don't need any more types of fallen really, I'd rather see other new enemies, and have them be mixed up. Also, how many bursting fat guys does the game need?
They're also a bit damn bright. But so is everything I guess.
Another thing, the page mentions them being bright red.. we sure seem them bright red.. does any of this mean that we won't be seeing any different colored versions of them? I liked being able to see a few different colored variants on them, and then once you're out of act I you don't really see them again.
I mean, with all this time they're spending fleshing them out with new types of fallen, are they going to try to have different levelled versions appear throughout the game? Or have they gone to this much trouble on the enemies further in the game as well?
I don't know, I'm speculating too much, happy to see an update though. - To post a comment, please login or register a new account.
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Though, I could still just not join a guild if there is a guild system so it doesn't really hurt me.
But, it does kind of break the story to an extent. i mean, story is (assumed) in the other diablo games, a party of 3(in diablo) or a party of 5/7(diabloII/LoD) went through the game together and defeated the diablo. A group of companions from each of the classes availible. This was assumed to an extent whether you played like that or not. So, having guild filled with hundreds of 'champions' kind of shits on that story element of just the party of a handful.
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but the class description, and what they said on the panels, point to Witch Doctors being able to summon zombies. Besides, it only makes sense. I would rather use corpse exploitation to make zombies rather than just summoning, but I guess you can't have everything.
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I mean, hopefully all will be revealed by blizzcon. personally, i can't wait.. i feel like they've been torturing me for ages not letting us know, even though D3 was only announced yesterday.
Also, I made it into a sig already. Go me. It still doesn't beat my old join-date to sig-quote record though..
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Heh, the next months are totally gonna be ridiculous. I wish luck to the admins/mods, whatever you've got here that will be tasked with keeping it all under control.
And I drew the things in my sig. Also, just pointing out I am male, and that girl is just a drawing. Just pointing that out so no one sees the girl in my sig and assumes it's me, therefore making me a target of pick-up-lines aplenty.
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But that's not it. Look at the armor design.. not very diablo like. Look at the character animations, and characters in general.. they seem exaggerated and absurd. The way they move is totally exaggerated and cartoonish, whereas in Diablo and Diablo II, people moved in what i thought was quite a realistic manner, for a fantasy game. I think that makes a lot bigger difference than the lighting. But uh, that's totally off-topic. my point is, the color scheme is nowhere near the only thing they drastically changed.
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What are you on about? WoW was essentially a Diablo MMO with a warcraft glaze over it, as in, a lot of features from the diablo games were in it. But that was okay, since it was a new thing, not a sequel to a previous game.
I don't think Diablo III should draw from WoW, as the features of WoW(besides those ripped from d2) are features I genuinely despise.
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*cough*
But let's not just make this another thread about that sack of disappointment.
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Despite the scenery being dark, dank, and gothy, a lot of the enemies looked downright flamboyant.
Do you think we'll see a return of this in Diablo III? i hope so.
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I'm in college. Game art and design major. As my sig pic states "I'm the guy what draws stuff".
Drawing is cool.
Diablo is the first PC game I could call my own, and probably the first PC game I beat on my own. Diablo II was a... life changing experience. Changed me from casual gamer to hardcore gamer. I still play it to this day.
Question: I have the option ticked to view avatars, and there are a lot of things about avatars (like in stickies) but I don't see any avatars.
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But to tell the truth, I don't like the idea of healing in battle by any means other than potions. I kind've liked how I'd always hesitate to use a potion to heal my nicks and cuts.. because potions had cost, and value. Whereas you might as well just walk into the orb.
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