Quote fromOh my god that is amazing! The detail is exquisite, on all of them! I wish I could make costumes that good.
HEY there is one more Diablo related costume! Mistress of Pain!!!
(official artwork reference)
(alternate reference)
Surely that is her.
I believe there is one that is also a barbarian male, if I'm not mistaken.
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I'm fairly certain they are going to employ a Guild Wars loot system.
From the way it was talked about, only the person that loot drops for will be able to see it lit up. And this is exactly like Guild Wars.
Not to mention Guild Wars was craeted by NCSoft.... which was Blizzard North...
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The rarity of an item stays the same. He isn't thinking of it like "supply and demand." If people demand a rare item more, obviously it will be worth a lot more. if the demand goes down, it will be less.
The more people that have a bound item, the less people that will demand it. It'll fluctuate, giving the economy longevity. I agree with you on your points HuHu. Don't let people that don't understand economics get you down.
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Almost as bad as this incoherent sentence. *headinhands*
I wouldn't be surprised if guns made an entrance into Diablo 3. I personally wouldn't like it, but I'm prepared to let that letdown slide.
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I have a feeling they'll give out SC2 beta keys before D3.
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I thought it was a good idea as well. The game was rather shawdy, but I was actually rather surprise that this had not been implemented anywhere else. It made it very nice to be able to have nice items unique to your account that others didn't have.
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This allowed you to swap between all of your characters on your account via a shared stashing system. Now, this would require a very large stash based on how many items we actually get, but if not, you can always mule from one of your characters to the next.
I agree to the fact that I'd not like to have to get several of the same items just because I made new characters, but I'd also like to keep the economy from going to shit. I think this would be a good compromise for the situation.
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Contrast is very key in creating atmosphere in games. And I think it would be a good time to reiterate the fact that it's been 20 years since the Prime Evils roamed Sanctuary. I think that contrast is needed, and they've got a good start on it.I'd also like to say that I highly doubt that the art style is going to stay exactly the same. I also trust that the fan base is passionate about how they've known and loved Diablo since the very beginning.
If Blizzard is true to their word, I believe a compromise will be made between the contrast and the pure gothic that the fans have grown to expect from the series.
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You see, and it's ideas like this that should shut up all the people jumping the gun on all of these petitions. In fact, I'd be very surprised if Blizzard didn't take this idea into account.
It makes sense, putting it in the context of events.
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Don't think so mate =/
Most games that're coming out nowadays need at least 1gig + in RAM and higher processing speed.
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This computer is used for recording and mastering music and digital graphic creation, so I'm hoping I won't have to do much more adjusting for this release.
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I think you misinterpreted the person you quoted. He stated that the three heads that Satan consumed were Cassius, Brutus, and Judas. Those that betrayed Julius Caesar, and Jesus respectively.
If you have no idea what I'm talking about, you should read a few passages from the Bible and read Julius Ceasar. (Shakespeare's version because it gives you the story, but is fantasized)
Et tu Brute?
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He was not the director, but he drew some concepts.
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And I agree with you on the grounds that it is subject to change. I'm perfectly fine with change.
But you'll find little support for your argument. It undoubtedly looks reminiscent of Warcraft art. It just is.
Whether or not it changes from now has nothing to do with my statement. The art is very similar to Warcraft. The D3 style has obviously been influenced by it.
If it changes, cool. If not, that's just as cool.