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    posted a message on Whoa We Got Noticed
    How ironic that people are bringing attention to the fact that they got attention...
    Posted in: Diablo III General Discussion
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    posted a message on Whoa We Got Noticed
    Originally Posted by Dranoel
    I think the petition was jumping the gun a bit. I didn't realize that designing a game was done by committee these days. If that's the case- it will never be done.

    I hope Blizzard has the foresight to listen, but then continue down the path that is best for the game (and not for self-appointed committee members).

    Because, with the amount of poo-flinging and tantrums from the vocal minority does not make for a better game.

    Yes, I said vocal minority.

    The game, when released, will become "Game of the Year" with over 1 million units sold. A petition is not going to stop it from achieving this milestone- nor will you not buy it when it is released.

    I understand your heart is in the right place, but put down the lit torches and be patient. Blizzard is not going to fail us- all their products go through the progression. Diablo 3 will be no different.

    One last thing, be grateful for what is coming- and let your voice be heard for what you also like about the game. I mainly hear the negativity- and it sounds trite & screechy.

    Your mileage may vary...


    This sums up my exact post on the actual petition.

    I'm glad I'm not the only one that feels this way. I know the style is still being developed, but I'd honestly love it playing it as is. Congrats on being noticed... but it's pebbles in a stream.
    Posted in: Diablo III General Discussion
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    posted a message on D3: Character Rerolling
    Quote from "Mruos" »
    Ah. So rerolling is something like the opposite of respecing?

    Rerolling means making a new character. Respeccing means keeping the same character but changing the skills within the trees.

    Diablo 2 had a unique way of using skills - unique meaning once you spend your skill points, you cannot reallocate them. Other blizzard games such as World of Warcraft employ a system that allows you to spend a sum of money to "respec" your character's skill points.

    The cure for Diablo's way of using skill points was the ease in level characters. This allowed you to reroll characters as a means to fix your previous mistakes on your other characters.

    I hope this clears up any confusion.
    Posted in: Diablo III General Discussion
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    posted a message on No support for modding...
    Quote from "Equinox" »
    A) modding doesn't affect online play. Most it will do is create a private portal like DotA did.

    DotA is online.

    And if you've noticed, WCIII has the platform where that would be possible. Diablo III is obviously not an RTS, and should not mirror one. If battle.net offered a separate portal for modded D3 games... I think that would take a lot away from the game's community.

    Maybe some people would find i awesome, but it would be a necessity to keep it separate from those joining games to progress their characters.

    Also, the characters used to join these player-created games would have to be separate characters in general. This is why WCIII was able to do this - all heros started at level 1 (or whatever stated level the modded game had), etc etc etc. Imagine just joining some player-modded games, tricking out your character, then heading back to normal gameplay.

    There's a pretty big problem there.
    Posted in: Diablo III General Discussion
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    posted a message on D3: Character Rerolling
    The topic was the way that Diablo does respeccing. Diablo 2 required rerolling to respec.
    Posted in: Diablo III General Discussion
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    posted a message on D3: Character Rerolling
    The only thing that I have beef with is that our first characters will undoubtedly require rerolling due to our inability to see where the skills will lead to, the damage, etc.

    I would at least like the ability to respec at some point, just due to those who like to keep their first characters, and actually have them be correctly created.

    Perhaps that's just me =]
    Posted in: Diablo III General Discussion
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    posted a message on With such nice graphics, should they eliminate the 3rd person camera?
    I think the game play trailer showed that the user can alter the angle of perspective.... 99% certain.
    Posted in: Diablo III General Discussion
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    posted a message on D3: Character Rerolling
    Did you like how often and how easy you could reroll characters in Diablo 2? Should this same mechanic resurface in Diablo 3?

    What would be the best way to remedy this if you did not like the ease in leveling?

    What are your thoughts of the ability to respec your characters?

    Thoughts?

    Quote from Eve »

    Diablo 2 had a unique way of using skills - unique meaning once you spend your skill points, you cannot reallocate them. Other blizzard games such as World of Warcraft employ a system that allows you to spend a sum of money to "respec" your character's skill points.

    The cure for Diablo's way of using skill points was the ease in level characters. This allowed you to reroll characters as a means to fix your previous mistakes on your other characters.

    I hope this clears up any confusion.
    Posted in: Diablo III General Discussion
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    posted a message on New Loot/Drop System
    Think of it like Guild Wars loot system. Love it or hate it... you get used to it.
    Posted in: Diablo III General Discussion
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    posted a message on What's your favorite Diablo quote?
    "They never listen...." - Diablo 3
    Posted in: Diablo III General Discussion
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    posted a message on Please, Blizzard, let there be a monthly fee.
    Quote from "Murderotica" »
    I been lurcking around this forum for about a week and finally registered. I just wanted to add my thoughts in about this. Read before you flame please.

    There are many reasons I would like there to be a monthly fee, or at least wouldn't mind it.

    1. Keep the kiddies out. I am tired of 14 year old punks ruining my gaming experience. With a monthly fee, that is payable by credit card not game card, it would get rid of a lot of immaturity and would result in a better game. The game is rated M for a reason. Go watch your bob the builder and leave the gaming to the adults, thanks.

    I stopped reading here, simply because you know, I know, and the person who posts next knows, (not to mention the rest of the Blizzard community knows) that a monthly fee will not keep the kiddies out.

    WoW is the only example you'll ever need. Ever
    Posted in: Diablo III General Discussion
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    posted a message on Abd al-Hazir
    Seems like it. =]
    Posted in: Diablo III General Discussion
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    posted a message on Skill Trees
    Also, the progression part, with certain skills required for certain others, would either require careful crafting or removal. It's a waste of skill points and no fun to have to invest a point in one ability just to get another. You can maybe require X number of points on the tree, or a point in x,y, or z, to be able to get this ability, but if you make it too specific you are likely to end up with people investing the minimum and ignoring the skill. If you don't want to use an ability, you should not have to put points in it.

    I think this is the only part of your argument that I disagree with. I think that it is only natural that certain skills would be needed before attaining new ones. This ensures that the player does not overlook anything on the lower tier, and master them.

    I think the crux of my argument, however, is that it seems natural to start with basics skills as a new character due to the natural course of development.

    However... I think it would be interesting to level up skills independently from each other, beyond the use of skill points. It seems realistic, to me, that the more you use a skill, the better you would become at it. Gained accuracy... hits... etc, etc. Perhaps this is treading too much on WoW ground, due to the necessity to increase your weapon skill.... but this isn't exactly weapon-wielding I'm talking about. I'm thinking that with increased mastey of these skills would actually develop how the skill looks and is executed.

    And it would be even more key, I think, that if you were to make all of these skills available from the get-go. Not only would this bring a whole new depth of character development, but it would free people from needing prerequisites.

    Perhaps there is a compromise that can be reached.
    Posted in: Diablo III General Discussion
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    posted a message on Abd al-Hazir
    I don't think Cain would have a Pen-name though. I think he'd want his name on his documents so if somebody came to find whatever he left... they'd know.

    That and I don't think that Cain would use a pseudonym. Let alone one that meant "Slave of the Swine"

    Now if the translation had been "Slave of the Goat", I think we'd be on to something.
    Posted in: Diablo III General Discussion
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