Quote fromOh my god that is amazing! The detail is exquisite, on all of them! I wish I could make costumes that good.
HEY there is one more Diablo related costume! Mistress of Pain!!!
(official artwork reference)
(alternate reference)
Surely that is her.
I believe there is one that is also a barbarian male, if I'm not mistaken.
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I think Timester and I have summed it up pretty well....
Samwise, who was involved with the game's style, and Chris Metsen who is involved with game story, are both still around.
There you are.
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That's all. No real argument needed. The gameplay trailer is all the proof I need. And it may not just be Samwise that it has influenced, but all artists that have been working on this D3 project.
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I couldn't imagine this not selling 1M copies.
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I've been through all of Sons of the Storm. And I think it's already been talked about that they go through a committee, not a single artist. And yes, yes I do call that a smaller role. And considering he's been working on Warcraft art for the past 8 years, I'm very, very justified in claiming that with the way this game's art skirts the edges of Warcraft's style is due to that very fact.
I'd also like to invite you to look at Samwise's gallery. Then you can tell me how wrong I am when you compare where the majority of his time has been allocated. You can tell me I'm wrong, but I'll laugh at you. And that's okay. If you seriously still want to bleat that Warcraft style art hasn't influenced him, then I think it would be best not to respond to this comment. There's a petition talking about this very thing.
The only difference between what I'm talking about and what the petition is talking about is that I don't think it's a bad thing.
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This is a mirror of the Uwe Boll petition.
These are never taken seriously.
EDIT: Comments mean nothing. Anybody can sign as many times and put in multiple comments. No validity at all.
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No... he wasn't.
Diablo II Artist Team:
Lead Character ArtistPhil Shenk
Character ArtistsJohn Kubasco, Cheeming Boey, Evan Carroll, Michael Dashow, Ben Haas, Kelly Johnson, Michio Okamura, Kris Renkewitz, Anthony Rivero, Christopher Root, Eric Sexton, Robert Steele, Patrick Tougas
Background ArtistsAlan Ackerman, Ben Boos, David Glenn, Alex Munn, Mark Sutherland, Marc Tattersall, Fredrick Vaught
Manual Design & LayoutMark E. Kern, Chris Metzen, Chris Sigaty, Peter Underwood
Manual ArtworkBen Boos, Evan Carroll, Sam Didier, Chris Metzen, Alex Munn, Phil Shenk
Sam Didier played a much smaller role on the Diablo series than he has in the Warcraft series. And I think I'm justified in saying that his work in Warcraft has influenced the style. If not a lot, at least enough to get the nuances of that style.
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There are no people left of that team in Blizzard. It is not surprising to me to have the art akin to that of WoW. Samwise is on the panel and has done much of the art for Diablo 3.
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It's okay, no problem.
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Sounds a lot like what kiddies did with Anonymous
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I'm curious myself, actually, to see how this would tie into lore. It is obvious that humans are not the only cogniscient beings in Sanctuary, so adding different races wouldn't divert the game from its path.
Is everybody comfortable with sticking with humans? Or do you think alternate races would be acceptable, if not desired.
If so, what races do you think would be good additions?
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