2) Diablo only scared or creeped me out because I was like 5 when I played it.
"Ah, fresh meat!"
I must have been in my teens when that happened and I still just about relieved my body from every possible orifice. The fact that the game freezes for a bit when the door to The Butcher is opened just makes it worse. Then, while your heart is racing and your body goes into an adrenaline rush, you notice your health is dropping rapidly and you cannot take your eyes off the various bodies scrambled around the room.
If I was older I gurantee you I would have just killed the butcher. I'm not even sure if I was that scared the first time, I don't really get scared easily.
Sorry my personal opinion and gameplay experience differs from yours.
I'd agree with that on the stash / loot / amount of players / stats / skills, but the auction house / arena / hostility features are more than an update, they are a direct charge in another direction.
We are talking fundamental game mechanics - how players interact with each other.
Your views are already widely listed in every thread on every subpoint that I brought up, showing your absolute "I'm okay with it" on every change, but you can't pretend we are playing Diablo 2.20, this is more than an update - it is a change of identity - one day daddy came home and though he looked the same, he is actually Nicolas Cage and not John Travolota.
I don't want to play Diablo 2 2.0.
I'm glad it's different and Blizz has stated time and time again it would be it's own game. I also don't have to agree with you with what's good and what's bad btw.
I find it really hilarious, and incredibly naive of you to think they don't deal with this already.
Really? Blizzard has experience disbursing cash to their customers? Potentially millions of them? And integrating these game item economies with these disbursements? I'm not questioning the paypal side, even though those partners haven't been named yet AFAIK.
Why would you quote a section of a post about paypal, and then go on to talk about Blizzard like you quoted the section of a post about Blizzard?
Im not sure if i'm reading what your implying with your post correctly, but I'm actually glad the things you mentioned are gone.
The actual gameplay factors changed drastically; the only things that were kept were the aesthetic design, lore, isometric view, & click to move.
They removed everything that separated new players from veterans, took out all requirements of forethought, and removed any need for hospitable social relations with fellow players (no hostile feature, no more bartering, no more giving away free loot - even the AH is anonymous so who cares who is selling/buying).
Having to move items while risking them, having to carefully select what stats/skills to choose, having to find someone and haggle to do a trade, having to be careful when new players join a game, having to quickly click items when a boss dies - all of these things required training, planning, skill, experience, and when successful, meant more than if they were a given.
I think they gave us too much of what we wanted and turned the game into Diablo II for dummies.
So what is left for nostalgia? Music hopefully, and the constant clicking.
What I hope, what I think might be the saving grace of this game, is if the monsters are genuinely tough, and that their removal of all these side obstacles was required to keep people interested in a game so challenging.
You remind me of the people that complained about how SC2 got an updated interface from SC1. All these things you complain about(With the exception of a few) are just the game getting updated. End of story. You can pretend you're "Pro" though for spam clicking the ground, or just getting auto pick up if that really makes you feel good about yourself.
yeah its changed big time... There was a episode on g4 .. I want to say it was doom.. but I know it was not... it was back in those days, and it was a FPS. Anyway the first release of the game, when you uninstalled it... it uninstalled the full drive it was in. aka deleting the OS of the persons computer (it went live like this). How companies run both while programming and testing the game have changed oh so much in just a very short amount of time.
that is quite terrifying... i didnt know that!
It's actually a huge reason why some games failed that were in this transition phase from the 90s. One I can think of that everyone probably knows about is Duke Nukem Forever. (Although that did eventually get "released" I doubt anyone would say it got "done") There were plenty of other reasons it failed to get done, but the transition phase was a huge one.
Actually in the past some random dude at Blizzard did manage to delete a game.
oh lol'd!
but because of that they prolly have 6 backups now..
Gaming development has changed over the years, back when they made WC2 it was a lot smaller teams and there wasn't as much work lost. The transition from 1990 games to 2000 games was huge. Although they probably did learn a lesson XD
After reading the title I thought this topic would be about the episode when Cartman freezes himself because he can't bare to wait for the release of the Nintendo Wii. Because that's what I want to do, just freeze myself until D3 comes out.
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If I was older I gurantee you I would have just killed the butcher. I'm not even sure if I was that scared the first time, I don't really get scared easily.
Sorry my personal opinion and gameplay experience differs from yours.
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2) Diablo only scared or creeped me out because I was like 5 when I played it.
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I don't want to play Diablo 2 2.0.
I'm glad it's different and Blizz has stated time and time again it would be it's own game. I also don't have to agree with you with what's good and what's bad btw.
Get over it.
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Why would you quote a section of a post about paypal, and then go on to talk about Blizzard like you quoted the section of a post about Blizzard?
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I find it really hilarious, and incredibly naive of you to think they don't deal with this already.
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You remind me of the people that complained about how SC2 got an updated interface from SC1. All these things you complain about(With the exception of a few) are just the game getting updated. End of story. You can pretend you're "Pro" though for spam clicking the ground, or just getting auto pick up if that really makes you feel good about yourself.
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So comparison not valid!
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I provide good reasons about why I disagree with things too.
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It might be a little broken.
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It's actually a huge reason why some games failed that were in this transition phase from the 90s. One I can think of that everyone probably knows about is Duke Nukem Forever. (Although that did eventually get "released" I doubt anyone would say it got "done") There were plenty of other reasons it failed to get done, but the transition phase was a huge one.
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Gaming development has changed over the years, back when they made WC2 it was a lot smaller teams and there wasn't as much work lost. The transition from 1990 games to 2000 games was huge. Although they probably did learn a lesson XD
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Here's the first lesson of typing English:
If you don't spell everything correctly a troll will come and attempt to kill you.
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Is it possible? IS IT?!?
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Let's lose our HC characters.... TOGETHER!
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So much bitching and whining.