Quote from ShadowDestroyer
Such boring changes. I really wish they listened to our loads of feedback. Whatever.
Which were?
Quote from ShadowDestroyer
Such boring changes. I really wish they listened to our loads of feedback. Whatever.
Agreed. But what I'm proposing is the idea of having the general public vote for a top 5 (or even 10, dependent on submission numbers), which in where the owners or decision makers can select from.Quote from kiory_freeman
I think eph has a point to some degree, but it is up to the site owners at the end of the day, it's their site after all. They don't want to get stuck with something that none of them agreed upon, you see what I'm saying?
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Anyway, glad to see you guys are working on improving it though!
edit: Perhaps its the size of that avatars that are screwing with me? Is there a way to reduce the size of them?
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Dis. The sad thing, this might be an actual fact.
But seriously, why not, dumb a little money into a diablo 2 reskin? It would help clean up some of the biggest flaws in Diablo 3 and its community right now.
a)No longer could people complain about the game not resembling D2 enough.
b)It would give people a taste of what the Diablo franchise used to be about.
Don't get me wrong, I enjoy D3 for what it is. But for some reason I can't shake the feeling that this game is missing something.
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D3 suffers from a serious lack of depth, mostly in the character customization and end game. These areas in PoE, are superior to D3s, imho. The combat and visual design would have to go to Blizzard, but thats just to be expected when you have a corporation of that magnitude, designing a game.
The lack of depth, in terms of game mechanics though, is baffling. But I have my fingers crossed that someone at Blizzard will wake up and take a long serious look at the core mechanics of the game.
PoE has done a lot of things right, I just wish Blizzard would realize that and start stealing their ideas. 8|
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Ditto.
I keep going back and forth on the Transmog idea in D3. I like the idea of being able to customize the way I look when an upgrade happens to be an ugly PoS, but more importantly, I like being able to accurately distinguish what a player in mulitplayer is wearing, visually. Now i'll be forced to go through the hassle of inspecting a player if I ever feel the need to see what his gear is like.
And doesn't transmoging a Legendary, kinda take something away from it being a Legendary? Is it just me that feels like it does?
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Touche. Regardless. I think its a much needed implementation.
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And I'm hoping that's the way it is at launch. PoE style.
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Its nice to get a bit more details surrounding Paragon 2.0.
I'm glad they decided to make the system unrestricted.
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I never liked the idea of MF on gear, and even less for a stat in the Paragon 2.0 system.
As soon as you put MF on a piece of gear or into a point allocation system, it becomes instantly mandatory. No high end player would pass up an opportunity to increase his/her chance to find the best possible gear available, if there's a chance to do so. SO, I say scrap MF stats all together and just leave it as a part of the Valor system. Better yet, implement the valor globe system that we see on console and let us find valor orbs at random, and without a cap.
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I have one HC character creeping its way up to 100 (currently 65), but I grow more weary of playing it when i see posts that indicate that no decision has been made on the subject.
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I'm of the same mind set. I can't see Blizzard passing on a beta period for RoS.
Although, I wouldn't be surprised if they left Act V out of it and just let us test loot 2.0 and the Crusader.
I just hope if they do decide to do a beta, they open it to the public and refrain from the nonsense that occurred with Vanilla.
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I think judging by the data mined information Hell and/or Nightmare will be replaced by Torment.
I'm pretty sure they mentioned something about wanting to remove Hell difficulty in the past.