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    posted a message on Death penalties
    Yea I hear ya on that, but that's just part of the risk vs reward, and as you said... there definitely has to be a better way to go about it. It feels a lot funner to me if I know I'm really risking something semisubstantial to keep pushing an area that is really difficult...

    Seems like at the moment that you have the choice to risk something that might take you 2-10 min to farm (the 10% durability loss) or maybe days/several weeks (hardcore mode). With both being possibly internet dependent I'd rather not play hardcore. I think I lost maybe 3-4 hardcore characters legitimate reasons (non internet / power outages related) out of 10 or so.

    Maybe gold is worth a lot more in D3 than D2 but just seems like at the moment you have lame pin prick penalties or dismembering penalties. I would like something in between I think :D
    Posted in: Diablo III General Discussion
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    posted a message on Death penalties
    I was hoping for something more than that... at least having to run back to your corpse to get your stuff back or some such...

    THO.... for just normal playing I'm also less inclined to make a hardcore char cause I like to play diablo very aggressively and hate dieing due to lag spikes and losing my char. I just wish there was some middle ground :/

    Thanks for the replys!!
    Posted in: Diablo III General Discussion
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    posted a message on Death penalties
    I might have missed this, but did they release the death penalties for normal mode in D3 yet? I remember hearing some discussion about it at some point but have forgotten.
    Posted in: Diablo III General Discussion
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