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    posted a message on Selling MP7-8 Ubers Kill Gurantee [FREE]
    Quote from Boosted

    Will add you tonight, got 3 portals rdy

    See you in game!
    Posted in: US Servers Trading
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    posted a message on Selling MP7-8 Ubers Kill Gurantee [FREE]
    bump that bumper bump
    Posted in: US Servers Trading
  • 0

    posted a message on Selling MP7-8 Ubers Kill Gurantee [FREE]
    bump that bump
    Posted in: US Servers Trading
  • 0

    posted a message on Selling MP7-8 Ubers Kill Gurantee [FREE]
    bump the bump
    Posted in: US Servers Trading
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    posted a message on Selling MP7-8 Ubers Kill Gurantee [FREE]
    For all those that want to have a much higher chance at organ drop rates, I can be your DPS mule and down them on MP7-8 (depending on your gear). You must provide all 3 Infernal Machines and link them prior to invite.

    We will get 5 stacks NV, then kill the KW for a chance at an extra key, then move onto the Ubers.

    My profile: http://us.battle.net...1274/hero/61853
    I am 227k dps in WoTB with an up-time of 95+%.

    If my friend is also on he will be joining the game. This absolutely guarantees MP8 kill even if you are dead in the corner for the entire duration of the fight.

    His profile: http://us.battle.net...86/hero/3110412
    He has 199k dps in WoTb with an up-time of 95+%

    Please add me to flist at Kryses#1274 or my friend at Poss214#1886.

    I do not charge gold, I simply take a chance at extra organs as my payment.


    ****** Now selling Infernal Machines ******
    For all 3 machines it is 10M.
    For a single Machine it is 4M.
    Poss214 must be online as we are both supplying the machines collectively.

    Please go to http://us.battle.net...404826?page=1#0 to view the machine count as it will be updated on that post.
    Posted in: US Servers Trading
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    posted a message on WTS FAST Runs (MF or EXP runs)
    bump bump bump
    Posted in: US Servers Trading
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    posted a message on WTS FAST Runs (MF or EXP runs)
    I'm doing the runs anyways one way or another, grabbing people to tag along for a profit doesn't slow me down too much and it forces me to do some different things other than the speed runs. But thanks for the "I would trust this dude"
    Posted in: US Servers Trading
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    posted a message on WTS FAST Runs (MF or EXP runs)
    Selling runs for either MF or EXP (for your paragon) in inferno.

    All acts (1-4) including whimsyshire.

    You choose which act, quest, and until where you wish the run to go to. The price will be adjusted accordingly.
    • 100% of all elites and champions that are encountered during the game will be killed.
    • All champions, elites and goblins will be called out in chat to give you a warning.
    • If you die I will not always rez you. It is your responsibility to release, TP to town, and click on my banner to continue
    • You do not have to kill a single thing, you can literally sit in full MF and stand in a corner within 2 screens of me as I kill
    • Stoppage will be minimal. I suggest having an empty stash to quickly throw in all UNid'd items, and using boots/passives to increase run speed
    • If you do not have room in your stash, you may drop all items in town, free of worry of theft. Just do not drop them around the nearest vendor that sells/repairs to avoid suspicion when I need it.
    I am a 110k dps WW/sprint barb with battle rage (~150k with WoTB) with 24% movement speed.
    Search for my profile on the d3 website: Kryses#1274

    Please feel free to whisper or add me in game Kryses#1274
    Usual times online are generally 3:00 pm to midnight Mon-Friday EST. Weekends vary.

    Rough Prices (negotiable)
    1) Act 3 speed EXP run (as done by Alkaizer)
    • start in Core of Arreat
    • Tower of the damned level 1
    • Arreat Crater level 2
    • Bridge of Korssik
    • The Keeps Depths level 2
    • run takes approximately 12 minutes with two people
    • 200k
    2) Act 3 run
    • Quest selected at Kill Grhom
    • Clear the Battlements and Stonefort for all elites, then head from the Keep Depths level 1
    • Continue through quest line finishing at killing Azmodan
    • 200k skipping all white trash and just going for elites, champions and goblins (no side caves and dungeons of the like [i.e The Barracks]) *You may stay in town the entire time until a call out occurs for champions, elites or goblins*
    • 300k same as above, but including all side caves and dungeons
    • 400k include white trash along with the rest (no side caves and dungeons)
    • 500k include white trash including side caves and dungeons
    3) Warden, Butcher, Whimsyshire
    • 5 Stack NV guaranteed before killing Warden and Butcher, then off to Whimsyshire
    • 200k
    Please note all these prices are negotiable. I am a very fair guy and will not turn down a reasonable offer.
    Posted in: US Servers Trading
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    posted a message on WTB Stormshield (Crit & 25%+ block)
    bump ......
    Posted in: US Servers Trading
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    posted a message on WTB Stormshield (Crit & 25%+ block)
    Wanting stormshield with atleast 25% block chance, and must have crit on it.

    Please leave price and stats. Willing to pay gold, or trade my current storm shield with gold along side it. Feel free to message me in game as well Kryses#1274

    My current stormshield

    1010 armor
    24% block (2800-3771 block amount)
    89 str
    63 res
    reduces duration of control imparing effects by 13%
    4/4% reduction on melee/elites
    Posted in: US Servers Trading
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    posted a message on My Diablo tribute! (Tattoo) Now with pics!
    This is a really BA tattoo, and it isn't super nerdy or derpy. Legit.
    Posted in: Diablo III General Discussion
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    Barbarian (PVP) : Anti-Caster

    Link:
    http://us.battle.net...idkQ!eTh!bZYabZ

    Summary:

    This build has two key features:
    1) Closing the distance because you will be kited all day long
    2) Large burst damage when the caster is within hitting range for that small point in time

    Skill Choice & Quick Reasoning:

    FRENZY (Runed Smite)
    -With smite there is a 20% chance to stun and will attack faster per hit
    -The goal is to stun lock the caster for as long as possible generating rate and dealing increasingly more damage

    HAMMER OF ANCIENTS (Runed Smash)
    -This will be the major quick burst damaged and therefore runed to bump damage to 270%
    -Any time there is enough Fury to dump it will be used, hopefully during the frenzy stun lock

    LEAP ATTACK (Runed Death From Above)
    -Distance closer + generate rage
    -Rune gives 50% chance to stun allowing for Hammer of Ancients if sufficient rage, or Frenzy to stun lock the caster longer until enough Fury is generated for Hammer of Ancients.
    -The 8 yard radius is a key element as combat is fast passed and it will be hard to aim onto the caster directly, giving a cushion for accuracy

    ANCIENT SPEAR (Runed Dread Spear)
    -Runed for survivability (60% damage converted to life)
    -Distance closer + generate Fury
    -Slows caster down allowing to get a Frenzy in to hopefully stun them allowing for Frenzy / Hammer combo to continue

    WHIRLWIND (Runed Hurricane)
    -Runed to increase to full run speed
    -Allows for damage to be done while still chasing the caster. Seeing as other skills require you to stop and swing, this allows the Barbarian to chase and damage while waiting for cooldowns to refresh.

    IGNORE PAIN (Runed Mob Rule)
    -Purely survivability decision
    -Runed to buff allies with the buff as well
    -Buffer for when opposing team uses mass damage cooldowns, and in times of uncertainty.

    SUPERSTITION (Passive)
    -Survivability decision to reduce non-physical damage by 20%
    -Generate Fury while being kited as the Barbarian will be Fury starved most of the time

    JUGGERNAUT (Passive)
    -Reducing crowdcontrol by 20% means that the Barbarian can resume chasing and putting pressure onto the caster sooner
    -Gaining 15% total life back is an obvious choice to negative any big damage hits the caster will unleash during this time

    UNFORGIVING (Passive)
    -The Barbarian will have only small windows to generate and use Fury and therefore not loosing the Fury generated while being kited, and the constant generation of Fury is a must have to ensure having enough for burst damage.

    Conclusion:
    This build allows for distance closers to occur ever 5 seconds (interchanging Leap and Spear), with ample opportunities to stunlock the caster while reducing the Fury starvation. Mixed with key survivability skills for both the Barbarian and allies, it allows the Barbarian to be a benefit to the Arena team and keep the pressure on the caster for almost the entire duration. Most importantly, when the Barbarian is able to finally get in damage, it is a large burst as the caster will not be sitting around for much longer.
    Posted in: Diablo III General Discussion
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