Depends on your class. You can unlock a lot of the crafted 3 set pieces with it. Personally getting aughilds, cains, and 4 set tal rasha (with cpt crimson's being potentially possible if I ever get a tal rasha neck).
i would say bounty bags farm is the fastest way to collect gems. anyway mind to post profile? interested with your tri-set builds
http://eu.battle.net/d3/en/profile/Draco-2719/hero/35820468 for now. The "ultimate" goal is getting a Cain's glove instead of my legs, and then using Captain Crimsons' legs+belt to add another "set" to the build. Sage's wasn't worth it (double deaths breath? Got 1K of those stashed), Borns can't be done with Tal Rasha without sacrificing huge stats (chest/wep/shoulders only), Guardians was borderline pointless (15% move speed, 250 vit?), Demon's the same (thorn+25% aoe dmg?) and Asheara didn't have the "right" pieces.
I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
None of the above includes tal rasha :P.
nice build you have, i was trying to farm cain set mats but maghda just being stingy with me, guess i'll wait till they buff the legendary drop mats to cont my farming of legandary mats.
just 1 question, the 50% bonus exp from cain is it additive? or multiplicate? , in t1 we have 400%, the cain set make it 450%? or 600%?
Thanks.
Just 72% added on top for my leorics/cains. 550%+72% in T3 = 622%.
And Xiep, I am well aware. I didn't really bother with Vyr's (I would have to use 3 of vyr's chest, gloves, legs or boots - losing out on my cains and / or my tal rasha chest, forcing me to use tal rasha offhand). While it's nice and all, the only good thing about that 4 set is allowing you to use both improved archon rune + -20 sec CD archon rune at the same time - all the others are largely irrellevant. And to effectively use that archon to it's fullest potential, you need to build up a CDreduc set around it. I can still pop archon whenever I meet a tough elite and just melt it's face off - vyrs wouldn't change that.
On a happy note, got 97% critdmg on my neck and 5.5% crit on my ring now - 32 and 15 rolls, respectively.
i would say bounty bags farm is the fastest way to collect gems. anyway mind to post profile? interested with your tri-set builds
http://eu.battle.net/d3/en/profile/Draco-2719/hero/35820468 for now. The "ultimate" goal is getting a Cain's glove instead of my legs, and then using Captain Crimsons' legs+belt to add another "set" to the build. Sage's wasn't worth it (double deaths breath? Got 1K of those stashed), Borns can't be done with Tal Rasha without sacrificing huge stats (chest/wep/shoulders only), Guardians was borderline pointless (15% move speed, 250 vit?), Demon's the same (thorn+25% aoe dmg?) and Asheara didn't have the "right" pieces.
I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
I spent the weekend farming 129 bounties for the act 1 ring to enable all my set bonusses (3 set aughild, 3 set cains, 4 set tal rasha). Finally got it tonight. The issue then came when I realised, "shit, this thing needs flawless imperial topaz to reroll?" - Over the past few days I've been rerolling a Vaxo (which also requires topaz) to try and get crit dmg - flawless crit chance, IAS, and a good chunk of Int. This left me quite "dry" of topaz (as I spent +30 rolls on the vaxo with no luck), and after spending the 13 rolls I could on my new Leroics ring, I still haven't gotten crit once.
This means that I'm in the dire situation that my "gear progression" is gated by freaking *topaz* drops on two items. So obviously, I need to get farming like a madman (souls and gold are no issue).
Does anyone have a specific way that seems to yield alot of gems, other than just normal gameplay? I know they build up over time, but I'd like to focus my efforts on getting as many as possible, as quick as possible, really.
It does what it says. It raises your damage against elites by 25%. If you did 10M in one hit to an elite before, now you do 12.5M (excluding, of course, other differences in stats such as the chd damage).
20 rifts, 6-12 hours a day? 20 rifts is like a one full day of gameplay, stop lying to people.
Just because you're horribly slow doesn't mean everyone are. If I were to do 20 T1 rifts in my current gear, I'd be done in less than 4 hours (~10 min max per rift). Remember, he might not be playing HC, which means his output is way higher than yours =P
The fact that you got nothing from 15 caches means nothing. I opened 34 caches the other day, I got 1 legendary - from number 31. They were all farmed on Torment 2.
And Dunmait, some set items can be dropped outside of Torment - small sets (for wizards, it's chantodo's wand and source for example) are available.
Patch notes, jeweller plans are now yellow. It really did take 2 seconds^^.
On another note, through 52 Paragon levels, I've found two jeweller recipes. Before that, with what, +500 play hours? None. They're *rare* because they're permanent (using it means you never have to again on that account).
since the fury costs of ww are reduced to 9, its not that much of nerf
i think they are just tryin to slow them down a little, since they are quite the fastest farmers
Quite on the contrary, really. WW still can't be spammed more often than your animation allows you to, you'll regen less fury, and you'll spend less fury. Know what that means?
Yea, thats right, good luck keeping WOTB-TOC up :D.
It actually makes sense that this is possible, all you bashers should try it before you diss, there is some logic behind it, i will try it out.
But I did. A .74 Server. I had one of my worst runs ever, as stated before. I ran with max (375%) magicfind, and got 17 lvl 63's, 3 jewellery items and a lvl 62 quiver.
Clearly, though, this just means I was unlucky, and the people getting legendaries on these connections are having a "normal" day. It can't be that those people are just lucky, right?
And to the guy saying you expect 1 legendary every hour or so - I'd have to disagree and say every 3-4 hours for me personally, with max MF.
Completly insane. But as no person should ever be so distrustful that they do not attempt something atleast once to see what happens, I went and got myself a .74 IP in Act 3, and did a *FULL* clear of every mob/pack/dungeon/area in there - 17x lvl 63's, 4x rings/sanctified quiver/amulets. That's 21 "usefull" items, total.
My usual average for a full clear is +30 of those "usefull" items. I got one and a half inventory full of items, total. I average one to one and a half inventory doing "optimised" clears, Core->tower1->Keeps3+2+1->fields->crater 2->cursed tower, 2 floors.
Wasn't even aware this was possible actually. Can rings roll triple damage and a socket, or did the socket count as two affixes?
+min dmg, +max dmg, and a min-max physical dmg affix.3 affixes on the dmg,and 1 for the socket ;).
Also, to people linking blue items like Dokfaust - hopefully you're aware that blues will NEVER roll more than 2 affixes, which means things like your hand crossbow never even HAD the chance of being good.
People thought Black Bone Arrows would become stronger with the legendary-buff patch, so people hoarded the recipe for extreme amounts in order to hopefully make a profit on it when the patch hit. It didn't get buffed, so now people are counting their losses and trying to get whatever they can for their plans.
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And Xiep, I am well aware. I didn't really bother with Vyr's (I would have to use 3 of vyr's chest, gloves, legs or boots - losing out on my cains and / or my tal rasha chest, forcing me to use tal rasha offhand). While it's nice and all, the only good thing about that 4 set is allowing you to use both improved archon rune + -20 sec CD archon rune at the same time - all the others are largely irrellevant. And to effectively use that archon to it's fullest potential, you need to build up a CDreduc set around it. I can still pop archon whenever I meet a tough elite and just melt it's face off - vyrs wouldn't change that.
On a happy note, got 97% critdmg on my neck and 5.5% crit on my ring now - 32 and 15 rolls, respectively.
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I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
None of the above includes tal rasha :P.
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I spent the weekend farming 129 bounties for the act 1 ring to enable all my set bonusses (3 set aughild, 3 set cains, 4 set tal rasha). Finally got it tonight. The issue then came when I realised, "shit, this thing needs flawless imperial topaz to reroll?" - Over the past few days I've been rerolling a Vaxo (which also requires topaz) to try and get crit dmg - flawless crit chance, IAS, and a good chunk of Int. This left me quite "dry" of topaz (as I spent +30 rolls on the vaxo with no luck), and after spending the 13 rolls I could on my new Leroics ring, I still haven't gotten crit once.
This means that I'm in the dire situation that my "gear progression" is gated by freaking *topaz* drops on two items. So obviously, I need to get farming like a madman (souls and gold are no issue).
Does anyone have a specific way that seems to yield alot of gems, other than just normal gameplay? I know they build up over time, but I'd like to focus my efforts on getting as many as possible, as quick as possible, really.
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And Dunmait, some set items can be dropped outside of Torment - small sets (for wizards, it's chantodo's wand and source for example) are available.
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0
On another note, through 52 Paragon levels, I've found two jeweller recipes. Before that, with what, +500 play hours? None. They're *rare* because they're permanent (using it means you never have to again on that account).
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Quite on the contrary, really. WW still can't be spammed more often than your animation allows you to, you'll regen less fury, and you'll spend less fury. Know what that means?
Yea, thats right, good luck keeping WOTB-TOC up :D.
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But I did. A .74 Server. I had one of my worst runs ever, as stated before. I ran with max (375%) magicfind, and got 17 lvl 63's, 3 jewellery items and a lvl 62 quiver.
Clearly, though, this just means I was unlucky, and the people getting legendaries on these connections are having a "normal" day. It can't be that those people are just lucky, right?
And to the guy saying you expect 1 legendary every hour or so - I'd have to disagree and say every 3-4 hours for me personally, with max MF.
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My usual average for a full clear is +30 of those "usefull" items. I got one and a half inventory full of items, total. I average one to one and a half inventory doing "optimised" clears, Core->tower1->Keeps3+2+1->fields->crater 2->cursed tower, 2 floors.
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+min dmg, +max dmg, and a min-max physical dmg affix.3 affixes on the dmg,and 1 for the socket ;).
Also, to people linking blue items like Dokfaust - hopefully you're aware that blues will NEVER roll more than 2 affixes, which means things like your hand crossbow never even HAD the chance of being good.
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