Hi guys. So I made this webapp a few days ago. It can compute your EHP and compare marginal utilities of extra vit / res / armor / life+%, main attr / ias / crit% / cdmg, and more.
#) Which is the best: 7% IAS, 100 DEX, 4% Crit or 30% CDmg? Enter your values to find out.
#) Feel free to click any value to change it. The page updates automatically.
#) Bookmark the page to save your status, which are all stored in the url itself.
#) Hence, sharing your status is as simple as copying the url!
#) Currently the "gear power level" evaluation is calibrated for DHs in Act4 Inferno soloing (which is, pretty tough). If you are using other classes just take it for fun
#) Chrome browser recommended for best quality page rendering.
More functions to follow. Feedbacks and suggestions are welcome!
Just looking through it with some example stats. Its nice to easily punch in some numbers, and see what IAS% would have to be on an item to be equal to a certain amount of dex.
Faved and looking forward to using when I upgrade. Good work and much appreciated.
site is great but missing the biggest piece of dps modifiers, which is the weapon damage, you can check it seems all your numbers from gear changes, but with weapons you'd be screwed.
Also the needed additions of the Evaluation Scales
Also what Power Ranking will be considered good enough to farm the content.
site is great but missing the biggest piece of dps modifiers, which is the weapon damage, you can check it seems all your numbers from gear changes, but with weapons you'd be screwed.
Very true! Thanks for pointing this out, as I found my weapon too expensive to be changed and forgot it lol.
Can you possibly make a vid or a lil guide on how to understand this please? i'm dyslectic so i'm completly lost, i enter all my info but i dont understand what the other numbers mean. Would really love it if u could help me with that. but if u dont wanna waste your time with me i understand
Correct me if im wrong but there is no "increased attack speed" stat in Diablo. There is only "Attack per Second" wich is affected from attack speed from items and from certain skills. What you are really interested is not the IAS but in the DETAILS tab the third stat "Attacks per second". Thats the only thing that affects your dps. To make it easier for you to understand, a Fist with 10% increased attack speed is the same with a Dagger without any increased attack speed. So summing up the increased attack speed from your items is completely wrong...
Nice work btw, i hope you will impove it because its going to help A LOT of players in Diablo. I fav it and going to check back regularly for updates
I am not sure if I got you... Say currently my crossbow got 1.10 base attacks per second, and with 30% IAS from gears (quiver 14% gloves 9% ring 7%) the new attacks per second is 1.10 * (1+30%) = 1.43, which does agree with the value on the DETAILS tab.
And when you put on another gear with 7% IAS on it, the new attacks per second will be 1.10 * 1.37, instead of 1.43 * 1.07. So, "summing up the increased attack speed from your items" shall be correct
Can you possibly make a vid or a lil guide on how to understand this please? i'm dyslectic so i'm completly lost, i enter all my info but i dont understand what the other numbers mean. Would really love it if u could help me with that. but if u dont wanna waste your time with me i understand
Basically, say if you use the default values, the table tells you : extra 100 VIT = extra 73 Res = extra 740 Armor = extra 12.7% life+ for this character.
Although this simplifies some matters a bit (for example when you got life leech, hp regeneration, have other defense skills, etc).
Can you possibly make a vid or a lil guide on how to understand this please? i'm dyslectic so i'm completly lost, i enter all my info but i dont understand what the other numbers mean. Would really love it if u could help me with that. but if u dont wanna waste your time with me i understand
Basically, say if you use the default values, the table tells you : extra 100 VIT = extra 73 Res = extra 740 Armor = extra 12.7% life+ for this character.
Although this simplifies some matters a bit (for example when you got life leech, hp regeneration, have other defense skills, etc).
ty, i think i understand this a lil bit better now
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The site: http://diablodps.com
#) Which is the best: 7% IAS, 100 DEX, 4% Crit or 30% CDmg? Enter your values to find out.
#) Feel free to click any value to change it. The page updates automatically.
#) Bookmark the page to save your status, which are all stored in the url itself.
#) Hence, sharing your status is as simple as copying the url!
#) Currently the "gear power level" evaluation is calibrated for DHs in Act4 Inferno soloing (which is, pretty tough). If you are using other classes just take it for fun
#) Chrome browser recommended for best quality page rendering.
More functions to follow. Feedbacks and suggestions are welcome!
Faved and looking forward to using when I upgrade. Good work and much appreciated.
Is this the attck per second? (ex. 1.83%) so i enter 1.83? or do i enter 83% ?
Also the needed additions of the Evaluation Scales
Also what Power Ranking will be considered good enough to farm the content.
This site has so much more potential
Very true! Thanks for pointing this out, as I found my weapon too expensive to be changed and forgot it lol.
Now I need some time thinking about the new UI.
Thanks everyone for the feedbacks. A new version is UP!
Definitely, but this will easily make the UI as cluttered as other calculators. Need to think about it
I am not sure if I got you... Say currently my crossbow got 1.10 base attacks per second, and with 30% IAS from gears (quiver 14% gloves 9% ring 7%) the new attacks per second is 1.10 * (1+30%) = 1.43, which does agree with the value on the DETAILS tab.
And when you put on another gear with 7% IAS on it, the new attacks per second will be 1.10 * 1.37, instead of 1.43 * 1.07. So, "summing up the increased attack speed from your items" shall be correct
Basically, say if you use the default values, the table tells you : extra 100 VIT = extra 73 Res = extra 740 Armor = extra 12.7% life+ for this character.
Although this simplifies some matters a bit (for example when you got life leech, hp regeneration, have other defense skills, etc).
ty, i think i understand this a lil bit better now