Okay so I've been patrolling youtube videos, forums, and the game itself and a common theme is that people like to say that Diablo 3 is a very disappointing game and that the expectations it had were undeserved and all that usual nonsense.
What?
Diablo 3 is a very good game. First off, the gameplay is extremely well done. Just because it takes aspects of WoW, which is arguably the greatest multiplayer game ever made (coming from a guy who does not like WoW), does not make it a bad game. Just because the map is in the corner and not covering the whole fucking screen does not make it bad. The enemies are very enjoyable and the skills you have are also extremely fun and awesome. Like I finally decided to get a Wizard to Inferno and I realized how much freedom I had compared to all the other Diablo games.
I think that over the course of twelve years of waiting for this game, hardcore fans (don't worry I did this too) made their own Diablo 3 in their head and were very sad to not see their own ideas in the game. I think the story was extremely awesome. Yes I agree that Diablo's taunts were a bit cheesy and Magdha could have been a bit better done, but seriously, who cares? Maghda was a very interesting character and gave Belial a better name. I honestly just wished we could have faught against Imperius -___-
The music is also very good in the game.
The gameplay is very solid, the lore is awesome, and questing/multiplayer is very cool. I don't know why people hate on it so much, but like the old saying goes, haters gonna hate.
Rubberband/Lag spikes/extremely low drop rates/too much unecessary item RNG like STR on wizard hats/major bugs/AH/RMAH being mandatory
that's basically why people did not like the game.
I think the gameplay is good, i dont mind the new skill/stat system, but i dont like the lvl cap.
But the TECHNICAL issues of this game annoy me to death.
The atmosphere is a lot more daunting. If anything, they could have made it more grand and "end-times".
And Diablo 2 had NO end game. They're gonna release PvP, and that was always a given. Inferno has kept PLENTY of people busy enough, with Ghom kicking all of our asses at some point.
The atmosphere is a lot more daunting. If anything, they could have made it more grand and "end-times".
And Diablo 2 had NO end game. They're gonna release PvP, and that was always a given. Inferno has kept PLENTY of people busy enough, with Ghom kicking all of our asses at some point.
I don't think I need to elaborate, unless you've been living under a rock for the past 2 months. Either way, it's a known fact that this game is far from very good. I will be generous and call it... decent. Decent for a supposed AAA
Haha what? Don't you mean you have to living underneath a rock to overplay this game to the point of hating it? Sorry bud, try again
It's a known fact? Decent? -____- You can hate on it as much as you want, but your thesis kind of sucks without some supporting arguments.
You would be better served to look at the thread history here for the last month than replay all of this in another thread. Every point that could be made here has been made many times over with it usually devolving into a flame-fest. In the end, we all have different motivations for playing. We are not likely to be swayed from those by any internet thread. So instead, it turns into B insulting A's opinion and back and forth.
Blizzard attempted to capture a wide audience but structured the rewards to only really support one common type of player. There are obviously many many types of players if you consider small niche groups and some of those will like it too, but as a generalisation, I feel it's pretty accurate.
Haha what? Don't you mean you have to living underneath a rock to overplay this game to the point of hating it? Sorry bud, try again
It's a known fact? Decent? -____- You can hate on it as much as you want, but your thesis kind of sucks without some supporting arguments.
He's probably referring to all the cut out material such as the mystic, death scenes, and no initial PvP etc... A lot of people live in a dream world of LoD 1.10 where everything was duped and easy to obtain OP gear that face rolled an easy game and expected the same experience.
Inferno was then announced they promised it was hard and only the elite could complete it, now everyone complains that it isn't as farmable as it should be. Inferno obviously wasn't tested and the "end game content" does not allow very much flexibility in character builds. Most of these fixes will come out in future patches but people expect it from release even though no Blizzard game has been perfect from day 1 in over 15 years.
Itemization is terrible and the problem is this game purely revolves around items, again this should be addressed. The carrot on the stick incentive is bad because uniques dropped like candy (whether they were godly or not) in D2 and in D3 legendaries suck the big one (again fix in future patch). The itemization approach for D3 has made all low level uniques and sets useless which makes me sad.
Most people didn't know about 3rd party sites and now the fact the AH has made it a common practice people have "gear progressed" quickly and are wondering why farming has become useless. Overall farming in D2 also took forever but again most people are used to the LoD days of rune-words. People also don't realize that trade channels are now a simple click on the AH.
Economy and inflation are an issue but they were in D2 as well, the only saving grace was a ladder. In D3 the economy check is hardcore mode, beyond that there is nothing else.
People expected a fully finished game that compared to a product of multiple years of patches, fixes, and an expansion. D2 vanilla vs. D3 vanilla = D3 wins easy. The most butthurt people are PvPer’s / greifers and I agree that since there is no PvP at the moment there is a lot less to do at “end game”. Griefing will never happen in this get over it and move on (yay). It’s hard to tell where PvP will go, arena’s is an okay approach but player dictation of PvP rules is always most exciting.
Since there is no mindless grinding to out-level content people again don’t know what else to do. Leveling may have been “trivial” but it’s a tangible aspect for people to feel like they are progressing. It also seems a lot of players are WoW players and have no idea what the Diablo series is about. People also seem to have the idea of WTF game dying but every Diablo has a massive decrease in activity considering 90% of sales are usually casuals. Every patch and or content update always brings people back; there is no dying (just temporary inactiveness).
Random maps are terrible; the game is missing some old nostalgic sounds, the socket system is simplistic and boring, cow level (ponies) is just plain sad, and overall I think the music is not as good. Over the game has improved on so many aspects but people are negative and bitch. Many of us are guilty of nostalgic aspects no game will influence you more than when you were kid/teenager (influential age) compared to be a rational adult who has experienced many things. A lot of people are also burnt out of 2 weeks to 2 months of 600+ hours of doing the same thing... and your surprised?
TL;DR
A lot of people wanted Diablo 2.5; this isn’t it (thank god). Blizzard never puts out a finished product from release and they drastically improve the game over time. Usually to the point of being an epic game, every release has been like this. People forget things over time, it will be fine.
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
You pick the END movie song to indicate it has good music. I admit the end movie song is pretty good, but most of the music IMO is poor, I'd rather mute it and listen to D2 music.
And the main reason I (and probably others) hate the game is because there is no point to it.
Diablo 2 wasn't about farming gear, it was about farming gear AND grinding the ladder AND pvp AND Coop play. D3 just has gear grinding, and it isn't even that fun of gear grinding.
Either way, it's a known fact that this game is far from very good. I will be generous and call it... decent. Decent for a supposed AAA game. Lol.
I have issues with D3, just like everyone else.
I have much bigger issues with people like you spouting off "facts" that are asinine opinions and nothing more. You're well within your right to dislike the game, but stop acting like anyone who doesn't hate the game is somehow defying the laws of gravity.
The atmosphere is a lot more daunting. If anything, they could have made it more grand and "end-times".
And Diablo 2 had NO end game. They're gonna release PvP, and that was always a given. Inferno has kept PLENTY of people busy enough, with Ghom kicking all of our asses at some point.
And whats not getting mentioned at all is the fact that every skills damage depends on the weapon you are wearing. this is not just dull and completely boring but a major design failure. thanks to wyatt cheng btw.
Haha what? Don't you mean you have to living underneath a rock to overplay this game to the point of hating it? Sorry bud, try again
It's a known fact? Decent? -____- You can hate on it as much as you want, but your thesis kind of sucks without some supporting arguments.
He's probably referring to all the cut out material such as the mystic, death scenes, and no initial PvP etc... A lot of people live in a dream world of LoD 1.10 where everything was duped and easy to obtain OP gear that face rolled an easy game and expected the same experience.
Inferno was then announced they promised it was hard and only the elite could complete it, now everyone complains that it isn't as farmable as it should be. Inferno obviously wasn't tested and the "end game content" does not allow very much flexibility in character builds. Most of these fixes will come out in future patches but people expect it from release even though no Blizzard game has been perfect from day 1 in over 15 years.
Itemization is terrible and the problem is this game purely revolves around items, again this should be addressed. The carrot on the stick incentive is bad because uniques dropped like candy (whether they were godly or not) in D2 and in D3 legendaries suck the big one (again fix in future patch). The itemization approach for D3 has made all low level uniques and sets useless which makes me sad.
Most people didn't know about 3rd party sites and now the fact the AH has made it a common practice people have "gear progressed" quickly and are wondering why farming has become useless. Overall farming in D2 also took forever but again most people are used to the LoD days of rune-words. People also don't realize that trade channels are now a simple click on the AH.
Economy and inflation are an issue but they were in D2 as well, the only saving grace was a ladder. In D3 the economy check is hardcore mode, beyond that there is nothing else.
People expected a fully finished game that compared to a product of multiple years of patches, fixes, and an expansion. D2 vanilla vs. D3 vanilla = D3 wins easy. The most butthurt people are PvPer’s / greifers and I agree that since there is no PvP at the moment there is a lot less to do at “end game”. Griefing will never happen in this get over it and move on (yay). It’s hard to tell where PvP will go, arena’s is an okay approach but player dictation of PvP rules is always most exciting.
Since there is no mindless grinding to out-level content people again don’t know what else to do. Leveling may have been “trivial” but it’s a tangible aspect for people to feel like they are progressing. It also seems a lot of players are WoW players and have no idea what the Diablo series is about. People also seem to have the idea of WTF game dying but every Diablo has a massive decrease in activity considering 90% of sales are usually casuals. Every patch and or content update always brings people back; there is no dying (just temporary inactiveness).
Random maps are terrible; the game is missing some old nostalgic sounds, the socket system is simplistic and boring, cow level (ponies) is just plain sad, and overall I think the music is not as good. Over the game has improved on so many aspects but people are negative and bitch. Many of us are guilty of nostalgic aspects no game will influence you more than when you were kid/teenager (influential age) compared to be a rational adult who has experienced many things. A lot of people are also burnt out of 2 weeks to 2 months of 600+ hours of doing the same thing... and your surprised?
TL;DR
A lot of people wanted Diablo 2.5; this isn’t it (thank god). Blizzard never puts out a finished product from release and they drastically improve the game over time. Usually to the point of being an epic game, every release has been like this. People forget things over time, it will be fine.
Thank you for writing down what I didn't want to waste time doing. Pretty much exactly this, except that I thought the music was really good except for Act 1 and the Diablo fight. Honestly I think the Azmodan Fight theme is one of simplest but most awesome themes in the game.
The Diablo 2.5 thing nailed it, which was what I was trying to get at. People don't realize how bad Diablo 2 was when it initially came out. I don't know if anyone remembers, but you couldn't actually buy mana potions and health potions were limited. Also you couldn't gear your mercenary and Chaos Sanctuary was near impossible. Diablo 3 is a very good game for an initial release.
People hate it so much because after a while, there is nothing to do. You beat inferno Diablo and then get better gear to kill him faster, but that is not end game for some people. The lore, the gameplay, combat and everything else is very good. The cinematics are by far the best I've ever seen in a game. Everything is good, there are just a few things that need to be tweaked, none of those have to do with lore, soundtrack and all that. That is why people say the game feels "unfinished" or "not polished"
The thing is Blizzard made this game so HARD around items, that this is felt everywhere in the game. The lore, gameplay, combat are all made around it and people just simply cant find a reason anymore. People used to complain about WoW daily quests being ''chores'', but this???
Can you say that Diablo 3 left you enjoyed after finishing your first normal run when you bought the game? I admit I expected much more
People hate it so much because after a while, there is nothing to do. You beat inferno Diablo and then get better gear to kill him faster, but that is not end game for some people. The lore, the gameplay, combat and everything else is very good. The cinematics are by far the best I've ever seen in a game. Everything is good, there are just a few things that need to be tweaked, none of those have to do with lore, soundtrack and all that. That is why people say the game feels "unfinished" or "not polished"
So people hate it because its exactly the same endgame as D2 and D1 but these same people keep saying D2 and D1 were better games? GG at making no sense.
I'm glad for most of the improvements/differences between D3 and D2.....except for the poor, underwhelming itemization. Good news is that this can be fixed and as someone mentioned earlier, Blizz is well known for building upon the initial release and doing plenty of tinkering.
More than anything I'm bummed as shit that me and my friends can't spend some time trying to murder each other in duels. This missing piece will likely cause me to lose interest soon. Arena PvP is always unbalanced and I don't care for it. There is no good reason why there isn't a mutual hostel feature.
This could be the end-game for now to keep people playing and having fun, but the blind fools running the show seem to take issue with players going all willy-nilly and having some 1v1.
Love the game and it's potential for the most part, but I'm terribly furious about the lack of 1v1 dueling and flat itemization.
People hate it so much because after a while, there is nothing to do. You beat inferno Diablo and then get better gear to kill him faster, but that is not end game for some people. The lore, the gameplay, combat and everything else is very good. The cinematics are by far the best I've ever seen in a game. Everything is good, there are just a few things that need to be tweaked, none of those have to do with lore, soundtrack and all that. That is why people say the game feels "unfinished" or "not polished"
So people hate it because its exactly the same endgame as D2 and D1 but these same people keep saying D2 and D1 were better games? GG at making no sense.
I think he is just pointing that D3 lacks the depth of other Diablo games (from their own Timeline perspective) İn our time games even surpass Holywood in terms of entertainment right now while Diablo 3 is nothing but an itemhunt with no reasons to keep you inside.
I, along with some other friends, had quit, then we heard about the godmode wizards, we came back!
I don't mean to offend, but that is so lame of you. You're only interest in coming back was because you found out there was an exploit that caused you to have no challenge whatsoever? Are you fuckin serious? Lame.
Go play X-box, where your cheat codes can pave the path to unrestrained victory for you.
I had a guy on my "friends" list that was ranting and raving about the godmode fix. I had to remove him because the idea that someone would be upset over not being able to cheat was making me puke.
I'm glad for most of the improvements/differences between D3 and D2.....except for the poor, underwhelming itemization. Good news is that this can be fixed and as someone mentioned earlier, Blizz is well known for building upon the initial release and doing plenty of tinkering.
More than anything I'm bummed as shit that me and my friends can't spend some time trying to murder each other in duels. This missing piece will likely cause me to lose interest soon. Arena PvP is always unbalanced and I don't care for it. There is no good reason why there isn't a mutual hostel feature.
This could be the end-game for now to keep people playing and having fun, but the blind fools running the show seem to take issue with players going all willy-nilly and having some 1v1.
Love the game and it's potential for the most part, but I'm terribly furious about the lack of 1v1 dueling and flat itemization.
100% agreed, sir.
Dueling IS A MUST. I have NO IDEA how this is not implemented, I read their pre-release statement about this but I just can't believe it.
I, along with some other friends, had quit, then we heard about the godmode wizards, we came back!
I don't mean to offend, but that is so lame of you. You're only interest in coming back was because you found out there was an exploit that caused you to have no challenge whatsoever? Are you fuckin serious? Lame.
Go play X-box, where your cheat codes can pave the path to unrestrained victory for you.
I had a guy on my "friends" list that was ranting and raving about the godmode fix. I had to remove him because the idea that someone would be upset over not being able to cheat was making me puke.
I'm not even going to reply to him because he doesn't deserve anything but an infraction for ranting about how Blizzard is stealing his dollars and how all the employees are incompetent.
That aside, did you expect anything else from a guy who was insinuating that original force armor and smokescreen should have been left alone? His idea of "feeling powerful" is clearly having certain abilities which are akin to godmode. He doesn't want to play a game, he just wants an unkillable toon so he can mash his damage buttons and feel like a badass or something. It's clear from the entirety of his post that EVERYTHING is wrong with the game, and it's sad that he doesn't realize that the only thing that's ruining D3 for him is his belief that D3 should have a Game Genie.
Not being able to wp-teleport through acts, running through linear areas and you call that more freedom than in previous Diablo games? Really?
I just played Path of Exile this past weekend and that game is what Diablo 3 should've been like. Open and huge areas, waypoints, item variety, variety of different viable builds and almost infinite skill paths, stats distribution, you have the control of your entire character, amazing party and lobby(town) system, different game modes and the dark atmosphere is amazing. A lot of my nostalgia from D2 was actually relieved playing those 2 days. And what's sad is that it is an indie game, it's not even main stream and it will kill Diablo 3. Diablo 3 sold on the name alone.
What?
Diablo 3 is a very good game. First off, the gameplay is extremely well done. Just because it takes aspects of WoW, which is arguably the greatest multiplayer game ever made (coming from a guy who does not like WoW), does not make it a bad game. Just because the map is in the corner and not covering the whole fucking screen does not make it bad. The enemies are very enjoyable and the skills you have are also extremely fun and awesome. Like I finally decided to get a Wizard to Inferno and I realized how much freedom I had compared to all the other Diablo games.
I think that over the course of twelve years of waiting for this game, hardcore fans (don't worry I did this too) made their own Diablo 3 in their head and were very sad to not see their own ideas in the game. I think the story was extremely awesome. Yes I agree that Diablo's taunts were a bit cheesy and Magdha could have been a bit better done, but seriously, who cares? Maghda was a very interesting character and gave Belial a better name. I honestly just wished we could have faught against Imperius -___-
The music is also very good in the game.
The gameplay is very solid, the lore is awesome, and questing/multiplayer is very cool. I don't know why people hate on it so much, but like the old saying goes, haters gonna hate.
Diablo 3 = 9/10
that's basically why people did not like the game.
I think the gameplay is good, i dont mind the new skill/stat system, but i dont like the lvl cap.
But the TECHNICAL issues of this game annoy me to death.
And Diablo 2 had NO end game. They're gonna release PvP, and that was always a given. Inferno has kept PLENTY of people busy enough, with Ghom kicking all of our asses at some point.
Elaborate?
Haha what? Don't you mean you have to living underneath a rock to overplay this game to the point of hating it? Sorry bud, try again
It's a known fact? Decent? -____- You can hate on it as much as you want, but your thesis kind of sucks without some supporting arguments.
You would be better served to look at the thread history here for the last month than replay all of this in another thread. Every point that could be made here has been made many times over with it usually devolving into a flame-fest. In the end, we all have different motivations for playing. We are not likely to be swayed from those by any internet thread. So instead, it turns into B insulting A's opinion and back and forth.
Blizzard attempted to capture a wide audience but structured the rewards to only really support one common type of player. There are obviously many many types of players if you consider small niche groups and some of those will like it too, but as a generalisation, I feel it's pretty accurate.
He's probably referring to all the cut out material such as the mystic, death scenes, and no initial PvP etc... A lot of people live in a dream world of LoD 1.10 where everything was duped and easy to obtain OP gear that face rolled an easy game and expected the same experience.
Inferno was then announced they promised it was hard and only the elite could complete it, now everyone complains that it isn't as farmable as it should be. Inferno obviously wasn't tested and the "end game content" does not allow very much flexibility in character builds. Most of these fixes will come out in future patches but people expect it from release even though no Blizzard game has been perfect from day 1 in over 15 years.
Itemization is terrible and the problem is this game purely revolves around items, again this should be addressed. The carrot on the stick incentive is bad because uniques dropped like candy (whether they were godly or not) in D2 and in D3 legendaries suck the big one (again fix in future patch). The itemization approach for D3 has made all low level uniques and sets useless which makes me sad.
Most people didn't know about 3rd party sites and now the fact the AH has made it a common practice people have "gear progressed" quickly and are wondering why farming has become useless. Overall farming in D2 also took forever but again most people are used to the LoD days of rune-words. People also don't realize that trade channels are now a simple click on the AH.
Economy and inflation are an issue but they were in D2 as well, the only saving grace was a ladder. In D3 the economy check is hardcore mode, beyond that there is nothing else.
People expected a fully finished game that compared to a product of multiple years of patches, fixes, and an expansion. D2 vanilla vs. D3 vanilla = D3 wins easy. The most butthurt people are PvPer’s / greifers and I agree that since there is no PvP at the moment there is a lot less to do at “end game”. Griefing will never happen in this get over it and move on (yay). It’s hard to tell where PvP will go, arena’s is an okay approach but player dictation of PvP rules is always most exciting.
Since there is no mindless grinding to out-level content people again don’t know what else to do. Leveling may have been “trivial” but it’s a tangible aspect for people to feel like they are progressing. It also seems a lot of players are WoW players and have no idea what the Diablo series is about. People also seem to have the idea of WTF game dying but every Diablo has a massive decrease in activity considering 90% of sales are usually casuals. Every patch and or content update always brings people back; there is no dying (just temporary inactiveness).
Random maps are terrible; the game is missing some old nostalgic sounds, the socket system is simplistic and boring, cow level (ponies) is just plain sad, and overall I think the music is not as good. Over the game has improved on so many aspects but people are negative and bitch. Many of us are guilty of nostalgic aspects no game will influence you more than when you were kid/teenager (influential age) compared to be a rational adult who has experienced many things. A lot of people are also burnt out of 2 weeks to 2 months of 600+ hours of doing the same thing... and your surprised?
TL;DR
A lot of people wanted Diablo 2.5; this isn’t it (thank god). Blizzard never puts out a finished product from release and they drastically improve the game over time. Usually to the point of being an epic game, every release has been like this. People forget things over time, it will be fine.
And the main reason I (and probably others) hate the game is because there is no point to it.
Diablo 2 wasn't about farming gear, it was about farming gear AND grinding the ladder AND pvp AND Coop play. D3 just has gear grinding, and it isn't even that fun of gear grinding.
I have issues with D3, just like everyone else.
I have much bigger issues with people like you spouting off "facts" that are asinine opinions and nothing more. You're well within your right to dislike the game, but stop acting like anyone who doesn't hate the game is somehow defying the laws of gravity.
Opinion invalidated. Please insert coins to try again.
Just some examples of why not
Bowazon
Javazon
Zealot
Hammerdin
And whats not getting mentioned at all is the fact that every skills damage depends on the weapon you are wearing. this is not just dull and completely boring but a major design failure. thanks to wyatt cheng btw.
Thank you for writing down what I didn't want to waste time doing. Pretty much exactly this, except that I thought the music was really good except for Act 1 and the Diablo fight. Honestly I think the Azmodan Fight theme is one of simplest but most awesome themes in the game.
The Diablo 2.5 thing nailed it, which was what I was trying to get at. People don't realize how bad Diablo 2 was when it initially came out. I don't know if anyone remembers, but you couldn't actually buy mana potions and health potions were limited. Also you couldn't gear your mercenary and Chaos Sanctuary was near impossible. Diablo 3 is a very good game for an initial release.
The thing is Blizzard made this game so HARD around items, that this is felt everywhere in the game. The lore, gameplay, combat are all made around it and people just simply cant find a reason anymore. People used to complain about WoW daily quests being ''chores'', but this???
Can you say that Diablo 3 left you enjoyed after finishing your first normal run when you bought the game? I admit I expected much more
So people hate it because its exactly the same endgame as D2 and D1 but these same people keep saying D2 and D1 were better games? GG at making no sense.
More than anything I'm bummed as shit that me and my friends can't spend some time trying to murder each other in duels. This missing piece will likely cause me to lose interest soon. Arena PvP is always unbalanced and I don't care for it. There is no good reason why there isn't a mutual hostel feature.
This could be the end-game for now to keep people playing and having fun, but the blind fools running the show seem to take issue with players going all willy-nilly and having some 1v1.
Love the game and it's potential for the most part, but I'm terribly furious about the lack of 1v1 dueling and flat itemization.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
I think he is just pointing that D3 lacks the depth of other Diablo games (from their own Timeline perspective) İn our time games even surpass Holywood in terms of entertainment right now while Diablo 3 is nothing but an itemhunt with no reasons to keep you inside.
I don't mean to offend, but that is so lame of you. You're only interest in coming back was because you found out there was an exploit that caused you to have no challenge whatsoever? Are you fuckin serious? Lame.
Go play X-box, where your cheat codes can pave the path to unrestrained victory for you.
I had a guy on my "friends" list that was ranting and raving about the godmode fix. I had to remove him because the idea that someone would be upset over not being able to cheat was making me puke.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
100% agreed, sir.
Dueling IS A MUST. I have NO IDEA how this is not implemented, I read their pre-release statement about this but I just can't believe it.
And itemization is indeed horrible.
I'm not even going to reply to him because he doesn't deserve anything but an infraction for ranting about how Blizzard is stealing his dollars and how all the employees are incompetent.
That aside, did you expect anything else from a guy who was insinuating that original force armor and smokescreen should have been left alone? His idea of "feeling powerful" is clearly having certain abilities which are akin to godmode. He doesn't want to play a game, he just wants an unkillable toon so he can mash his damage buttons and feel like a badass or something. It's clear from the entirety of his post that EVERYTHING is wrong with the game, and it's sad that he doesn't realize that the only thing that's ruining D3 for him is his belief that D3 should have a Game Genie.
I just played Path of Exile this past weekend and that game is what Diablo 3 should've been like. Open and huge areas, waypoints, item variety, variety of different viable builds and almost infinite skill paths, stats distribution, you have the control of your entire character, amazing party and lobby(town) system, different game modes and the dark atmosphere is amazing. A lot of my nostalgia from D2 was actually relieved playing those 2 days. And what's sad is that it is an indie game, it's not even main stream and it will kill Diablo 3. Diablo 3 sold on the name alone.