To sorta help myself out I'm trying to go for a stun lock lightning build. In the future I hope to grab another Vyrs piece (boots) to incorporate Archon and then add in borns set (switchy Aughilds shoulder to helm) to add in cooldown reduction, as well as re-rolling some other pieces for CDR. I've got a Wyrdward that needs enchanting to be useable and I'm looking for a better Dovu.
Has anyone else tried a build like this? And which torment level could you farm?
Some upgradea I was thinking of for the future would be an Odyn Son, Parthan Defenders and then Andy's Helm/Storm Crow/ Camari (endgame). Those would provide the best synergy right?
Any other thoughts or advice would be appreciated as well.
I was thinking that if I sub in Archon for familiar or something that would take care of the single target problem, wouldn't you think? But should I sub it for black hole? or magic weapon? I don't know. I dont want to give up the crowd control of blackhole, but neither the dps of familiar and especially magic weapon.
Also, have you heard about how well the Proc on Parthan defenders works? I would think that with a build like this you could get 100% Damage reduction pretty easily, given enough mob density.
Also, have you heard about how well the Proc on Parthan defenders works? I would think that with a build like this you could get 100% Damage reduction pretty easily, given enough mob density.
The Ancient Parthan Defenders have an internal cooldown of 60 seconds (yeah I know, lol). Completely useless.
I have an MM build with Tal, firebird sets. I also tried a Tal, Vyr and Firebird build which gave me all the set bonuses but I found the VYR cooldown to be way too long in a fast game where you cannot pause. My MM spam build ( see below ) is fast in T1 up to T3. T4 is fairly fast. T5 is ok but my survivability is questionable against nasty blue elites in enclosed spaces. I usually wear Goldwrap which keeps me alive so long as something drops gold.
For Archon to work, I really need to go back to the drawing board and will have to ditch some items to improve CDR but I cannot be bothered as the cooldown seems too much to work on
Helm, Amulet, Chest : Tal Rasha with maxed out topaz gems in chest
Shoulders, Braces : Aughilds
Rings : RORG, Trifecta Krades flame
Boots : Ice Climbers
Gloves, Pants : Firebirdwith maxed out topaz gems in pants
Offhand : Mirror ball
Weapon : Thunder fury
Belt : Harrington with +134%, Goldwrap or Witching Hour depending on the map 7 ppl I am playing with
Prmary : MM - glacial spike to take advantage of 750% collateral damage on explosion
Secondary : Arcane Orb
Others, explosive blast, frost nova, magic weapon, ( meteor or wave of force )
http://us.battle.net/d3/en/profile/BrownTown-1198/hero/39104287
To sorta help myself out I'm trying to go for a stun lock lightning build. In the future I hope to grab another Vyrs piece (boots) to incorporate Archon and then add in borns set (switchy Aughilds shoulder to helm) to add in cooldown reduction, as well as re-rolling some other pieces for CDR. I've got a Wyrdward that needs enchanting to be useable and I'm looking for a better Dovu.
Has anyone else tried a build like this? And which torment level could you farm?
Some upgradea I was thinking of for the future would be an Odyn Son, Parthan Defenders and then Andy's Helm/Storm Crow/ Camari (endgame). Those would provide the best synergy right?
Any other thoughts or advice would be appreciated as well.
Thanks!
Also, have you heard about how well the Proc on Parthan defenders works? I would think that with a build like this you could get 100% Damage reduction pretty easily, given enough mob density.
The Ancient Parthan Defenders have an internal cooldown of 60 seconds (yeah I know, lol). Completely useless.
For Archon to work, I really need to go back to the drawing board and will have to ditch some items to improve CDR but I cannot be bothered as the cooldown seems too much to work on
Helm, Amulet, Chest : Tal Rasha with maxed out topaz gems in chest
Shoulders, Braces : Aughilds
Rings : RORG, Trifecta Krades flame
Boots : Ice Climbers
Gloves, Pants : Firebirdwith maxed out topaz gems in pants
Offhand : Mirror ball
Weapon : Thunder fury
Belt : Harrington with +134%, Goldwrap or Witching Hour depending on the map 7 ppl I am playing with
Prmary : MM - glacial spike to take advantage of 750% collateral damage on explosion
Secondary : Arcane Orb
Others, explosive blast, frost nova, magic weapon, ( meteor or wave of force )
Skills : Audacity, Unstable anomaly, Unwavering will, evocation,