We all know Diablo is classified as a "dungeon-crawler" and all that. We all are aware of how many legions of enemies we will be facing. But, it still holds many RPG based ideas, such as the different classes and their history. So, what could we do when we aren't bashing the life out of minions?
here's some ideas (some old, some new, some already done before) mostly involving the safe places (towns and whatnot)
Gambling: And I mean, not just clicking on an item and hoping it rules. I mean, getting together with other players to place bets, in some medieval fashion, to actually gamble for money or items.
Dueling: although not a fan of it personally, it would certainly be a way to have some fun without having to just fight fight fight (monsters). Yet, at the same time, it uses the game's current mechanics to do damage and whatnot, so it doesn't require a whole new system to be designed. Perhaps it could incorperate a system that keeps track of your wins and losses similar to WoW's "Arena teams"
Game Room or Tavern: a place to sit back with your character specifically for talking, perhaps in-character. (actual roleplaying) or perhaps play some sort of darts minigame or something else that would coincide with the era it's (kind of) based on.
the game room/Tavern could contain things like Darts or some kind of dart game
Drinking Contests (not sure how they'd incorporate this into the game)
Foot-Racing of some sort Hall of Fame - an in-game wall of player names who have done special deeds or were the first to get certain items...maybe even a board to post challenge opportunities on Viewable inventory showcase - to show off your special items you have on display or to trade. maybe just for "trophie" items, thins that people can gauk at (for example, got 10 SOJ's? prove it, put them on display)
I have lots of ideas, but i'm not sure how well they'd fit into the diablo universe. I'm aware that this may seem to take players' mind off the dangers of the outside, but on the other hand, it would add massivly to replayability and perhaps allow the player to make friends with people you might not have played with otherwise.
Personally, I was always one of those people that would just hang around in town, even with my high level characters that didn't need anything, just to talk or do goofy things like racing from one side of town to another with all our fastest gear on...so this would appeal to people that are either light gamers or so heavy into it that they've done everything, but still want to play in the Diablo environment. Or just for an in-game break from the battles outside.
What do you think? Like it, Hate it? Any ideas?
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Stay.
You don't always know where you stand,
'Till you know that you won't run away.
There's something inside me that feels...
Like breathing in sulfur.
Hmm that would be nice you now you just spent a while leveling and now you can take a break and spend all that hard earned cash playing games. I like the idea but IMO I dont think they will have it in d3
Unless I miss my guess, gambling can't be done in games together with other human players without being considered actual gambling, even though it only deals with virtual money. So that definately won't happen.
The other ideas would fit, but I don't know if it'd be worth the effort to incorporate them. Your inventory idea could possibly come; The Armory is as you know a similar featurein WoW, and since Blizzard will be working to incorporate achievments and the likes into Battle.net from now on, personal pages for your characters don't seem unlikely.
As for the others, I think the developers will focus on the combat aspects of the game rather than incorporate mini-games.
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Unless I miss my guess, gambling can't be done in games together with other human players without being considered actual gambling, even though it only deals with virtual money. So that definately won't happen.
Heh, I find that funny. But I guess that makes sense since people do sell that kind of stuff for real money.
Here's another idea: Auction houses. It could be something like this:
There is an auction house in one of the towns. When you go inside you load a new environment that is the same no matter what game you came from (when you go back out the door, you are back in your own private game world).
Players can give items to the auctioneer, who will then start a bidding process...and other players who are present can see the item being auctioned and place bids.
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here's some ideas (some old, some new, some already done before) mostly involving the safe places (towns and whatnot)
Gambling: And I mean, not just clicking on an item and hoping it rules. I mean, getting together with other players to place bets, in some medieval fashion, to actually gamble for money or items.
Dueling: although not a fan of it personally, it would certainly be a way to have some fun without having to just fight fight fight (monsters). Yet, at the same time, it uses the game's current mechanics to do damage and whatnot, so it doesn't require a whole new system to be designed. Perhaps it could incorperate a system that keeps track of your wins and losses similar to WoW's "Arena teams"
Game Room or Tavern: a place to sit back with your character specifically for talking, perhaps in-character. (actual roleplaying) or perhaps play some sort of darts minigame or something else that would coincide with the era it's (kind of) based on.
the game room/Tavern could contain things like
Darts or some kind of dart game
Drinking Contests (not sure how they'd incorporate this into the game)
Foot-Racing of some sort
Hall of Fame - an in-game wall of player names who have done special deeds or were the first to get certain items...maybe even a board to post challenge opportunities on
Viewable inventory showcase - to show off your special items you have on display or to trade. maybe just for "trophie" items, thins that people can gauk at (for example, got 10 SOJ's? prove it, put them on display)
I have lots of ideas, but i'm not sure how well they'd fit into the diablo universe. I'm aware that this may seem to take players' mind off the dangers of the outside, but on the other hand, it would add massivly to replayability and perhaps allow the player to make friends with people you might not have played with otherwise.
Personally, I was always one of those people that would just hang around in town, even with my high level characters that didn't need anything, just to talk or do goofy things like racing from one side of town to another with all our fastest gear on...so this would appeal to people that are either light gamers or so heavy into it that they've done everything, but still want to play in the Diablo environment. Or just for an in-game break from the battles outside.
What do you think? Like it, Hate it? Any ideas?
You don't always know where you stand,
'Till you know that you won't run away.
There's something inside me that feels...
Like breathing in sulfur.
The other ideas would fit, but I don't know if it'd be worth the effort to incorporate them. Your inventory idea could possibly come; The Armory is as you know a similar featurein WoW, and since Blizzard will be working to incorporate achievments and the likes into Battle.net from now on, personal pages for your characters don't seem unlikely.
As for the others, I think the developers will focus on the combat aspects of the game rather than incorporate mini-games.
Heh, I find that funny. But I guess that makes sense since people do sell that kind of stuff for real money.
Here's another idea: Auction houses. It could be something like this:
There is an auction house in one of the towns. When you go inside you load a new environment that is the same no matter what game you came from (when you go back out the door, you are back in your own private game world).
Players can give items to the auctioneer, who will then start a bidding process...and other players who are present can see the item being auctioned and place bids.