I'm not thrilled about number two. I understand it's a remaster of an older game, but you can tell it's an older game. Basically Diablo 3 with a lot of flaws, from the UI to the quality of life to the way loot is displayed... jeez.
That's just it though, D3 is a newer game for a modern generation with newer and more smooth systems put into it.
I played D2 religiously when I was younger and I definitely see the flaws to it myself and where D3 made amazing improvements. That said, D2 is a classic. If you want REALLY rough feeling Diablo... try D1 and D1 Hellfire lol.
Both have their upsides and downsides. I like D3 (I've played it a lot) but the endless Paragon system is simply ridiculously unnecessary and badly implemented. So, I play D2R (which I've played probably 7x more than D3 anyway) and Idk, I'm quite simply having a much better time with that. Each to their own I guess but why not both? I'll play D3 again for sure and when D4 is released I'll play that one a lot also - but I'll likely always go back to D2 anyway.
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"For I know that my Redeemer liveth, and as the last Man He shall stand forth upon the Earth."
I played D2 a lot more, like an order of hundreds of hours. Was it a better game? Eh, it was a different game. Different style, different storytelling, different combat. There's elements I like of both.
I think part of the reason I didn't play D3 much was the timing with where I was in life when it came out and what I had to focus on. I get into it a little with new seasons sometimes. It's never felt like a Diablo game to me, more like a high fantasy action game about mythological creatures. But it's still a good game.
I like what I've seen/played of D4 so far--it feels like a nice middle ground with complexity and a good springboard for future stuff. DI also honestly looks fun--more on the Diablo 3 side of it, which makes sense as I'm guessing that's what it was derived from.
D3 definitely set the standard for what an isometric high fantasy arpg is for the 2010 decade--there are countless iterations of it's designs, aesthetics, etc., since, many which added/improved on those ideas. D2 did this for the 2000 decade.
D2R? I played hm...maybe a hundred hours so far. It's hard to feel invested in it since the ladder didn't start.
I'm not thrilled about number two. I understand it's a remaster of an older game, but you can tell it's an older game. Basically Diablo 3 with a lot of flaws, from the UI to the quality of life to the way loot is displayed... jeez.
That's just it though, D3 is a newer game for a modern generation with newer and more smooth systems put into it.
I played D2 religiously when I was younger and I definitely see the flaws to it myself and where D3 made amazing improvements. That said, D2 is a classic. If you want REALLY rough feeling Diablo... try D1 and D1 Hellfire lol.
Both have their upsides and downsides. I like D3 (I've played it a lot) but the endless Paragon system is simply ridiculously unnecessary and badly implemented. So, I play D2R (which I've played probably 7x more than D3 anyway) and Idk, I'm quite simply having a much better time with that. Each to their own I guess but why not both? I'll play D3 again for sure and when D4 is released I'll play that one a lot also - but I'll likely always go back to D2 anyway.
I played D2 a lot more, like an order of hundreds of hours. Was it a better game? Eh, it was a different game. Different style, different storytelling, different combat. There's elements I like of both.
I think part of the reason I didn't play D3 much was the timing with where I was in life when it came out and what I had to focus on. I get into it a little with new seasons sometimes. It's never felt like a Diablo game to me, more like a high fantasy action game about mythological creatures. But it's still a good game.
I like what I've seen/played of D4 so far--it feels like a nice middle ground with complexity and a good springboard for future stuff. DI also honestly looks fun--more on the Diablo 3 side of it, which makes sense as I'm guessing that's what it was derived from.
D3 definitely set the standard for what an isometric high fantasy arpg is for the 2010 decade--there are countless iterations of it's designs, aesthetics, etc., since, many which added/improved on those ideas. D2 did this for the 2000 decade.
D2R? I played hm...maybe a hundred hours so far. It's hard to feel invested in it since the ladder didn't start.