Furthermore, stop the homogenization. Stop implementing every market trend into the product. Dare to be one of a kind and not apply the "formula" each time. It's like with movies that now just swap out directors/producers/writers from one project to the next, even within the same franchise. Nothing hardly ever feels like its own, anymore.
The funny thing is that part of the franchise's original appeal was the cult appeal of being nonstandard--so much so that it created its own standard, aesthetically and gameplay-wise. If any non-indie company had an IP they wanted to do things like this in, Diablo would be it.
But yes, I really agree that the option for this kind of readability is needed in the game for accessibility, which is very important, but that a toggle seems a very quick/easy thing to add that would probably make everyone happy.