Meh. Given how trivial it is to make a really good pRNG (hell, for all we know Blizzard is using hardware entropy sources and are generating actual random numbers), and how likely short patterns are in any random sequence (i.e. extremely), not only is there no plausible explanation of why Blizzard would do this, there is also a plausible explanation of why phenomena like this are entirely possible with a p/RNG.
I, other the hand, play the game because it's fun, and have not fallen into the trap of convincing myself that it is a badly-rigged slot machine. Maybe that's the secret to happiness.
- Jamoose
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Member for 15 years, 2 months, and 7 days
Last active Fri, Jul, 28 2023 17:34:38
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Catalept posted a message on Kadala isn't random at all, how to get loot from herPosted in: Diablo III General Discussion -
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TheRabidDeer posted a message on Kadala isn't random at all, how to get loot from herPosted in: Diablo III General Discussion
In the video you get 2 legendary 1 set, and your partner in the same game got nothing.Quote from mkdr
It's just funny how narrow-minded most people are, and always trying to find arguments against something, regardless what kind of proof or evidence you show them. I just wanted to say, that it really touched me personally being called all the things which were said on here. I dont really care no one is believing me, and maybe it is better this way, so it will stay in the game, and me and my friends can use it in the way we already did over the past week.
Here's another, last, video for the people who cared:https://www.youtube.com/watch?v=KtslXvvLzPw
http://i.imgur.com/q2DvDUd.jpg(200 shards, 4 legendary, 1 set)
Happy farming (or not)
If you want to prove it to be true get the game filled, have everybody buying stuff at the same time with an empty inventory. Make sure the names and characters are visible near the vendor. Right now you have the equivalent of the "hold down + b when catching a pokemon to increase the chances of catching it" theory. -
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ruksak posted a message on Kadala isn't random at all, how to get loot from herPosted in: Diablo III General Discussion
This is a public forum for idea/opinion exchange. How dare you come here, post tripe ridden fucking BULLSHIT lies and then tell us it doesn't matter what we think.Quote from mkdr
This thread is about a total different thing so please stop posting about something this thread wasnt made about. It doesnt matter what you think
Straight up pal, go be a clown somewhere else. I would suggest a circus or perhaps a children's birthday party. That is, if you're allowed within 100 feet of minors, of course. -
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Blackfyrez posted a message on Kadala isn't random at all, how to get loot from herOMG NOOB, RNG OMGPosted in: Diablo III General Discussion -
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shaggy posted a message on RNG QQ ThreadsI know we're not really supposed to discuss moderation in public, but I'd really like to see some kind of action with all the QQ threads about how Blizzard kicked someone's dog and their account got flagged for bad loot.Posted in: Diablo III General Discussion
It's not that discussing drop rates is a bad thing. It's more that individual threads for each person who hits a dry streak and needs to rage on the forums is annoying. I did a quick glance at the first page in General and there are at least four threads about someone's bad luck. Two of the threads are started by the same person.
Is there any way to make the whine threads disappear and attempt to at least condense stuff into productive discussion? I know that having productive discussion about drop rates is difficult because people who aren't experiencing bad drop rates surely aren't running to the forums to whine. So really what you have is a bunch of people with bad luck re-affirming each other in what amounts to a giant circle-jerk, but still there's got to be some way to cut the QQ spam and at least be semi-intelligent, scientific, and productive about the discussion.
15% of the first page on General doesn't need to be the SAME thread with a different author basically saying the same thing. Whether or not it's true, it's exhausting and overbearing.
EDIT
As a suggestion, maybe don't infract people, but just lock the threads (or outright delete them so they DISAPPEAR), and point people to a singular thread? IDK, I'm just spitballing. -
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vanillacape posted a message on [Build] Electrocute Everything** If anyone can tell me how to insert the pretty build images I'd appreciate it.Posted in: Wizard: The Ancient Repositories
I make no claims to this build being the best, original, or even good. I might have missed some really glaring mechanics or ideas. I do, however, have a lot of fun playing this build. Play what you enjoy!
TLDR Version
http://us.battle.net/d3/en/calculator/wizard#UNfQSj!diRV!cbccca
Use these, fry stuff. You probably won't steamroll high Torments, but what were you expecting from a melee wizard?
Details
The build is based around the concept of Electrocute (Arc Lightning) having a spender level modifier (310%) with zero cost.
This is not a Torment 6 wonderbuild.With my current average gear (~900k sheet dps, ~4m toughness, ~75% lightning) white enemies in T1 get one shot, elites die in 1-2 seconds, and bosses 5-10 seconds. T2 and 3 are pretty easy, T4 is doable, but silly (I don't think that anything above T3 is worth doing unless you want the challenge, and personally I don't even go above T1 while searching for gear because it's just faster to oneshot everything and then start a new rift/bounty.)
Skills
Generally I look for there to be multiple reasons to pick any given skill. Also, you only want 1-2 active damage skills. You can't cast more than that at once, wasting a skill slot. Everything else should be long cooldown abilities or Utility skills. Fortunately the wizard has a ton of utility that gives us damage without needing to cast anything.
Primary: Electrocute (Arc Lightning)
This is the vast majority of your damage. The range is low, but once you get used to being able to dive into fights it becomes a non-issue. With my gear Electrocute crits from anywhere between 4-6m, up to 10m+ per crit when I use Black Hole. As main skills go, Arcane Torrent does hit harder, but it has a wind up time (and costs.) Electrocute is instant and free (this does make a difference.)
+Hits hard
+Instant cast. also ticks fast.
+Pierces; not limited to enemy count.
+Is free
Secondary: Black Hole (Event Horizon)
I feel like this is the most underrated utility in the wizard's arsenal. The ability to simply "turn off" almost any elite or boss ability is unreal. It's also a 2 second "stun" on most enemies. With good timing you can remove all those pesky walls and beams while also CCing the elitesand make them take a ton more damage.
+You can use it as a gap closer on ranged groups (CCs the nearest enemies, prevents anyone on the other side of the hole from attacking you since the hole absorbs projectiles.)
+Use it at the start of an elite fight (once you're next to them.) You get two seconds of CCd elites with no affix interference, which should be enough to kill them, or at least win the fight.
+Waller? Arcane beams? That annoying frozen pulse thing? Nope. Eat them all. Obviously youcan dodge around these things, but if you're dodging you're not killing everything.
+Adds the 5% Elemental Exposure debuff for Arcane.
+If you have Strongarm Bracers, Black Hole gives the knockback effect for your extra 20-30% damage.
1: Ice Armor (Frozen Storm)
+Anything that gets near you is going to be slowed, making kiting about really easy (not sure why you'd want to kite, but whatever.) +Anything that does hit you has a high chance of being frozen for a few seconds, which stops the damage and lets you murder it in revenge.
+12% melee damage reduction. More than Energy Armor is likely to give you, but less ranged protection.
+The AOE adds the 5% Cold Elemental Exposure debuff to everything near you.
+The AOE also breaks all nearby objects. Unless you normally spend a lot of time intentionally smashing everything around you, this actually finds a surprising number of items. Really good if you have the bracers that give a speed boost on destroying objects, or for annoying someone in your group that has them.
+Cast once, forget about it for 10 minutes. If you have a legendary or set ability that procs on frost cast (Shard of Hate, Tal Rashas?) you can recast it to proc those abilities.
2: Teleport (Calamity)
I don't know why anyone would ever build any wizard without teleport. Jump in and out of trouble, leap over ledges / walls. Wormhole is obviously better if you enjoy marathons, but Calamity is a bit more combat based. Use whichever you like. Calamity's advantages are:
+Gives you a second ranged engage. Teleport into a big group for an aoe stun and damage.
+Adds the 5% Arcane Elemental Exposure debuff.
+With Illusionist, you can teleport into a group, do some damage, then if you start getting mauled your Teleport CD will reset, allowing you to either teleport away to freedom, or deeper into a bit group of enemies, stunning them and hopefully picking up some life on kill / health globe restore. This is a lot of fun, but can also go very wrong.
3: Magic Weapon (Deflection)
Magic Weapon is an obvious choice. You give up 10% damage by taking Deflection over Force Weapon, but gain a ton of survivability. An 8k shield doesn't sound like much, but you have to remember that the shield is being reapplied with every attack (and you should be attacking more than once per second) which makes it more like wearing a real shield with average block rates but a 100% block chance. This means you don't have to do anything silly like wearing a real shield. Wear a Source instead and do a ton more damage.
+10% damage.
+Survivability needs.
+Cast and forget for 10mins.
4: Familiar (Sparkflint)
+It's 10% damage. What else are you going to use the slot for? +It gives you your 5% damage Fire Elemental Exposure debuff. Only on the target you're attacking, but that's good enough for bosses and elites.
Passive 1: Illusionist
Gives you some runspeed when you teleport (good for boring empty stretches) and resets the cd when you get in trouble. If you can't react and teleport out again in time, you might just want to stick with Blur.
Passive 2: Audacity
Most of your damage is focused within 15 yards. This passive gives massage damage gains with no downsides.
Passive 3: Elemental Exposure
With this skill selection, you should have 2-4 stacks up on enemies. The Arcane part isn't ideal, but even at 2 stacks it's still better than everything else considering that there are no downsides to the passive (unlike glass cannon or unwavering will) and works for the entire group.
+Electrocute adds Lightning on everything.
+Ice Armor adds Frost to anything within 15y of you.
+Sparkflint adds Fire to your current target (not amazing but good for bosses/elites.)
+Black Hole and Teleport add Arcane (on a cooldown, but it's enough for elites.)
* I don't have the set to test, but this should also complete the criteria for Tal Rasha's 4pc. You might need to spam Ice Armor every 8 seconds.
Passive 4: Paralysis
The fourth slot can probably be anything you want.
-Paralysis keeps everything you're actively attacking stunned.
-Blur is better if you're afraid of ranged or aoe damage (because they usually come from things you aren't stunning anyway.)
-Unwavering Will is better if you stand still much (good if you spend a lot of time facetanking elites/bosses. I find I rarely get use out of this except on bosses, so I moved away from using it.)
-Glass Cannon is better if you're suicidal. Fun but this will get you killed at random times.
I don't think any of the other passives are as good for this build, unless there's something I haven't considered.
Gear
This build is specifically designed to not require any specific legendary in order to work (because I hate reading a thread and realising I can't do a build just because I don't have x legendary to make a skill go from expensive to free, or whatever.) That said, lots of them do help a lot. In particular, Shard of Hate and Thunderfury will make your damage skyrocket, but I don't think they're required in the way that a Mirrorball is required for a magic missile build.
Obviously you work with whatever you can get. The 500int set bonuses are good, Tal Rasha's seems really good considering we have all four elements covered, and Aughild's %elite damage bonuses are good. Shard of Hate is amazing. But most of us won't have found even half of all these. So let's look at more general options.
Core Stats
Int (You want this on every item, with as high a roll as possible.)
Vit (Keeps you not dead, but don't go overboard. I've heard around 450k life is a good number.)
Crit% (You need a decent amount of this, but I think that beyond 50% you get massively diminishing returns.)
Crit Damage (Supposedly you want 10% crit damage to every 1% crit. Realistically just get as much as you can. Always socket weapon with the best emerald you can.)
%Lightning Damage (Get this anywhere you can whenever you can. Neck and Bracers by default.)
%Electrocute Damage (Belt and Pants.)
%Increased Attack Speed (More lightning more of the time. I rate this slightly lower than crit because the nature of a melee wizard is generally going to be more about getting in burst damage rather than sustained dps.)
%Damage to Elites (I think this is really rare but really strong.)
AP (This build does not use AP other than Black Hole and so has no need of AP boosting items.)
Here are some legendaries that stand out for each slot. Not of them are specifically needed but I think that all of them help the build in their own ways.
Head:
-Storm Crow(20% Lightning, Fiery ball does about 300% damage at a guess.)
-Andariel's Visage (20% Lightning, you're in melee to take advantage of the Poison Nova.)
Neck:
-The Star of Azkaranth (stand in the fireee)
Shoulders:
There aren't any interesting shoulders. Set slot.
Gloves:
No interesting gloves. Set slot. Vyr's spawn with crit.
Chest:
Set slot.
Bracers:
-Ancient Parthan Defenders(Retarded amounts of damage reduction with Paralysis and Teleport Calamity)
-Strongarm Bracers (Black Hole procs it)
-Warzechian Armguards (runspeed boost thanks to Ice Armor)
Waist:
-Thundergod's Vigor (15% Lightning Damage, melee proc)
Rings:
-Stone of Jordan (20% Lightning damage AND 30% elite damage. This ring is unreal.)
-Ring of Royal Grandeur (link isn't listed on the item guide, but it gives +1 to set bonus completion. Only found in Act I Bounty Bags.)
-Wyrdward (13-17% chance to stun on lightning, nice for extra cc if you can't find the other two.)
Pants:
There are no interesting legendary pants. Set slot.
Boots:
-Ice Climbers (for ignoring freeze which is probably the deadliest affix for a melee to not see.)
Main Hand:
-Shard of Hate(Great lightning proc, frost proc via spamming Ice Armor. I was lucky enough to find a good one of these and I really really like it. Your damage now stretches well beyond 15y.)
-Odyn Son (20% Lightning damage, chian lightning proc)
-Thunderfury, Blessed Blade of the Winidseeker (Everyone's favourite legendary, probably the best general weapon in the game for everyone that doesn't have a specific legendary their build needs.)
-Fulminator (I'm only adding this because I've seen it mentioned a lot, but I had one and I think the proc is really, overrated.)
Offhand
-No real preference on Sources right now. I'd probably use Tal Rasha's here.
-Triumvirate (This is a legendary option, has %lightning %fire and %cold.)
-Cosmic Strand (Crafted, allows you to run both wormhole+calamity, might be nice.)
Again, none of these are necessary in any way, but they're the ones with interesting, relevant unique effects that will help.
My current gear is pretty average, but I imagine my BiS would look something like this (the list isn't perfect but then who is going to have the perfect choice of gear to actually use?)
Head: Stormcrow/Andariel
Neck: Tal Rasha
Shoulders: Aughild
Chest: Vyr
Gloves: Vyr
Wrist: Aughild (sad because there are great wrists, maybe things could be reshuffled)
Waist: Tal Rasha
Pants: Firebird
Boots: Firebird
Ring 1: Ring of Royal Grandeur
Ring 2: Stone of Jordan
Mainhand: Shard of Hate
Offhand: Tal Rasha
Okay, I think that's all for now. Not sure what else I could add? Any feedback, errors, or ways to improve are appreciated.
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Vagrancy posted a message on 3 hours farming T3 Rifts + Kadala = 0 legendariesI swear I hope blizzard just opens up the flood gates for legendaries so all these threads stop, only to be replaced in 3 days with, "this games too easy, I've got all the gear I need, we need newer items or higher stat items now".Posted in: Diablo III General Discussion
The system is perfectly fine, and as you start getting better gear, !!!!!NEWS FLASH!!! UPGRADES BECOME HARDER TO FIND.
These bullshit crying threads about not finding items are getting old and tired, stop bitching and just play the game or better yet quit so we don't have to hear it anymore. -
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Holyknight3000 posted a message on Fiery Runes II: Battlefields of Eternity IIPosted in: Diablo Wallpaper and OS Art
diablo.incgamers - deviantART
This week I thought it was nice to go back to some concept art by Victor Lee. I made this piece early on but saved it for later as at the time it just didn't seem like it would work as a wallpaper. But! when you leave things be for a time you don't think about it too much and the piece just looks good all over again. So with that I wanted to give Vic's piece some justice and here it is. Sadly the right side of the concept art is cut off but its just a structure on the side.
Lastly I wanted to let you all know that I will be posting wallpapers that will be revealing the plot of Reaper of Souls. I think it has been long enough and I was also using reddits spoiler tag timer as a benchmark for that. So next week The Acts V Part II will start off with the opening cinematic for the crusader and then the quests after that and then to finish off the series the ending cinematic. In sheer volume of wallpaper count The Acts Series rivals the fiery runes series as my biggest continuing series over these past 6 years with 105 wallpapers in total. (Fiery Runes 1, 2, iPhone, Mobile & the Extras Series all combined to 135 wallpapers.)
Alright friends that is all and I will see you all next week.
HK
(PS: I have updated my gallery menu and added the acts series to that menu and also made the menu more updated and less plain white text. Hopefully not to hard to read for any colorblind fans.)
Art, Runes & Diablo III (C) Blizzard
Battlefield of Eternity Art by Victor Lee
Soulfyre runes made by me
Created and finished in CS3 -
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Victamy posted a message on Arc LightningI'm using a variation of this build and I gotta say it's probably the most fun I've had on my wizard. I can do T4 without issues most of the time barring me running into some crazy elite affixes (which I usually do fine against also mostly).Posted in: Wizard: The Ancient Repositories
http://us.battle.net/d3/en/profile/Arvi-1488/hero/10481661
I'd say getting a Wyrdward isn't a bad idea due do the fact that you can then swap out paralysis for another passive. I swapped it out for dominance in my case and I usually swap out Pinpoint for Prismatic if I'm in the mood for T4 rifts. -
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Kshatriya posted a message on Fire Whirlwind Barbgood luck grinding!Posted in: Barbarian: Bastion's Keep
Btw why not go for reapers wraps? - To post a comment, please login or register a new account.
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What nature? One that was developed only in this last year? In d2 people hardly ever traded for actual currency (gold) unless you wanted to repair a lot of items or go gambling like crazy.
Materials being boa is nice (like demonic essences) because it incentivizes farming. Taking the shortcut and buying 1k mats from every type off the AH is kinda lame.
Since there will be no auction house, places like D2JSP are expected to get more traffic. Making gold boa won't render D2JSP totally useless but it will hinder it's ability to totally dominate the peer to peer trading aspect of the game.
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The level of sarcasm in this post is too damn high
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Anyway the changes look promising. Can't wait for Blizzcon!
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Going Mp6-7 will cost you like 1 billion in total i guess... 250m for each monk. Actually that does not sound like it will be enough. I'd say atleast 2 billion gold but i'm far from being an expert in monks and gearing up cheaply... So don't take my word for it.
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what if you want to kill a keywarden and you died right before you got to him and he is really far from the waypoint? Well now you gotta go look for a champ / elite pack and then walk all the way back to the keywarden... not to mention the possibility that you might have already cleared like 99% of the act and finding a pack is like the hardest, most time consuming thing ever.
That's too harsh and too annoying. I still think that the fact that you have to walk like an idiot for a couple of minutes sometimes is punishing enough.
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I'm pretty sure that's still how it is in the current build. You gotta skip the entangle skill teir and only train multishot.
There you go. Awesome dude to the rescue
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Great questions.
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i assume that by trading you mean item for an item... Well the problem is that people will create a currency out of gem, runes, rings, whatever. It is not a sollution, it's a downgrade. "people had no problems trading" yeah right... The AH just streamlines this whole trading experience. Or atleast it should be as so. The problem is that many events happened during the first year of the game that messed up the economy pretty bad. Still, it's a lot better than spamming trade channels. Get over it, this is not the year 2000 anymore. This crap won't work. Maybe it bothers you that everything today has to be streamlined and officially implemented, but it makes the lives of a million other people a lot easier. Do you think that i have time to spamm trade channels when i'm off from work? I barely have time to do like one act 1 run... So please stop with this nostalgic bullshit. You only think it was good because you were a lot younger back then. If the same systems from d2 would have been implemented in d3 it would have been a total mess.
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Really? after almost 7 months, this is what you decided to post and necro this stupid thread?
I remember accusing you of botting but i can't see any of my posts in this thread so they might have been deleted after you reported them, i dont know... But i still say that you are a botter. It's obvious.
Besides what you posted is ~2500 euro made in like 5 months... You can make more money by working at a gas station. So i don't consider this as such an achievement especially when you are sitting all day infront of your pc getting fat. Ofcourse you will say that you already have a job and that you make this money in only 1 hour per day blah blah... yeah right. You love your demonbuddy... I'm sure of that.
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Please make a PVP sugggestions thread... possibly with a mode that resembles a moba game or something like capture the flag, domination, etc...