- snillum101
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Member for 15 years and 7 days
Last active Wed, Feb, 11 2015 06:44:38
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Jan 21, 2010snillum101 posted a message on Speculation: Will We Fight Angels in Diablo III?I remember that Tyrael said that many angels and mortals had died to protect the Pandemonium Fortress. I'd just like to believe that Heaven would not forget how mortals have helped them in the past.Posted in: News
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Jan 19, 2010snillum101 posted a message on Speculation: Will We Fight Angels in Diablo III?I think that if angels are present at all then they will be in a corrupted state maybe half of Heaven will go rouge and start fighting for hell. It would make for some interesting bosses/monsters.Posted in: News
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Nov 15, 2009snillum101 posted a message on Where Will Tar Pits Fit In?Speaking as a student of geology a tar pit can occur anywhere in any setting as it depends on the subterranean structure and not on the outside environment. So they could conceivably put one in any of the already announced acts.Posted in: News
Personally I think that aesthetically it would fit nicely in the desert setting. -
Jul 10, 2009snillum101 posted a message on A bit of cool info about loot systemI think if the people you're playing with are your friends then you won't have to worry about them not giving you a good item if you need it more than them.Posted in: News
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Jun 30, 2009snillum101 posted a message on Diablo 3 Loading ScreensI hope that I get a better PC by the time D3 comes out otherwise I think the game will not be quite as seamless as it was originally intended :).Posted in: News
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Apr 29, 2009snillum101 posted a message on How Long Is Too Long For Game Development?I think we're just going to have to accept that Blizzard is like what insurance companies call "acts of god"... You can't predict them, you can't control them and your usualy not insured against themPosted in: News
But one thing is for sure when one does happen it will be when we least expect it. -
Apr 28, 2009snillum101 posted a message on How Long Is Too Long For Game Development?I think also its easier for them to make WoW expansions because the framework is already there they just have to build on it. With D3 its like starting from scratch. But for the most part I agree with Airandius.Posted in: News
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Apr 28, 2009snillum101 posted a message on How Long Is Too Long For Game Development?I think thats quite a harsh way of looking at it. Yes Blizzard wants to make a profit but at the same time I think the developers must have a little bit of care for the fans or they wouldn't spend so much efort in talking to us on the forums etc.Posted in: News
I find it hard to belive that the people who work on the game don't care about what the fan base thinks or how they're making us feel. The company as a whole may not care personaly but I think the individuals who make it must do in order to do such a great job. -
Apr 27, 2009snillum101 posted a message on Diablo 3 Difficulty LevelsI think what would make most sense would be to follow in the footsteps of D2 and make a game that can be completed with "reletive" ease on normal, but has options for harder levels of difficulty for people who want it. I dont think that just becuase some people want a harder difficulty level means the whole game has to be like that.Posted in: News
Also Blizzard has to market the game to a fairly wide audiance if they are to make a substantial profit. This means that they have to satisfy the fan base (us) and the person who buys the game in the shop because he likes the look of the logo. The sign of a good game is one that appeals to the wider "casual" gamer but still contains depth and quality (like D2). - To post a comment, please login or register a new account.
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It depends on the child I think. Also lets be clear what we're talking about here. I'm talking about passing remarks that one might encounter on an online game such as D2 or WoW. Someone telling a child that they are rubbish at being a healer on WoW is not going to seriously screw them up. I think that focused abuse or really nasty comments are detrimental but I also think that that kind of thing is reletively rare, at least in my experiance.
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Disparaging comments are character building. Your son is probably going to get that at school anyway if he's over 10. My family hit me with those kind of comments all the time and I turned out ok :thumbsup:
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Thats about 30 Euros or 41 USD
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I think its the same as "stranger danger" that we got taught in shcool. You got taught to never talk to strangers and never to accept sweets or go with anyone outside of school other than your parents. I think the same rule can be applied to MMO's and chatrooms, Tell the child that they must not under any circumstances agree to meet anyone or give any details out to people and then tell them where the block button is Ive been playing WoW for years and in all that time I think that Ive had to block 3 people for being abusive to me specifically. All the other times they are just spamming the general channel and the prof filter picks out most of the bad language anyway.
Anyway my parents have always been more concerned with preventing us from seeing violent or cruel images rather than protecting us from the general public. I think they beleive that there is no way to stop us from interacting with other people but things like SAW or GTA are a big no no (until we get to about 16-18, then we can watch what we like nothing is off limits).
In regards to the LAN issue I agree that it can be more fun to play just amongst friends in the same room/house but I will buy diablo for the single player not the multiplayer. Ive got WoW for multiplaying.
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My fiance would disagree with that statement and so would I. I'm not saying its for everyone but many people enjoy it healthily.
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But one thing is for sure when one does happen it will be when we least expect it.
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I find it hard to belive that the people who work on the game don't care about what the fan base thinks or how they're making us feel. The company as a whole may not care personaly but I think the individuals who make it must do in order to do such a great job.
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What I'm trying to say is that we should be thankful that Blizzard is not the same as some other games companies (who shall not be named) who consider the "profit" the only objective in the whole gamemaking process and do not care about whether or not the finished product is an excellent game, Just so long as people buy it.
Its also not in Blizzards interest to spend too long in game development because they will need more initial sales to recoup the development cost.
The only reason Blizzard exists and is successful is because it makes money for its shareholders. That is the way capitalism works. But its not a bad thing, because Blizzard at the same time as making money gives us great games that we can enjoy nearly a decade later! Some games companies aren't as concerned with game quality as Blizzard is.
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