Alright guys, I am playing now for the first time. I will be playing as a WD for now and testing that out. I will be playing for approximately 6 hours from this time stamp so you know how much longer I will be playing for.
http://www.diablofans.com/streams/32-scyberdragondfans/
- CherubDown
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Member for 13 years, 10 months, and 22 days
Last active Thu, Jul, 13 2023 08:16:54 - GoogleCherubDown on Google+
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ScyberDragon posted a message on ScyberDragon's Live StreamPosted in: Diablo III General Discussion -
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isei8388 posted a message on Lots of Armors and WeaponsA few more here:Posted in: Diablo III General Discussion
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Drakefish posted a message on Lots of Armors and WeaponsEnjoy!Posted in: Diablo III General Discussion
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SemperHi posted a message on An organized Image Compilation of all sets of armor for all the five classes [17 tiers and spoilerish] EDIT: Wizard helms includHey everyone, I took some of the leaked datamined item pictures posted on a Diablo fansite, and organized them to take a peek at how our characters will look like as the progress through the game. I think it came out pretty nicely, so much in fact, that I created an account (finally) to share it with you guys.Posted in: Diablo III General Discussion
Sadly, I couldn't find any files with the Wizard helms, and I did not include itens with shared appearence such as rings, bracers and so forth. Also there appear to be class specific armor such as belts and helms which I couldn't find for all 5 classes so I excluded them as well.
On a side note, all the itens listed below are in their male version ATM.
You can check them out on the following links:
Barbarian:
1-9
10-17
Demon Hunter:
1-9
10-17
Monk:
1-9
10-17
Witch Doctor:
1-9
10-17
Wizard:
1-9
10-17
What do you think? Which tier &/or class did you like the most?
EDIT: Wizard helms are now shown! -
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KilltroX posted a message on Official DIabloFans Logo Contest Submission ThreadI hope I don't get banned for this...Posted in: General Discussion (non-Diablo)
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peign posted a message on The Ultimate Icon Thread!ok this helm totally looks like sauron's helm from LOTR as does the rest of the armor that goes with it.Posted in: Diablo III General Discussion
One Barb to rule them all. -
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Kayzer posted a message on Diablo III BoxartI felt this deserved it's own thread. As of this posting the CE Boxart is blank, guess they haven't finalized it yet.Posted in: Diablo III General Discussion
Normal Edition
Collector's Edition (Not yet finalized)
Beta
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Peace posted a message on Dyes! How will you color your character once you've got your awesome loot?Dyes! We've seen them in countless other RPGs, and now they're here in Diablo. We have limited information on dyes, but we do know most visible pieces of armor can be dyed. I'll add some more basic colors in addition to the 2 types that dropped in the 2010 Blizzcon demo (an off-white color and a natural brown color) seen here:Posted in: Diablo III General Discussion
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Here's an SS I numbered that shows us a mid-tier(-ish?) Wizard armor. Keep in mind that each piece of every tier of armor can dye differently, so these colors could be more vibrant/subdued depending on what you're wearing.
There will be rare dyes, perhaps deep shades of red and black or bright whites that are more desirable. There's also the possibility of a unique Collector's Edition dye, or dyes related to completing difficult endgame material (Tyrael's Soul Dye, etc.).
So: how do you plan on dying your your first character? Will it be a solid color like you see in the above picture or will you mix and match? If the Collector's Edition had a dye, what would it look like? Should some very rare dyes also have some sort of effect associated with them, like a smokey aura or glow?
For me, I had a tough choice between full white or mixing black and some other color for my Monk (my first character). I think I'll end up shooting for full white, but this could change if white dyes are crazy-expensive. -
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NeciFiX posted a message on Items from Diablo II reappearing in Diablo III - item spoilersI'm glad Schaefer's Hammer is in. It's like an homage to Blizzard North.Posted in: Diablo III General Discussion -
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Peace posted a message on legendary weapons not staticPosted in: Diablo III General Discussion
Here's an SS form incgamers:
Note the completely different stat. Also the note the lack of the fiery background, but that is perhaps only applied when the item is equipped.
If it's also true that there's a Gris Edge with ice instead of fire, uniques might fall into this description:
Uniques have one or more static "archetype" stats, and one or more dynamic stats. For instance, Gris Edge will always have some elemental (ice/fire, perhaps more) buff of 2-4. This is the static stat. Then, there's a slot where any applicable stat can be inserted. This is the dynamic stat.
But that seems pretty complicated, and could change depending on how top-tier the item is. Perhaps it's a bug?
EDIT: So now there's a Lightning one too! - To post a comment, please login or register a new account.
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Official Blizzard Quote:
Well, followers are essentially a flavor bonus to those playing through normal the first time by themselves. It provides some story elements, but more importantly it gets the idea in their head of playing with another person. You come across each of them pretty quickly in Act 1, and then they help you throughout the rest of the game if you'd like. They aren't required to beat the game on Normal, even if you're playing by yourself. Feel free to leave them behind if you like. But they are pretty awesome.
They're also tuned so that they become very weak starting in Nightmare, and then are completely unusable in Hell. Even if you're playing alone, you will probably not be using Followers past Normal - - you can try but they're going to just be one-shot back to back. They're there as a bit of flavor, to help get people into the mindset of co-op if they're a bit reluctant, and... that's about it. They won't be usable at end-game, and they'll never replace the abilities and power that another player can bring.
It provides some story elements. That's right. The companion doesn't add any more story than is already provided. Instead, the character adds color to the situation.
Official Blizzard Quote:
Followers will not stay alive easily past Normal, and if they're not alive you aren't going to be getting their bonuses. I'm sure people will try to game this, and ideally they will fail. If not we will ensure followers are not part of the end-game MF equation. They are not intended to be, and we will take whatever steps are necessary to ensure they cannot be.
They're also tuned so that they become very weak starting in Nightmare, and then are completely unusable in Hell.
They are not intended to be [used outside of normal], and we will take whatever steps are necessary to ensure they cannot be. In other words, this is JUST A FLAVOR MECHANIC FOR NORMAL DIFFICULTY.
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ScyberDragon asked Bashiok if they had plans on how and when they are going to announce these remaining systems.
Official Blizzard Quote:
@ScyberDragon Yes. Very specifically.
I think they know exactly when they're going to start beta.
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This is just speculation.
Blizzard would not be doing any "vague or hopeful speculation" when talking to investors, they are serious about their estimations. Furthermore, Blizzard does not want to release any game after Christmas. Doing so would be bad business for any company.
For once in your life people, believe what blizzard says, ffs.
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It's not a moral boost. It's a conference call to investors so it's as accurate as they can possibly predict.
Edit: I'd also like to note that releasing any game AFTER Christmas (aka Q1) rarely ever happens.