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    posted a message on Negative Nancies
    Quote from Zarando

    Is this some kind of moral apology to the Gods of Karma because closed beta started? Hoping that if you denounce your negative comments, you'll be bestowed with a key?

    I don't really see what the point of writing this here.... if you were being negative just to whine, then make a new account and start over. If you really felt that things were designed badly, then why apologize? I continue to voice my concerns for RMAH and other factors, because I am allowed to and I think everynoe should in order to make the game as good as possible.

    Wow! No that is not why I wrote this. Sixen already told me he will try to get me a key to cover the auction house.

    I just thought I'd write something that reflected my excitement for once.

    There are some weidr people on these boards...
    Posted in: Diablo III General Discussion
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    posted a message on Negative Nancies
    I'll admit it. My posts here of late have been negative and bringing to question many features of the game.

    However, my posts do not reflect my excitement and expectation that diablo 3's game play and auction houses are going to be amazing.

    I'm especially excited to see how much supply and demand there is in the game with regards to what quantity of items we'll be able to sell (both number of item types as well as overall quantity of each type). I've seen people arguing that there will be too much competition for anyone to be successful. They do not understand how supply and demand work.

    If there are 2 or 100 sellers for any given item, what will really matter are how many buyers exist at that moment in time. It doesn't just matter how many sellers there are, but rather the relationship between sellers and buyers. I don't care about how many competitors there are, just how their numbers relate to the current supply and demand.

    From what I'm seeing so far, diablo has a great shot at becoming an awesome economy to manipulate with all the randomness for crafting and the rarity of the best farmed items.
    Posted in: Diablo III General Discussion
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    posted a message on Hard Core Black Market
    Quote from Daemaro

    Just make people unable to trade in HC imo. :D That way it all has to go through AH and gold economy.

    This is by far the best solution.
    Posted in: Diablo III General Discussion
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    posted a message on Hard Core Black Market
    The Black Market is inevitable due to the fact that there is no RMAH for Hard Core mode. Yes there will be a gold AH, but I guarantee you that there will be plenty of people out there who want extra gold or gear each time they attempt to beat Hard Core.

    Imagine that you are on your 30th attempt to beat Hard Core. You are dreading leveling up your artisans (assuming hard core artisans are on a character by character basis instead of account bound) and wished that you could just buy a bunch of gold, materials and gear to make the process a little safer and less tedious. You can't use the Diablo 3 gold auction house for hard core since you have no gold to start with. Instead, you'll turn to the Black Market.

    The Black Market will be just like it is now for Diablo 2; a handful of sites that offer items, gear and maybe even powerleveling on Hard Core for a price. Should Blizzard make these services against their TOS?

    The one thought that keeps going through my head is that Blizzard will see this happening and realize that they have to add a RMAH to Hard Core mode if they want to truly remove 3rd party sellers from the game. You'll never truly remove them, as there will always be people willing to go around the system and its fees, but you could greatly reduce the number of 3rd party transactions amongst hard core players by creating an RMAH for them.

    What do you think?
    Posted in: Diablo III General Discussion
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    posted a message on Beta at a halt!
    I am doing backflips with excitement. There is much work to be done.
    Posted in: Diablo III General Discussion
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    posted a message on Paypal Hacks and Concerns
    This post isn't meant to scare people, but to protect them from themselves.

    If they get hacked, this is one way to minimize the damage before it even happens... if it ever happens.
    Posted in: Diablo III General Discussion
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    posted a message on Paypal Hacks and Concerns
    I've been a paypal user for quite some time. In fact, I've used it to pay writers and other outsourced activities for my various blogs. However, even with great virus software, I have been hacked before and had my entire paypal account drained in $200 increments. Within a few days the money was returned, but that's only a small scale hack. A much more worrisome hack is when your paypal account is connected to a bank account (mine was but I was lucky in that the hacker didn't access my bank funds through paypal).

    You see, every time you buy something with paypal and you don't have enough in your paypal balance to afford it, paypal will transfer the funds from another source that you set up, such as your bank account or credit card.

    If you are going to use the RMAH and get payments through paypal, do yourself a favor and set up a separate bank account or credit card to handle the money. You can then transfer money from your paypal to this account and keep it separate from your normal bank account or credit card.

    Take care and never ever enter your paypal information into a site that doesn't have the exact paypal.com url.
    Posted in: Diablo III General Discussion
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    posted a message on Serious D3er looking for more motivated players
    I'd be happy to help out :)

    I'm getting into all aspects of Diablo: co-op, pvp, single player, etc.

    Although making gold and real money is my main goal, I'd like to become as good at the rest of the game as possible in order to understand what players need from the auction house and where I can manipulate this process.

    Hit me up any time, but I won't be taking off work to play ;)
    Posted in: Clans [NA] [PC]
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    posted a message on No More lag in Diablo 3! AU/NZ player rejoice!
    Quote from Concepticon

    Not to light the pvp fire but i just wonder how that will affect pvp. Like i understand how that works for the game when you are playing the game against the computer which is being decided essentially on your computer(and being checked at blizz). How do you decide it on both the computers at once without their being lag.

    I always found pvp to be where i notice any latency issues. i see it as an improvement. WTB aussie servers still.

    No matter what lag will effect the game to some degree. You'll just need to learn to aim in front of people, take advantage of lag when moving to dodge, etc.

    The more on client side the better, because that's less information traveling across the server to client and vice versus.
    Posted in: Diablo III General Discussion
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    posted a message on Barbarian Gold Farming?
    Either way, barbs appear to have the most options for farming.
    Posted in: Diablo III General Discussion
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    posted a message on Barbarian Gold Farming?
    So it looks like the Barbarian will be the one of the best farming classes due to the ability to use obsidian runes to increase treasure drops with not just one but two abilities. A 20% chance on crit with battle rage and a 22% chance for using terrify in general for extra "treasure".

    Regardless of whether treasure means gold or items, this will easily make the barbarian the best farmer in the game. Why did blizzard do this? Are they overcompensating for the poor farming of barbarians in diablo 2? Maybe the time it takes to build up rage slows the barbarian down enough to require these runes to make class farming even?

    What are your thoughts?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Economy is like a Ponzi Scheme
    Quote from PiousFlea

    I completely disagree with this. Videogame economies are fundamentally different from real world economies, even other game economies such as Magic: The Gathering. The reason is because every time you play a loot-centered videogame, you expect to find loot. If you didn't, it wouldn't be a fun game to play. In your post, you propose a zero-sum game where loot wears out and gold is spent as fast as you can find it. I think that would be a terrible game. If every time you play a game, you're as likely to lose loot as you are to find it, the game would get very frustrating very quickly.

    A collectible card game economy (ie M:TG) relies on having a limited number of "awesome" cards. The game developer can strictly control the number of cards in circulation, because they have to physically print each card. This doesn't work in a game like D3 where one player may farm Baal 10 times, and another player may farm Baal 1,000 times. Therefore, an online game has an inherently inflationary economy (all items depreciate over time), no matter how you slice it. Even if an item is so rare or difficult to craft that it takes months to get one, the total number of copies of that item will only increase over time. (it would REALLY suck if an item that takes months to craft had a limited lifespan)

    If in-game depreciation is unavoidable, how can a gameworld possibly have a healthy economy? By introducing the "treadmill" of new loot, that's how. By constantly introducing new content and new gear to the game, people will continue buying and selling loot even though any given piece of loot depreciates rapidly over time. Not coincidentally, this is the same way that a non-subscription game makes money for its developer. (Diablo III already has two expansions under development, before the first game is even released!)

    You might argue that videogame economies are a "scam" because purchasing videogame loot is a guaranteed loss on investment. Unlike buying a valuable Magic card, baseball card, or piece of real estate, there is a near-zero chance that you could re-sell Diablo gear for a profit. However, people are perfectly willing to spend big money on items like televisions, computers, and cars that are also 99.9% guaranteed loss of investment. People who spend real world money on virtual items know that they are buying an inherently depreciative commodity. They are willing to spend the money nevertheless, and that is just as legitimate as buying a new TV.

    I disagree. Real life economy is based on a treadmi because things you buy have a shelf life and limited quantity. Diablo 3 is shaping up to have neither. Content patches and expansions are therefore the only answer.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Economy is like a Ponzi Scheme
    Maybe I just care about the direction the game is going.

    Sorry if you consider that trolling. As one commented mentioned it's a very real possibility that diablo 3 is headed. Into the same quagmire ad diablo 2.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Economy is like a Ponzi Scheme
    I wrote about this today on my Gold Blog and wanted to continue the discussion here.

    Diablo 3 is doomed to repeat the disastrous events of the Diablo 2 economy. Why? Because items have no depreciation in value over time. Unless new players enter the game (ponzi scheme), there is no way to counter endlessly increasing supply of items and gear.

    I was super excited about artisans until I read that they will be account bound. Once someone levels out their artisans and builds the items they need, EVERYTHING they farm becomes oversupply for the auction house to absorb. If we were required and motivated to level multiple characters with artisans (think specialties) then it would have been perfect for protecting the Diablo 3 economy. Instead we have a ponzi scheme on our hands.

    The auction house is being bastardized and ruined in the name of single player mode. The auction house could have been a necessary part of the game instead of an option. Due to this mindset we are doomed to have a ponzi scheme instead of a free market.

    Rip the auction house. It never had a chance.
    Posted in: Diablo III General Discussion
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    posted a message on IRS will Tax Diablo 3 Players
    There are a lot of bloggers running around like chickens with their heads cut off (myself included), trying to come up with ways to make real money/gold playing Diablo 3 before the game is even released. Let's take a chill pill for a moment, slow things down, and think about the reality of this new game within a game.

    To begin this new conversation, what about Taxes in Diablo? At the end of the year, I pay a massive amount of money to taxes for my earnings at The Traffic Blogger and especially Just My Two Copper. You can bet your house that the government will want a percentage of your Diablo 3 earnings. Even if you're making a grand over the course of the entire year, the government is going to want $300 out of those $1000 by the time all is said and done between government, state, etc. Is this fair? Should the government be able to tax this? Technically yes, but the discussion gets better with this next statement...

    Should you be able to write off money you spend bettering your character or buying supplies for the purpose of earning real money on the Diablo 3 auction house; or perhaps exploiting it to your hearts content? I can guarantee you that it will be difficult to declare these and I foresee lawsuits springing up depending on how much money some people can make in the game. You may never reach high amounts, but I bet that people like this pro multiboxer could make insane amounts of money.

    So should these players who make, dare I say, thousands of dollars a year playing Diablo 3 not be allowed to declare the expenses of their online businesses? Can't I declare all those bones I purchased for crafting purposes or all those weapons I bought to salvage as expenses?

    I'll be tracking everything I spend on the Diablo 3 Real Money Auction House that relates to earning gold in the game. Better gear, weapons, supplies for artisans, leveling artisans, etc.

    How about a percentage of your internet costs? Monitors? Computer repair? A new shiny mouse? Quite a bit could be written off for tax purposes. Even gas used to acquire these things could be written off. What about your purchase of the game?

    It's a fun discussion, have at it and share you opinion. Right now all we have are questions and interesting analysis, but how is that any different from what everyone else is posting about?
    Posted in: Diablo III General Discussion
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