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    posted a message on Barbarian Horde Item Build! 7-man solo farm team!
    Quote from Bigbazz
    Quote from Cularic
    Quote from Bigbazz

    Isn't this build broken at 70 with IK being a lvl60 set? Shame.
    As far as I know, found sets are treated just like found legendary items and will scale up when found by players above their minimum required level.

    Crafted items don't scale up, but IK is not crafted.
    I'd like to think that would be the case, but if you look at the armory the set items all have levels next to them where legendaries don't, also the fact that you cannot find a lvl60 set item below 60 and because they have specific set bonuses balanced to a level.
    The lvl specified in the armory means the level that the item starts dropping key word here being starts. ^^
    Posted in: Barbarian: Bastion's Keep
  • 1

    posted a message on Preparing for Reaper Of Souls
    Weed, alot of sweets, pizza, drinks and more weed! xD
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Primary Attack
    Use vampire bats which do not have channeling cost :P
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on PvPvE/Endgame idea
    Alot of people are talking about the lack of endgame now that trading is gone and bounties/nef rifts get boring fast, making them rage even more for the lack of PvP advertised in D3V's box so here is my thoughts/Ideas on a possible solution.

    I think blizzard should Introduce the PvP arenas that we saw some time ago for team deathmatch which were pretty sweet but with a twist:

    4v4 teams defend an obelisk on each side of the arena that has hp and deals damage, monsters spawn from portals for both teams all over the arena (elites included).
    Obelisks attack only players but can only be damaged by monsters (to prevend spawn point ganking).
    The objective is to kill the enemy team so the monsters destroy their obelisk while defending your own obelisk, first team to destroy the opposing obelisk wins.

    Pretty simple idea, it uses assets already in-game and no real balance required since we will be dealing alot more with monsters than with players,
    the rewards could be cosmetic only or it could have a rank making it semi competitive to climb the rank.

    What are your thoughts on this mode? would it be a worthy addiction or just another fail?
    I know there are alot of PvP or PvPvE ideas out there but i wanted to focus on a really simple one that could be implemented reasonably fast with no new assets required with the hopes of something of the sort being included in RoS (which i highly doubt).
    Posted in: PvP Discussion
  • 2

    posted a message on Transmog Removes Unique Item's Visual Uniqueness/Value
    Again you are just repeating the same thing over and over without actually adding anything relevant to your already proven invalid point...
    Have you read how transmog will work? apparently not, but i'll explain it to you again like so many others have tried in this thread:
    First you need to have both items drop for you and you have to id them, which means if i see someone with a certain look i know that item has dropped for that person, so how is that "spoiled child behaviour" when it's actually harder to look for two items than to look for only one like you suggest?

    Secondly your concern already happens with invisible dyes which doesn't even give you a different look, it just eliminates the visual component completely and i don't see you screaming "OMG I WANT INVISIBLE MONSTERS".

    Lastly even if i find two items that are equal in power their legendary affix will be different meaning i will prefer one over the other.

    All you have been saying in this thread for a while now is "OMG TRANSMOGZ FOR NOOBZ I LIKE PINK ROBES" and that's fine, just wear wtv pink stuff you like and find, but realize that a guy wearing a set transmoged into another had double the work you had to find both pieces and in my opinion it adds replayability as well as an extra reward to drops, i'll not only be hunting for stats and the affixes for the build i wanna use i'll also look for the appearances i like the most.
    If you can't understand it yet you are just too butthurt to admit it...

    /Abandon pointless thread
    Posted in: Diablo III General Discussion
  • 3

    posted a message on is it possible to do mp10 with no LS no LOH no LS skilz? video..
    I have nothing against you, but your normal posts/videos are really weak/obvious, not to mention you call ppl noobs and kiddos alot which does not help your rep, maybe that's why some ppl attack your posts...
    Posted in: Diablo III General Discussion
  • 5

    posted a message on No, they won't replace the AH. Trade needs to be painful.
    Quote from Catalept

    Expect for one thing... the more painful trading is, the more attractive it becomes to use 3rd-party sites that make it less painful. Those sites are infested with scammers, which adds a real cost to Blizzard's ongoing support for D3 and to our enjoyment of the game.

    The fact is, people want to trade. A lot. The AH proved that beyond all expected measures. That desire won't just evaporate when the AH goes dark, and it sure as hell makes good business sense (for numerous reasons) for Blizzard to try and satisfy that desire in the best way they can, or they're going to have a huge increase in compromised account issues.

    Well tbh i hope so, if you get a compromised account it's your fault for not playing the game and trying the "free market" ^^
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Back to d3! Had a lil idea, that I thought was cool. The Randomrator!(patent pending!) ;)
    Give for PvM: Infinite dungeon/survival/horde modes.
    Give for PvP: Capture the flag/domination/DOTA modes.
    And i will play Diablo III forever.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Suggest a new Legendary
    I posted in page 12, guess it's pretty extended now xD
    Posted in: Diablo III General Discussion
  • 6

    posted a message on Radiant Star Sapphire



    Heyas, I created this gem because i think it would be a really worthy addition to the game, and i don't think it would be that game breaking.

    The Armor would raise just like life on hit on amethyst per gem tier
    The Crit would raise 0,25% per gem tier
    The All resist would raise at half the normal stats rate per gem tier

    What do you guys think? worthy addition or gamebreaking?
    Posted in: Diablo III General Discussion
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