On top of that they are going to make it so that in the end you can get all the spells. I think this will be a huge mistake as it completely nulifies the point of talent/skill trees.
- Kallizk
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Dinsy posted a message on D4 is just D3 reskinned. Cmon.Posted in: Diablo IV: Return to Darkness -
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WishesHeHadBeta posted a message on D4 is just D3 reskinned. Cmon.Posted in: Diablo IV: Return to DarknessQuote from gotaplnstn»
They've taken positive mechanics from LA and POE and brought them to their franchise. Not only does that take guts when you're supposedly the genre's leader, but it shows they're listening more to their community on what they want. It also means they're adapting to the genre's evolution.
Clearly OP hasn't been paying attention to all the info we've been given the last two days lol.
Giving us what we already wanted back in D3 isnt some amazing new concept we should praise them for, it’s literally the bare-minimum of what they should/could do with it. We deserve this game at the very least, which is why I’m still slightly disappointed even though the game looks pretty good.
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Bleu42 posted a message on What are your favorite or least favorite announcementsPosted in: Diablo IV: Return to DarknessNot to be all negative but there are a couple worrisome things I've seen so far;
Minor things;
Not super stoked about 3 tiers of legendaries; Legendary, ancient and mythic or whatever they were. That's essentially the exact same system as what's in D3 currently, and while I didn't catch whether a legendary can drop in all 3 states or not, it still creates the same problem of 'a leg dropped, however it's not mythic or at least ancient so that sucks'. Also SOJ has been dropping as a regular legendary in the demo, so if it can't be mythic then that's just wasted potential.
More major things;
Very, very small amount of stats on items so far. Not a fan of an item just giving more 'attack' and 'defense', and hey it's got 3% attack speed. If that's really how it's going to be stat-wise, they've made it on par with D3, yet even more boring. Armors just have 'Attack' and 'defense', Weapons don't have damage ranges, or attack speeds, just a single 'weapon attack' rating. Didn't see anything about resistance stats on gear, let alone anything defense wise such as dodge / block / parry / resistance. Worrisome as a whole so far for actual items.
Runewords! God damnit I have to say this one just really irritates me. They ALLLMOST got it right, one of the funnest gear / drops from D2, because man when I saw runes drop in the demo I actually cheered. However they've said a couple times that 'runewords' exist, but really what they mean is you can socket a trigger and an effect. That is NOT runewords my dudes, and what's frustrating is you can have both this new rune system, while STILL creating hidden items found through using specific runes in a specific order. The existence of this system almost certainly means there wont' be extremely rare runes for chase drops either.
No character stat screen currently. I haven't found anything saying this is just a WOP which means that currently, D4 is the LEAST complicated game out D2 / 3 / 4 by miles. The 'stat screen' so far is literally 3 stats at the bottom of the character page, attack defense and life. I'm pretty there's mobile games with more then that.
The MMO aspect. It's one of those ideas that sounds cool at first, but doesn't hold up after you talk about it. Can you turn it off? What about any sort of community created challenges, which will be ruined by the rng of having random players just in your game world? Giant outdoor bosses are awesome, but HAVING to have a party / random players just personally sucks. Make the bosses super difficult, I'm for that 100%, but not mandatory party bosses.
Crafting. Unless I'm just 100% wrong about how stats will be at launch, I don't see crafting in D4 being good at all. Hell, as it stands now, D3's crafting is better simply because of more stats to choose from / balance.
Drop rate and rare gear. Again, if things stay the course we'll once more have a Diablo game where rare items are absolutely worthless in the end game, and serve only as gold / crafting mat fodder. With such few stats, there won't be any 'downsides' to wearing only legendaries, and with 3 tiers of legendaries plus sets, I just can't believe them when they say they won't be raining constantly.
No mimimap overlay, just a full map and a small corner one. Do I have to say more?
So I'm excited D4 finally got an announcement, but now I'm anxious to see how it turns out.
Edit; Rhykker's video states that it sounds like max level will be 40 currently. That's just... I mean there's a proven formula that's worked for years; Max level 99 or 100, and the last 10 or so are for the hardcore people who play the most, because you end up in the end game around 70 +. Cmon Blizz, dont' 'leave room' for expansions, this isn't WoW and we don't need level increases for expansions.
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curleyjoe696 posted a message on Why Diablo 4 demo is not getting the “dark” feel of Diablo 1 and 2Posted in: Diablo IV: Return to DarknessHoesntly watching grown men and women profess how DARK there game is every 5 seconds is a little pathetic, a lot of it just feels like the nonsense a 12 year old would come up with because they haven't worked out that being scary is about more than covering stuff in various bodily fluids.
Watching from home, the visuals do look washed out and a bit drab to me but apparently that's an issue with how this streaming is working, so we'll see what happens there.
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WalterG posted a message on Why Diablo 4 demo is not getting the “dark” feel of Diablo 1 and 2Posted in: Diablo IV: Return to DarknessAgreed, but at least they have the right intention this time. The problem is deep, though. It's core gameplay and feel. And I think it all stems from "loot culture". That's the one aspect they keep reinforcing as fundamental to diablo that I fully disagree.
You can't be afraid of piñatas.
Oh! And let's hope they got decent writers this time! D3 was cringe worthy.
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huertgenwald posted a message on Blizzard President about Diablo Immortal: “we’re happy with how it’s coming along”Posted in: Diablo: ImmortalDiablo Immortal ?
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Bleu42 posted a message on The Future of DiabloPosted in: Diablo III General DiscussionThe fact that Blizzard is so god damned scared to talk about ANYTHING related to a 'diablo 4' is fucking frustrating. Wow Blizz, yea D3 on switch so god forbid you talk about anything else otherwise zomg less sales right? If they've been working on a D4 for years, as has been speculated, then they absolutely COULD have done an announcement this Blizzcon.
Brevik is right, Blizzard is being consumed by activision. They're more worried about some god damned switch sales of D3 then they are letting us know diablo isn't dead.
I'm so done being disappointed in Blizzard.
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PheX- posted a message on Diablo 3, an underrated ARPG.Posted in: Diablo III General DiscussionI'll start saying that i've been playing PoE for 1k hours since i quit D3. I came back recently to realize how good some things are here compared to other games.
The game surprisingly still gave me hours of fun when i logged onto my non-seasonal characters and played some rifts. I wasn't aiming for the leaderboards or anything like that just roleplaying, listening to music and slaying monsters non stop and getting rewards in every rift. I had all cosmetics unlocked and didn't had to pay for any lootboxes or microtransactions to customize my characters. The animated wings were so beatiful and made my crusader look like a true god.
I just cannot explain how wrong i were on some of the things i said before i left. This game was worth every euro i spent on it. Glad i still can enjoy this and even if there isn't anything new the game on it's own is great. It doesn't feel buggy at all and it's the smoothest action i've ever experienced.
Just wanted to shoutout all D3 fans out there before we get D4 MMO version with lootboxes and such. I'm just glad i got to play D3 again.
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Bagstone posted a message on OMG, GR 128 in 10 mins, crazy combo.Posted in: Diablo III General DiscussionIt's an exploit. It will be fixed (if Blizzard doesn't fix this, people will be clearing GR150 by the end of this week, which "breaks the game"). Expect those people to be banned, or at least major rollbacks to rid everyone of the excessive paragon/gem levels gained.
You're not supposed to one-shot rift guardians like that, this has nothing to do anymore with clever game mechanics. Remember the Hellfire amulet bug, the blood shard exploit, Death's Bargain exploit? It was fixed and accounts were sanctioned.
Don't use this.
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LanToaster posted a message on Illusion of choice and bad desing.Posted in: Diablo III General DiscussionSooo, I see that right. You are upset because of a design choice from over a Year ago? (At least that guy in the Video, and the way he Complains is utter Bullshit in my Opinion, "Uh, I cant choose my Rune based on Damage Output, I have to choose on Elemental Damage and/or Auxillery Effect")
Because your theorycrafting was based on wrong numbers?
I understand its frustrating if you dont know the workings/what affects what. Thats my main issue with D3 also, because you cant really grasp minor Changes. (No Logging of Damage/second and stuff)
But, honestly? The reason for that design Choice sounds allright. There wouldn´t be any more "real" choice with the additional Damage beeing dealt.
The difference is, you now dont slect per Damage, rather per auxilary Effect.
Or the Elemental Damage you whish to do.
Also, if you are that much about min and maxing. The "Choice" is always an Illusion. Because there is always a Single best thing to do. #
But to be Honest. I would love to not always feel like I have to trade of Tons of Damage for an Awesome Auxillery Effect.
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Guess nothing was done with this platform regarding Diablo 4 now that it's live, i still check everyday but it is really sad to see Dfans die like this...
i've played Diablo specifically for the past 27 years, i was 11years old when Diablo the original launched and it was fucking awesome,
and i don't know how but diablo 2 managed to beat it and even improve upon it, i thought d2 was the ultimate game back in the day, since then i've played all blizzard titles to exhaustion 7000+ hours on diablo 3, 430+ days played on wow etc... so i can safely say (nostalgia/fanboy glasses apart), diablo 4 is pretty awesome, and given that it's the first live service diablo game it has promise for sure if blizz does what they should, but if they just let it be it'll slowly die... just like DiabloFans
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Diablo Immoral is for low iq, no skill, whale snowflakes...
Simply put if you're too bad to play a regular Diablo just play a pay to win braindead version on mobile (or a bad port on pc)
Anyone defending this piece of garbage is just dilusional on copium.
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i guess you've hit a whale nerve @Rebjorn xD
OT: almost no one cares about Diablo immoral so you'll have a difficult time discussing it.
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Hardcore is fun IF and only IF you play it like softcore, but most ppl just play it safe, doing super tanky builds, never pushing GRs, farming lower torments etc... cause they "don't want to lose their chars" that's the only reason i mostly play softcore now, no one is playing challenging content in hardcore which in turn makes hardcore easier than softcore.
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i posted this in another topic, but i think it suits this discussion:
Diablo 4 is indeed darker than 3, but still not scary...
we are still the equivalent to superheroes killing hordes like they are nothing,
we don't feel alone and afraid vs an unforgiving world
and because it's an mmo you'll actually see other "superheroes" all around you, making the world a joke.
In short it's completely different from d1 or d2 where you feel like just a weak dude vs hell itself,
they should have taken a hint from games like dark souls or bloodborne... make it scary...
blizzard dark is a bunch of gore and blood with no real substance, no real fear of it. sad day.
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Blizzard took action because he violated the terms he had previously agreed upon...
it was certainly not because he stood up for human rights lol, blizzard sucks nowadays, but let's be honest, he knew he would get punished and he still did it, kudos for him for risking his career but he got what was expected, blizzard even let him keep the prize and only banned him for 6 months so... yeah, let's clear the facts.
PS: His name is Blitzchung xD
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No, primals do not offer additional benefits, don't underestimate the power of a perfectly rolled item hehe.
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The Community, the theory crafting and the datamines. xD
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A Shame indeed, i'll be in the DFans clan (EU) forever, long live DFANS \m/ hehe
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Is it me or is his english jibberish? i can't make heads or tails of anything he's trying to say...