The FO changes aren't that big of a deal. The skill still works as it did before, just a smaller radius and lower chill effect. I'm totally fine with that.Quote from Crumplezone
15 % damage reduction on all sources on crusader? Oh thank you god.
30% would have been nice, but I see the 15% reduction as a middle ground by blizzard especially considering Crusaders are not fully geared out yet, this is excellent and I hope this means I stop getting my health annihilated by magic attacks so badly from magic orientated groups in t2 and above.
Oh and the tears to come from all the FOTM frozen orb wizards, I just can't wait to see, mm, delicious.
Also really sensible changes to crafting mats especially on rares, it means its going to be more feasible to craft yellow upgrades with not requiring death's breaths and no more FLAWESS GEMS in crafting recipes! My god thats quality of life change or what.
I do think that the big wins for the day are:
1. Increased Crusader toughness.
2. Increased Crusader dps
3. Crafting quality of life improvements.
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Blizzard mentioned that it may investigate people how have been doing massive numbers of Cursed Chests runs because of the XP in-terms of their exploit clause in the EULA. Would Mira runs fall into the same type of scrutiny?
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In regards to the topic, yes, this game is absolutely Diablo and it is a blast. It is Diablo III, maybe. They've done so many changes that one could make that case that this is Diablo 3.2. I feel that loot is okay because of how often it drops. Before loot 2.0, I was doing good to get 1-2 legs per play period (~4 hours), now I get one about every hour. The % ele affixes on weapons really helps with that whole "talent-tree" feel to a character. Besides, nothing is stopping you from locking your own build and starting a new char for a different kind of build.
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Row Number|Column A__________|Column B
1 |Current Sheet DPS |[input from diablo]
2 | |
3 |Sheet Loss |[input % loss]
4 |New Sheet DPS |=B1*(1-B3)
5 |Elemental % Gain |[input % gain]
6 |Elemental DPS Gain |=B4*B5 |
7 | |
8 |eDPS |=B4+B6
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The designers made stats interesting again, so now it's learning how to balance everything to play a build that interest you.